I have a problem that i couldn't solve for the past month. I am making a gamemode. On start of the round i spawn players in different dimension in air, with parachutes (given by giveWeapon). They can pick up weapons and walk around the map, but sometimes player don't see other player's (player2) weapon and even if the player2 is shooting at him, he doesn't deal any damage.
What could be the issue? Please help me. I have tried many various things like manually giving weapon to a player, setting his weapon and sending a message to players to update player2 but with no result. Tried moving/spawning into other dimension in one place then moving them in air. Or the same but spawning far away (thought it could be some streaming issue). No results.
Setting giveWeapon's set as current to false seemed like it kinda made the issue happen less often.
Weapons that are given when the player is nearby are visible.
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Yazir
Hello!
I have a problem that i couldn't solve for the past month. I am making a gamemode. On start of the round i spawn players in different dimension in air, with parachutes (given by giveWeapon). They can pick up weapons and walk around the map, but sometimes player don't see other player's (player2) weapon and even if the player2 is shooting at him, he doesn't deal any damage.
What could be the issue? Please help me. I have tried many various things like manually giving weapon to a player, setting his weapon and sending a message to players to update player2 but with no result. Tried moving/spawning into other dimension in one place then moving them in air. Or the same but spawning far away (thought it could be some streaming issue). No results.
Setting giveWeapon's set as current to false seemed like it kinda made the issue happen less often.
Weapons that are given when the player is nearby are visible.
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