Rondawgb Posted March 24, 2017 Share Posted March 24, 2017 (edited) Okay so im working on bringing the GTA 3 map to San Andreas, I did it years ago with vice city but I cant seem to get the model texture and collision to load into the world, can someone tell me where im going wrong here, code example below. Also I have left the col file out of this I will add it again when I can get the texture and model in game addEventHandler('onClientResourceStart', resourceRoot, function() txd = engineLoadTXD('b1.txd', 17511) engineImportTXD(txd, 17511) dff = engineLoadDFF('b1.dff', 17511) engineReplaceModel(dff, 17511) end Nevermind its a problem with the TXD file ill need to fix it. Edited March 24, 2017 by Rondawgb Link to comment
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