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AliAlanzi

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aViewMessageForm = nil

function aViewMessage ( id )
    if ( aViewMessageForm == nil ) then
        local x, y = guiGetScreenSize()
        aViewMessageForm    = guiCreateWindow ( x / 2 - 150, y / 2 - 125, 300, 250, "", false )
                       guiCreateLabel ( 0.05, 0.10, 0.30, 0.09, "Category:", true, aViewMessageForm )
                       guiCreateLabel ( 0.05, 0.18, 0.30, 0.09, "Subject:", true, aViewMessageForm )
                       guiCreateLabel ( 0.05, 0.26, 0.30, 0.09, "Time:", true, aViewMessageForm )
                       guiCreateLabel ( 0.05, 0.34, 0.30, 0.09, "By:", true, aViewMessageForm )
        aViewMessageCategory    = guiCreateLabel ( 0.40, 0.10, 0.55, 0.09, "", true, aViewMessageForm )
        aViewMessageSubject    = guiCreateLabel ( 0.40, 0.18, 0.55, 0.09, "", true, aViewMessageForm )
        aViewMessageTime    = guiCreateLabel ( 0.40, 0.26, 0.55, 0.09, "", true, aViewMessageForm )
        aViewMessageAuthor    = guiCreateLabel ( 0.40, 0.34, 0.55, 0.09, "", true, aViewMessageForm )
        aViewMessageText    = guiCreateMemo ( 0.05, 0.41, 0.90, 0.45, "", true, aViewMessageForm )
                       guiMemoSetReadOnly ( aViewMessageText, true )
        aViewMessageCloseB    = guiCreateButton ( 0.77, 0.88, 0.20, 0.09, "Close", true, aViewMessageForm )

        addEventHandler ( "onClientGUIClick", aViewMessageForm, aClientMessageClick )
        --Register With Admin Form
        aRegister ( "Message", aViewMessageForm, aViewMessage, aViewMessageClose )
    end
    if ( _messages[id] ) then
        guiSetText ( aViewMessageCategory, _messages[id].category )
        guiSetText ( aViewMessageSubject, _messages[id].subject )
        guiSetText ( aViewMessageTime, _messages[id].time )
        guiSetText ( aViewMessageAuthor, _messages[id].author )
        guiSetText ( aViewMessageText, _messages[id].text )
        guiSetVisible ( aViewMessageForm, true )
        guiBringToFront ( aViewMessageForm )
        triggerServerEvent ( "aMessage", getLocalPlayer(), "read", id )
    end
end

function aViewMessageClose ( destroy )
    if ( ( destroy ) or ( guiCheckBoxGetSelected ( aPerformanceMessage ) ) ) then
        if ( aViewMessageForm ) then
            removeEventHandler ( "onClientGUIClick", aViewMessageForm, aClientMessageClick )
            destroyElement ( aViewMessageForm )
            aViewMessageForm = nil
        end
    else
        if aViewMessageForm then guiSetVisible ( aViewMessageForm, false ) end
    end
end

function aClientMessageClick ( button )
    if ( button == "left" ) then
        if ( source == aViewMessageCloseB ) then
            aViewMessageClose ( false )
        end
    end
end

مكن ذا شوف انت 

 

 

aMuteInputForm = nil
local aMuteDurations = {}

function aMuteInputBox ( player )
    -- parse 'mutedurations' setting
    local durations = {}
    for i,dur in ipairs( split( g_Prefs.mutedurations, string.byte(',') ) ) do
        if tonumber( dur ) then
            table.insert( durations, tonumber( dur ) )
        end
    end
    -- destroy form if number of durations has changed
    if #aMuteDurations ~= #durations then
        if aMuteInputForm then
            _widgets["MuteInputBox"] = nil
            destroyElement( aMuteInputForm )
            aMuteInputForm = nil
        end
    end
    aMuteDurations = durations
    if ( aMuteInputForm == nil ) then
        local x, y = guiGetScreenSize()
        aMuteInputForm            = guiCreateWindow ( x / 2 - 150, y / 2 - 64, 300, 150 + #aMuteDurations * 15, "", false )
                              guiWindowSetSizable ( aMuteInputForm, false )
        guiSetAlpha(aMuteInputForm, 1)        
        y = 24

