Lorder Posted March 2, 2017 Posted March 2, 2017 how to add bubble ? chat_range=100 addEventHandler("onPlayerJoin",getRootElement(), function () bindKey(source,"u","down","chatbox","LocalChat") end) addEventHandler("onResourceStart",getResourceRootElement(getThisResource()), function () for index, player in pairs(getElementsByType("player")) do bindKey(player,"u","down","chatbox","LocalChat") end end) function isPlayerInRangeOfPoint(player,x,y,z,range) local px,py,pz=getElementPosition(player) return ((x-px)^2+(y-py)^2+(z-pz)^2)^0.5<=range end function onChat(player,_,...) local px,py,pz=getElementPosition(player) local msg = table.concat({...}, " ") local nick=getPlayerName(player) local r,g,b = getTeamColor(getPlayerTeam(player)) for _,v in ipairs(getElementsByType("player")) do if isPlayerInRangeOfPoint(v,px,py,pz,chat_range) then outputChatBox("(LocalChat)"..nick..": #ffffff"..msg,v,r,g,b,true) end end end addCommandHandler("LocalChat",onChat)
#BrosS Posted March 2, 2017 Posted March 2, 2017 "onClientRender" getDistanceBetweenPoints3D getElementPosition getScreenFromWorldPosition dxDrawText dxDrawRectangle Try and i fix
Lorder Posted March 2, 2017 Author Posted March 2, 2017 "onClientRender" getDistanceBetweenPoints3D getElementPosition getScreenFromWorldPosition dxDrawText dxDrawRectangle chat_range=100 addEventHandler("onPlayerJoin",getRootElement(), function () bindKey(source,"u","down","chatbox","LocalChat") end) addEventHandler("onResourceStart",getResourceRootElement(getThisResource()), function () for index, player in pairs(getElementsByType("player")) do bindKey(player,"u","down","chatbox","LocalChat") end end) function isPlayerInRangeOfPoint(player,x,y,z,range) local px,py,pz=getElementPosition(player) return ((x-px)^2+(y-py)^2+(z-pz)^2)^0.5<=range end function onChat(player,_,...) local px,py,pz=getElementPosition(player) local msg = table.concat({...}, " ") local nick=getPlayerName(player) local r,g,b = getTeamColor(getPlayerTeam(player)) for _,v in ipairs(getElementsByType("player")) do if isPlayerInRangeOfPoint(v,px,py,pz,chat_range) then outputChatBox("(LocalChat)"..nick..": #ffffff"..msg,v,r,g,b,true) end end end addCommandHandler("LocalChat",onChat) @#BrosS Can you tell me how to do
_DrXenon Posted March 3, 2017 Posted March 3, 2017 You may use one of those useful functions; dxDrawImage3D or dxDrawRectangle3D along with dxDrawText3D (something like that, check useful functions on mta wiki) You can draw the image which can be a bubble or the rectangle first then you can draw the text on the 3d world after drawing the bubble so it will be drawn on the bubble (otherwise it will be behind it) That idea will probably work
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