DREFTHUN Posted March 15, 2017 Share Posted March 15, 2017 Hello! My problem is, that if I set my dimension to, let's say 2, and I set my friend's dimension to 1, I can still see him, but it is very much desynced... His position only gets updated every one second, etc. I really need to get this bug fixed, cause at the moment, I can't use interiors, etc. I made a modification to the mtaserver.conf file: <!-- Player sync interval. Default: 100 --> <player_sync_interval>50</player_sync_interval> But this is all. Link to comment
itHyperoX Posted March 15, 2017 Share Posted March 15, 2017 try with this addCommandHandler("setmydim",function (source,cmd,dim) local dim = tonumber(dim) if dim then setElementDimension(source,dim) end end) Link to comment
DREFTHUN Posted March 15, 2017 Author Share Posted March 15, 2017 I used this, but even the simple setElementDimension is bugged out somehow... function setdim(thePlayer, cmd, targetPlayer, szam) if getElementData(thePlayer, "acc:admin") > 0 then if not targetPlayer or not szam then outputChatBox("#ff9000[Usage]: #FFFFFF/"..cmd.." [ID / Name] [Dimension]", thePlayer, 0, 0, 0, true) return end szam = tonumber(szam) targetPlayer = findPlayer(thePlayer, targetPlayer) if not getElementData(targetPlayer, "loggedin") then outputChatBox("#D64541[Error]: #FFFFFFThe player you are trying to use the command on isn't logged in yet!", thePlayer, 0, 0, 0, true) return end setElementDimension(targetPlayer, szam) outputChatBox("Succesfully set "..getPlayerName(targetPlayer).."'s dimension to "..szam,thePlayer, 0, 0, 0, true) else outputChatBox("#D64541[Error]: #FFFFFFAcces denied!", thePlayer,0,0,0,true) end end addCommandHandler("setdim", setdim, false, false) --Before that, the spawning is used with spawnPlayer, and even this way it is bugged out. I will provide video later on... Link to comment
DREFTHUN Posted March 15, 2017 Author Share Posted March 15, 2017 (edited) Here is a video demostrating my problem: My friend doesn't disappear, he just gets desynced... function setdim(thePlayer, cmd, targetPlayer, num) num = tonumber(num) targetPlayer = getPlayerFromName(targetPlayer) setElementDimension(targetPlayer, num) outputChatBox("Succesfully set dimension to "..num,root, 255, 255, 255, true) end addCommandHandler("setdim", setdim, false, false) Edited March 15, 2017 by DREFTHUN Link to comment
MIKI785 Posted March 15, 2017 Share Posted March 15, 2017 That's very strange, i use dimensions myself and i've never had this issue. It looks like it gets set on the server but the client still thinks that you are in the same dimension (but then why does the nametag disappear?). Try running getElementDimension() on you and the other player after you set the dimension using that command. Or just: addEventHandler("onClientRender", root, function () dxDrawText("localPlayer: " .. getElementDimension(localPlayer) .. "\nremotePlayer: " .. getElementDimension(getPlayerFromName("teszt1")), 200, 200) end) I know, i know it's an awful code, but it's just for debug. Link to comment
DREFTHUN Posted March 15, 2017 Author Share Posted March 15, 2017 I use this: function getPos() x, y, z = getElementPosition(localPlayer) rot = getPedRotation(localPlayer) int = getElementInterior(localPlayer) dim = getElementDimension(localPlayer) position = x .. ", ".. y .. ", ".. z outputChatBox(position) outputChatBox("Rot: "..rot) outputChatBox("Int: "..int) outputChatBox("Dim: "..dim) setClipboard(position) end addCommandHandler("getpos", getPos) It is client-sided, and it still returns the dimension I gave... And no debug errors... Not even warnings... I tried even reinstalling the server, and everything... Just in case, I added that code to my script, to see what happens. http://kephost.com/image/wlEg Got the source of the problem! Gonna change hostings now! Thank you for your help anyways! Link to comment
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