        aMuteInputLabel            = guiCreateLabel ( 20, y, 270, 15, "", false, aMuteInputForm )
        guiLabelSetHorizontalAlign ( aMuteInputLabel, "center" )
        y = y + 23

        aMuteInputValue            = guiCreateEdit ( 35, y, 230, 24, "", false, aMuteInputForm )
        y = y + 33

        local height2 = math.floor( #aMuteDurations * 1.02 * 15 ) + 20 
        aMuteInputRadioSet2bg            = guiCreateTabPanel( 55, y, 300-55*2, height2, false, aMuteInputForm)
        aMuteInputRadioSet2                = guiCreateStaticImage(0,0,1,1, 'client\\images\\empty.png', true, aMuteInputRadioSet2bg)
        guiSetAlpha ( aMuteInputRadioSet2bg, 0.3 )
        guiSetProperty ( aMuteInputRadioSet2, 'InheritsAlpha', 'false' )

        local yy = 5
        aMuteInputRadio2Label    = guiCreateLabel ( 10, yy, 270, 15, "Duration:", false, aMuteInputRadioSet2 )
        aMuteInputRadio2s = {}
        for i,dur in ipairs(aMuteDurations) do
            aMuteInputRadio2s = guiCreateRadioButton ( 70, yy, 120, 15, "-", false, aMuteInputRadioSet2 )
            yy = yy + 15
        end
        y = y + height2 + 10

        aMuteInputOk            = guiCreateButton ( 90, y, 55, 17, "Ok", false, aMuteInputForm )
        aMuteInputCancel        = guiCreateButton ( 150, y, 55, 17, "Cancel", false, aMuteInputForm )
        y = y + 30

        guiSetSize ( aMuteInputForm, guiGetSize ( aMuteInputForm, false ), y, false )

        guiSetProperty ( aMuteInputForm, "AlwaysOnTop", "true" )
        aMuteInputPlayer = nil

        addEventHandler ( "onClientGUIClick", aMuteInputForm, aMuteInputBoxClick )
        addEventHandler ( "onClientGUIAccepted", aMuteInputValue, aMuteInputBoxAccepted )
        --Register With Admin Form
        aRegister ( "MuteInputBox", aMuteInputForm, aMuteInputBox, aMuteInputBoxClose )
    end

    -- update duration values in the form
    for i,dur in ipairs(aMuteDurations) do
        guiSetText ( aMuteInputRadio2s, dur>0 and secondsToTimeDesc(dur) or "Until reconnect" )
    end

    guiSetText ( aMuteInputForm, "Mute player " .. getPlayerName(player) )
    guiSetText ( aMuteInputLabel, "Enter the mute reason" )
    aHideFloaters()
    guiSetVisible ( aMuteInputForm, true )
    guiBringToFront ( aMuteInputForm )
    aMuteInputPlayer = player
end

function aMuteInputBoxClose ( destroy )
    if ( ( destroy ) or ( guiCheckBoxGetSelected ( aPerformanceInput ) ) ) then
        if ( aMuteInputForm ) then
            removeEventHandler ( "onClientGUIClick", aMuteInputForm, aMuteInputBoxClick )
            removeEventHandler ( "onClientGUIAccepted", aMuteInputValue, aMuteInputBoxAccepted )
            aMuteInputPlayer = nil
            destroyElement ( aMuteInputForm )
            aMuteInputForm = nil
        end
    else
        guiSetVisible ( aMuteInputForm, false )
    end
end

function aMuteInputBoxAccepted ()
    aMuteInputBoxFinish()
end

function aMuteInputBoxClick ( button )
    if ( button == "left" ) then
        if ( source == aMuteInputOk ) then
            aMuteInputBoxFinish()
            aMuteInputPlayer = nil
            aMuteInputBoxClose ( false )
        elseif ( source == aMuteInputCancel ) then
            aMuteInputPlayer = nil
            aMuteInputBoxClose ( false )
        end
    end
end


function aMuteInputBoxFinish ()
    -- Get duration
    local seconds = false
    for i,dur in ipairs(aMuteDurations) do
        if guiRadioButtonGetSelected( aMuteInputRadio2s ) then
            seconds = dur
        end
    end

