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السلام عليكم جميعاً 

 

وش يحتاج السكربت ذا

مشان يصير التاج يبين فوقي عند الجميع
 

function dxDrawImageOnElement(TheElement,Image,distance,height,width,R,G,B,alpha)
    local x, y, z = getElementPosition(TheElement)
    local x2, y2, z2 = getElementPosition(localPlayer)
    local distance = distance or 20
    local height = height or 1
    local width = width or 1
    local checkBuildings = checkBuildings or true
    local checkVehicles = checkVehicles or false
    local checkPeds = checkPeds or false
    local checkObjects = checkObjects or true
    local checkDummies = checkDummies or true
    local seeThroughStuff = seeThroughStuff or false
    local ignoreSomeObjectsForCamera = ignoreSomeObjectsForCamera or false
    local ignoredElement = ignoredElement or nil
    if (isLineOfSightClear(x, y, z, x2, y2, z2, checkBuildings, checkVehicles, checkPeds , checkObjects,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement)) then
        local sx, sy = getScreenFromWorldPosition(x, y, z+height)
        if(sx) and (sy) then
            local distanceBetweenPoints = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2)
            if(distanceBetweenPoints < distance) then
                dxDrawMaterialLine3D(x, y, z+1+height-(distanceBetweenPoints/distance), x, y, z+height, Image, width-(distanceBetweenPoints/distance), tocolor(R or 255, G or 255, B or 255, alpha or 255))
            end
        end
    end
end

  aSerials =
{

[ '--' ] = true,

}


tag = dxCreateTexture ("crown.png")

addEventHandler("onClientPreRender", root,
function()
if aSerials[ getPlayerSerial( thePlayer ) ] then
dxDrawImageOnElement(localPlayer,tag)
end
end
)

 

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1 hour ago, K̷i̷n̷g̷ x̷D̷ツ said:

السلام عليكم جميعاً 

 

وش يحتاج السكربت ذا

مشان يصير التاج يبين فوقي عند الجميع
 


function dxDrawImageOnElement(TheElement,Image,distance,height,width,R,G,B,alpha)
    local x, y, z = getElementPosition(TheElement)
    local x2, y2, z2 = getElementPosition(localPlayer)
    local distance = distance or 20
    local height = height or 1
    local width = width or 1
    local checkBuildings = checkBuildings or true
    local checkVehicles = checkVehicles or false
    local checkPeds = checkPeds or false
    local checkObjects = checkObjects or true
    local checkDummies = checkDummies or true
    local seeThroughStuff = seeThroughStuff or false
    local ignoreSomeObjectsForCamera = ignoreSomeObjectsForCamera or false
    local ignoredElement = ignoredElement or nil
    if (isLineOfSightClear(x, y, z, x2, y2, z2, checkBuildings, checkVehicles, checkPeds , checkObjects,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement)) then
        local sx, sy = getScreenFromWorldPosition(x, y, z+height)
        if(sx) and (sy) then
            local distanceBetweenPoints = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2)
            if(distanceBetweenPoints < distance) then
                dxDrawMaterialLine3D(x, y, z+1+height-(distanceBetweenPoints/distance), x, y, z+height, Image, width-(distanceBetweenPoints/distance), tocolor(R or 255, G or 255, B or 255, alpha or 255))
            end
        end
    end
end

  aSerials =
{

[ '--' ] = true,

}


tag = dxCreateTexture ("crown.png")

addEventHandler("onClientPreRender", root,
function()
if aSerials[ getPlayerSerial( thePlayer ) ] then
dxDrawImageOnElement(localPlayer,tag)
end
end
)

 

ترايقر لـ السيرفر سايد

ومن السيرفر سايد

تسوي ترايقر كلينت سايد

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