Doffy Posted February 27, 2017 Posted February 27, 2017 ابي الصورة تلف مكانها وهي علي الهوا تلف دائري ياريت الي فهمني يقدر يساعدني local Url = dxCreateTexture("3.png") addEventHandler( "onClientRender", root, function ( ) local x, y, z = 182.24759,1911.65564,17.88085 dxDrawMaterialLine3D(x, y, z+0.6, x, y, z+1.5, Url, 1, tocolor(255,255,255,255)) end )
#BrosS Posted February 27, 2017 Posted February 27, 2017 تقدر تضيف له الزاوية float faceTowardX وتستعمل فنكشن getTickCount عشان يبقى يتكرر وبهذا الصورة تبقى تلف بدون توقف “من أراد الفشل عليه بالنجاح”
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