    -- Get reason
    local reason = guiGetText ( aMuteInputValue )

    -- Validate settings
    if seconds == false then
        aMessageBox ( "error", "No duration selected!" )
        return
    end

    -- Send mute info to the server
    triggerServerEvent ( "aPlayer", localPlayer, aMuteInputPlayer, "mute", reason, seconds )

    -- Clear input
    guiSetText ( aMuteInputValue, "" )
    for i,dur in ipairs(aMuteDurations) do
        guiRadioButtonSetSelected( aMuteInputRadio2s, false ) 
    end
end
 

قلي وش سويت عشان انا ابي اشرح باليوتيوب برمجه 

ض

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اوله وش ناسخ انت هههههههههه
انسخ الصيغة
C:\Program Files\MTA San Andreas 1.5\server\mods\deathmatch\resources\[admin]\admin\conf
والصقها
واطرح الأكواد هنا messages وخش ملف

Edited by ~#[N]exT
Link to comment

تقصد ذي؟

<messages>
  <!-- Accepted subgroups:
            all - Output to chatbox for all
            log - Log file output
            player - Victim/Player chatbox output
            admin - Admin chatbox output
       Variables:
            $player - player
            $admin - admin
            $data - Additional information, not all the nodes use it.
            $data2 - Additional information, not all the nodes use it.
    -->
  <player>
    <group action="ban" r="255" g="0" b="0">
      <all>$player has been banned$by_admin_4all. $data2</all>
      <log>ADMIN: $admin has banned $player $data $data2</log>
    </group>
    <group action="kick" r="255" g="0" b="0">
      <all>$player has been kicked$by_admin_4all.</all>
      <log>ADMIN: $admin has kicked $player $data</log>
    </group>
    <group action="mute" r="255" g="0" b="0">
      <all>$player has been muted$by_admin_4all. $data2</all>
      <log>ADMIN: $admin has muted $player $data $data2</log>
    </group>
    <group action="setnick" r="255" g="0" b="0">
      <log>ADMIN: $player name changed to $data2 $by_admin_4all.</log>
    </group>
    <group action="unmute" r="0" g="255" b="100">
      <all>$player has been unmuted$by_admin_4all.</all>
      <log>ADMIN: $admin has unmuted $player</log>
    </group>
    <group action="freeze" r="255" g="0" b="0">
      <admin>$player has been frozen$by_admin_4all.</admin>
      <player>You have been frozen$by_admin_4plr.</player>
      <log>ADMIN: $admin has frozen $player</log>
    </group>
    <group action="unfreeze" r="0" g="255" b="100">
      <admin>$player has been unfrozen$by_admin_4all.</admin>
      <player>You have been unfrozen$by_admin_4plr.</player>
      <log>ADMIN: $admin has unfrozen $player</log>
    </group>
    <group action="slap" r="235" g="20" b="200">
      <all>$player has been slapped$by_admin_4all. ($data HP)</all>
      <log>ADMIN: $admin has slapped $player ($data HP)</log>
    </group>
    <group action="shout" r="255" g="100" b="30">
      <admin>You have shouted at $player</admin>
    </group>
    <group action="sethealth" r="0" g="170" b="170">
      <admin>$player's health has been changed to $data</admin>
      <player>Your health has been changed to $data$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed $player's health to $data</log>
    </group>
    <group action="setarmour" r="122" g="122" b="122">
      <admin>$player's armour has been changed to $data</admin>
      <player>Your armour has been changed to $data$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed $player's armour to $data</log>
    </group>
    <group action="setmoney" r="225" g="170" b="90">
      <admin>$player's money has been set to $data</admin>
      <player>Your money has been set to $data$by_admin_4plr.</player>
      <log>ADMIN: $admin has set $player's money to $data</log>
    </group>
    <group action="setskin" r="255" g="122" b="0">
      <admin>$player's skin has been changed to $data</admin>
      <player>Your skin has been changed to $data$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed $player's skin to $data</log>
    </group>
    <group action="setteam" r="255" g="255" b="0">
      <admin>$player has been moved to the $data team.</admin>
      <player>You have been moved to the $data team$by_admin_4plr.</player>
      <log>ADMIN: $admin has moved $player to the $data team</log>
    </group>
    <group action="removefromteam" r="255" g="255" b="0">
      <admin>$player has been removed from the $data team.</admin>
      <player>You have been removed from the $data team$by_admin_4plr.</player>
      <log>ADMIN: $admin has removed $player from the $data team</log>
    </group>
    <group action="setinterior" r="0" g="255" b="0">
      <admin>$player has been moved to the $data interior.</admin>
      <player>You have been moved to the $data interior$by_admin_4plr.</player>
      <log>ADMIN: $admin has moved $player to the $data interior</log>
    </group>
    <group action="setdimension" r="0" g="255" b="0">
      <admin>$player has been moved to the $data dimension.</admin>
      <player>You have been moved to the $data dimension$by_admin_4plr.</player>
      <log>ADMIN: $admin has moved $player to the $data dimension</log>
    </group>
    <group action="setstat" r="255" g="122" b="0">
      <admin>$player's $data has been set to $data2</admin>
      <player>Your $data has been set to $data2$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed $player's $data to $data2</log>
    </group>
    <group action="jetpackr" r="255" g="0" b="0">
      <admin>$player's jetpack has been removed</admin>
      <player>Your jetpack has been removed$by_admin_4plr.</player>
      <log>ADMIN: $admin has removed $player's jetpack</log>
    </group>
    <group action="jetpacka" r="255" g="122" b="0">
      <admin>$player has been given a jetpack</admin>
      <player>You have been given a jetpack$by_admin_4plr.</player>
      <log>ADMIN: $admin has given a jetpack to $player</log>
    </group>
    <group action="adminr" r="255" g="0" b="0">
      <admin>$player's admin rights have been revoked</admin>
      <player>Your admin rights have been revoked$by_admin_4plr.</player>
      <log>ADMIN: $admin has revoked admin privilegies from $player</log>
    </group>
    <group action="admina" r="0" g="255" b="0">
      <admin>$player has been given admin rights</admin>
      <player>You have been give admin rights$by_admin_4plr.</player>
      <log>ADMIN: $admin has given admin privilegies to $player</log>
    </group>
    <group action="givevehicle" r="0" g="255" b="0">
      <admin>$player has been given a '$data'</admin>
      <player>You have been given a '$data'$by_admin_4plr.</player>
      <log>ADMIN: $admin has given $player a '$data'" </log>
    </group>
    <group action="giveweapon" r="0" g="0" b="255">
      <admin>$player has been given a '$data'($data2)</admin>
      <player>You have been given a '$data'($data2)$by_admin_4plr.</player>
      <log>ADMIN: $admin has given $player '$data'</log>
    </group>
    <group action="warp" r="0" g="200" b="50">
      <admin>You have warped to $player</admin>
      <log>ADMIN: $admin has warped to $player</log>
    </group>
    <group action="warpto" r="0" g="200" b="50">
      <admin>$player has been warped to $data</admin>
      <player>You have been warped to $data$by_admin_4plr.</player>
      <log>ADMIN: $admin has moved $player to $data</log>
    </group>
  </player>
  <team>
    <group action="createteam" r="225" g="170" b="90">
      <admin>Successfully created team '$data'</admin>
      <log>ADMIN: $admin has created a team '$data'</log>
    </group>
    <group action="destroyteam" r="225" g="170" b="90">
      <admin>Successfully destroyed team '$data'</admin>
      <log>ADMIN: $admin has destroyed a team '$data'</log>
    </group>
  </team>
  <vehicle>
    <group action="repair" r="0" g="255" b="0">
      <admin>$player's vehicle has been fixed</admin>
      <player>Your vehicle has been fixed$by_admin_4plr.</player>
      <log>ADMIN: $admin has fixed vehicle of $player</log>
    </group>
    <group action="blowvehicle" r="255" g="0" b="0">
      <admin>$player's vehicle has been blown</admin>
      <player>Your vehicle has been blown$by_admin_4plr.</player>
      <log>ADMIN: $admin has blown vehicle of $player</log>
    </group>
    <group action="destroyvehicle" r="255" g="0" b="0">
      <admin>$player's vehicle has been destroyed</admin>
      <player>Your vehicle has been destroyed$by_admin_4plr.</player>
      <log>ADMIN: $admin has destroyed vehicle of $player</log>
    </group>
    <group action="customize" r="225" g="170" b="90">
      <admin>$player's vehicle has been upgraded. ($data)</admin>
      <player>Your vehicle has been upgraded$by_admin_4plr.</player>
      <log>ADMIN: $admin has upgraded vehicle of $player ($data)</log>
    </group>
    <group action="customizer" r="225" g="170" b="90">
      <admin>$player's vehicle upgrades have been removed.</admin>
      <player>Your vehicle upgrades have been removed$by_admin_4plr.</player>
      <log>ADMIN: $admin has has removed vehicle upgrades of $player</log>
    </group>
    <group action="setpaintjob" r="225" g="170" b="90">
      <admin>$player's vehicle paint job set to $data</admin>
      <player>Your vehicle paint job has been changed to $data$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed paint job of $player's vehicle to $data</log>
    </group>
    <group action="setcolor" r="225" g="170" b="90">
      <admin>$player's vehicle color changed</admin>
      <player>Your vehicle color has been changed$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed color of $player's vehicle</log>
    </group>
    <group action="setlights" r="225" g="170" b="90">
      <admin>$player's vehicle lights color changed</admin>
      <player>Your vehicle lights color has been changed$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed lights color of $player's vehicle</log>
    </group>
    <group action="setplates" r="225" g="170" b="90">
      <admin>$player's license plates have been changed to '$data'</admin>
      <player>Your vehicle license plates have been changed to '$data'$by_admin_4plr</player>
      <log>ADMIN: $admin has changed license plates of $player's vehicle to '$data'</log>
    </group>
  </vehicle>
  <resource>
    
  </resource>
  <server>
    <group action="setgame" r="225" g="170" b="90">
      <admin>ASE gamemode info has been changed to '$data'</admin>
      <log>ADMIN: $admin has changed ASE gamemode to '$data'</log>
    </group>
    <group action="setmap" r="225" g="170" b="90">
      <admin>ASE map info has been changed to '$data'</admin>
      <log>ADMIN: $admin has changed ASE map info to '$data'</log>
    </group>
    <group action="setwelcome" r="225" g="170" b="90">
      <admin>Welcome message has been set to '$data'</admin>
      <log>ADMIN: $admin has set welcome message to '$data'</log>
    </group>
    <group action="resetwelcome" r="225" g="170" b="90">
      <admin>Welcome message has been reset</admin>
      <log>ADMIN: $admin has reset the welcome message</log>
    </group>
    <group action="setpassword" r="225" g="170" b="90">
      <admin>Server password set to '$data'</admin>
      <log>ADMIN: $admin has set server password to '$data'</log>
    </group>
    <group action="resetpassword" r="225" g="170" b="90">
      <admin>Server password has been reset</admin>
      <log>ADMIN: $admin has reset server password</log>
    </group>
    <group action="settime" r="225" g="170" b="90">
      <all>Time set to $data$by_admin_4all.</all>
      <log>ADMIN: $admin has changed time to $data</log>
    </group>
    <group action="setweather" r="225" g="170" b="90">
      <all>Weather set to '$data'$by_admin_4all.</all>
      <log>ADMIN: $admin has set weather to '$data'</log>
    </group>
    <group action="blendweather" r="225" g="170" b="90">
      <admin>Blending weather to '$data'</admin>
      <log>ADMIN: $admin is blending weather to '$data'</log>
    </group>
    <group action="setgravity" r="225" g="170" b="90">
      <all>Gravitation value set to '$data'$by_admin_4all.</all>
      <log>ADMIN: $admin has set gravitation to $data</log>
    </group>
    <group action="setgamespeed" r="225" g="170" b="90">
      <all>Game speed set to '$data'$by_admin_4all.</all>
      <log>ADMIN: $admin has set game speed to '$data'</log>
    </group>
    <group action="setwaveheight" r="225" g="170" b="90">
      <all>Waves height set to '$data'$by_admin_4all.</all>
      <log>ADMIN: $admin has set waves height to '$data'</log>
    </group>
    <group action="setblurlevel" r="225" g="170" b="90">
      <all>Blur level set to '$data'$by_admin_4all.</all>
      <log>ADMIN: $admin has set blur level to '$data'</log>
    </group>
  </server>
  <bans>
    <group action="unbanip" r="225" g="170" b="90">
      <admin>IP: $data successfully removed from bans list</admin>
      <log>ADMIN: $admin has unbanned IP $data</log>
    </group>
    <group action="unbanserial" r="225" g="170" b="90">
      <admin>SERIAL: $data successfully removed from bans list</admin>
      <log>ADMIN: $admin has unbanned Serial $data</log>
    </group>
    <group action="banip" r="225" g="170" b="90">
      <admin>IP: $data successfully added to bans list</admin>
      <log>ADMIN: $admin has banned IP $data</log>
    </group>
    <group action="banserial" r="225" g="170" b="90">
      <admin>SERIAL: $data successfully added to bans list</admin>
      <log>ADMIN: $admin has banned Serial $data</log>
    </group>
  </bans>
  <admin>
    <group action="create" r="225" g="170" b="90">
      <admin>$data has been successfully created</admin>
      <log>ADMIN: $data has been created by $admin</log>
    </group>
    <group action="destroy" r="225" g="170" b="90">
      <admin>$data has been successfully destroyed</admin>
      <log>ADMIN: $data has been destroyed by $admin</log>
    </group>
    <group action="password" r="50" g="255" b="50">
      <admin>You password has been successfully changed to '$data'</admin>
    </group>
    <group action="settings" r="225" g="170" b="90">
      <admin>Set '$data' to '$data2'</admin>
      <log>ADMIN: Set '$data' to '$data2' by $admin</log>
    </group>
  </admin>
</messages>

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تفضل جرب؟

<messages>
  <!-- Accepted subgroups:
            all - Output to chatbox for all
            log - Log file output
            player - Victim/Player chatbox output
            admin - Admin chatbox output
       Variables:
            $player - player
            $admin - admin
            $data - Additional information, not all the nodes use it.
            $data2 - Additional information, not all the nodes use it.
    -->
  <player>
    <group action="ban" r="255" g="0" b="0">
     <all>$player has been banned$by_admin_4all. $data2 $data</all>
     <log>ADMIN: $admin has banned $player $data $data2</log>
    </group>
    <group action="kick" r="255" g="0" b="0">
      <all>$player has been kicked$by_admin_4all. $data2 $data</all>
      <log>ADMIN: $admin has kicked $player $data $date2</log>
    </group>
    <group action="mute" r="255" g="0" b="0">
      <all>$player has been muted$by_admin_4all. $data2 $data</all>
      <log>ADMIN: $admin has muted $player $data $data2</log>
    </group>
    <group action="setnick" r="255" g="0" b="0">
      <log>ADMIN: $player name changed to $data2 $by_admin_4all.</log>
    </group>
    <group action="unmute" r="0" g="255" b="100">
      <all>$player has been unmuted$by_admin_4all.</all>
      <log>ADMIN: $admin has unmuted $player</log>
    </group>
    <group action="freeze" r="255" g="0" b="0">
      <admin>$player has been frozen$by_admin_4all.</admin>
      <player>You have been frozen$by_admin_4plr.</player>
      <log>ADMIN: $admin has frozen $player</log>
    </group>
    <group action="unfreeze" r="0" g="255" b="100">
      <admin>$player has been unfrozen$by_admin_4all.</admin>
      <player>You have been unfrozen$by_admin_4plr.</player>
      <log>ADMIN: $admin has unfrozen $player</log>
    </group>
    <group action="slap" r="235" g="20" b="200">
      <all>$player has been slapped$by_admin_4all. ($data HP)</all>
      <log>ADMIN: $admin has slapped $player ($data HP)</log>
    </group>
    <group action="shout" r="255" g="100" b="30">
      <admin>You have shouted at $player</admin>
    </group>
    <group action="sethealth" r="0" g="170" b="170">
      <admin>$player's health has been changed to $data</admin>
      <player>Your health has been changed to $data$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed $player's health to $data</log>
    </group>
    <group action="setarmour" r="122" g="122" b="122">
      <admin>$player's armour has been changed to $data</admin>
      <player>Your armour has been changed to $data$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed $player's armour to $data</log>
    </group>
    <group action="setmoney" r="225" g="170" b="90">
      <admin>$player's money has been set to $data</admin>
      <player>Your money has been set to $data$by_admin_4plr.</player>
      <log>ADMIN: $admin has set $player's money to $data</log>
    </group>
    <group action="setskin" r="255" g="122" b="0">
      <admin>$player's skin has been changed to $data</admin>
      <player>Your skin has been changed to $data$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed $player's skin to $data</log>
    </group>
    <group action="setteam" r="255" g="255" b="0">
      <admin>$player has been moved to the $data team.</admin>
      <player>You have been moved to the $data team$by_admin_4plr.</player>
      <log>ADMIN: $admin has moved $player to the $data team</log>
    </group>
    <group action="removefromteam" r="255" g="255" b="0">
      <admin>$player has been removed from the $data team.</admin>
      <player>You have been removed from the $data team$by_admin_4plr.</player>
      <log>ADMIN: $admin has removed $player from the $data team</log>
    </group>
    <group action="setinterior" r="0" g="255" b="0">
      <admin>$player has been moved to the $data interior.</admin>
      <player>You have been moved to the $data interior$by_admin_4plr.</player>
      <log>ADMIN: $admin has moved $player to the $data interior</log>
    </group>
    <group action="setdimension" r="0" g="255" b="0">
      <admin>$player has been moved to the $data dimension.</admin>
      <player>You have been moved to the $data dimension$by_admin_4plr.</player>
      <log>ADMIN: $admin has moved $player to the $data dimension</log>
    </group>
    <group action="setstat" r="255" g="122" b="0">
      <admin>$player's $data has been set to $data2</admin>
      <player>Your $data has been set to $data2$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed $player's $data to $data2</log>
    </group>
    <group action="jetpackr" r="255" g="0" b="0">
      <admin>$player's jetpack has been removed</admin>
      <player>Your jetpack has been removed$by_admin_4plr.</player>
      <log>ADMIN: $admin has removed $player's jetpack</log>
    </group>
    <group action="jetpacka" r="255" g="122" b="0">
      <admin>$player has been given a jetpack</admin>
      <player>You have been given a jetpack$by_admin_4plr.</player>
      <log>ADMIN: $admin has given a jetpack to $player</log>
    </group>
    <group action="adminr" r="255" g="0" b="0">
      <admin>$player's admin rights have been revoked</admin>
      <player>Your admin rights have been revoked$by_admin_4plr.</player>
      <log>ADMIN: $admin has revoked admin privilegies from $player</log>
    </group>
    <group action="admina" r="0" g="255" b="0">
      <admin>$player has been given admin rights</admin>
      <player>You have been give admin rights$by_admin_4plr.</player>
      <log>ADMIN: $admin has given admin privilegies to $player</log>
    </group>
    <group action="givevehicle" r="0" g="255" b="0">
      <admin>$player has been given a '$data'</admin>
      <player>You have been given a '$data'$by_admin_4plr.</player>
      <log>ADMIN: $admin has given $player a '$data'" </log>
    </group>
    <group action="giveweapon" r="0" g="0" b="255">
      <admin>$player has been given a '$data'($data2)</admin>
      <player>You have been given a '$data'($data2)$by_admin_4plr.</player>
      <log>ADMIN: $admin has given $player '$data'</log>
    </group>
    <group action="warp" r="0" g="200" b="50">
      <admin>You have warped to $player</admin>
      <log>ADMIN: $admin has warped to $player</log>
    </group>
    <group action="warpto" r="0" g="200" b="50">
      <admin>$player has been warped to $data</admin>
      <player>You have been warped to $data$by_admin_4plr.</player>
      <log>ADMIN: $admin has moved $player to $data</log>
    </group>
  </player>
  <team>
    <group action="createteam" r="225" g="170" b="90">
      <admin>Successfully created team '$data'</admin>
      <log>ADMIN: $admin has created a team '$data'</log>
    </group>
    <group action="destroyteam" r="225" g="170" b="90">
      <admin>Successfully destroyed team '$data'</admin>
      <log>ADMIN: $admin has destroyed a team '$data'</log>
    </group>
  </team>
  <vehicle>
    <group action="repair" r="0" g="255" b="0">
      <admin>$player's vehicle has been fixed</admin>
      <player>Your vehicle has been fixed$by_admin_4plr.</player>
      <log>ADMIN: $admin has fixed vehicle of $player</log>
    </group>
    <group action="blowvehicle" r="255" g="0" b="0">
      <admin>$player's vehicle has been blown</admin>
      <player>Your vehicle has been blown$by_admin_4plr.</player>
      <log>ADMIN: $admin has blown vehicle of $player</log>
    </group>
    <group action="destroyvehicle" r="255" g="0" b="0">
      <admin>$player's vehicle has been destroyed</admin>
      <player>Your vehicle has been destroyed$by_admin_4plr.</player>
      <log>ADMIN: $admin has destroyed vehicle of $player</log>
    </group>
    <group action="customize" r="225" g="170" b="90">
      <admin>$player's vehicle has been upgraded. ($data)</admin>
      <player>Your vehicle has been upgraded$by_admin_4plr.</player>
      <log>ADMIN: $admin has upgraded vehicle of $player ($data)</log>
    </group>
    <group action="customizer" r="225" g="170" b="90">
      <admin>$player's vehicle upgrades have been removed.</admin>
      <player>Your vehicle upgrades have been removed$by_admin_4plr.</player>
      <log>ADMIN: $admin has has removed vehicle upgrades of $player</log>
    </group>
    <group action="setpaintjob" r="225" g="170" b="90">
      <admin>$player's vehicle paint job set to $data</admin>
      <player>Your vehicle paint job has been changed to $data$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed paint job of $player's vehicle to $data</log>
    </group>
    <group action="setcolor" r="225" g="170" b="90">
      <admin>$player's vehicle color changed</admin>
      <player>Your vehicle color has been changed$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed color of $player's vehicle</log>
    </group>
    <group action="setlights" r="225" g="170" b="90">
      <admin>$player's vehicle lights color changed</admin>
      <player>Your vehicle lights color has been changed$by_admin_4plr.</player>
      <log>ADMIN: $admin has changed lights color of $player's vehicle</log>
    </group>
    <group action="setplates" r="225" g="170" b="90">
      <admin>$player's license plates have been changed to '$data'</admin>
      <player>Your vehicle license plates have been changed to '$data'$by_admin_4plr</player>
      <log>ADMIN: $admin has changed license plates of $player's vehicle to '$data'</log>
    </group>
  </vehicle>
  <resource>
    
  </resource>
  <server>
    <group action="setgame" r="225" g="170" b="90">
      <admin>ASE gamemode info has been changed to '$data'</admin>
      <log>ADMIN: $admin has changed ASE gamemode to '$data'</log>
    </group>
    <group action="setmap" r="225" g="170" b="90">
      <admin>ASE map info has been changed to '$data'</admin>
      <log>ADMIN: $admin has changed ASE map info to '$data'</log>
    </group>
    <group action="setwelcome" r="225" g="170" b="90">
      <admin>Welcome message has been set to '$data'</admin>
      <log>ADMIN: $admin has set welcome message to '$data'</log>
    </group>
    <group action="resetwelcome" r="225" g="170" b="90">
      <admin>Welcome message has been reset</admin>
      <log>ADMIN: $admin has reset the welcome message</log>
    </group>
    <group action="setpassword" r="225" g="170" b="90">
      <admin>Server password set to '$data'</admin>
      <log>ADMIN: $admin has set server password to '$data'</log>
    </group>
    <group action="resetpassword" r="225" g="170" b="90">
      <admin>Server password has been reset</admin>
      <log>ADMIN: $admin has reset server password</log>
    </group>
    <group action="settime" r="225" g="170" b="90">
      <all>Time set to $data$by_admin_4all.</all>
      <log>ADMIN: $admin has changed time to $data</log>
    </group>
    <group action="setweather" r="225" g="170" b="90">
      <all>Weather set to '$data'$by_admin_4all.</all>
      <log>ADMIN: $admin has set weather to '$data'</log>
    </group>
    <group action="blendweather" r="225" g="170" b="90">
      <admin>Blending weather to '$data'</admin>
      <log>ADMIN: $admin is blending weather to '$data'</log>
    </group>
    <group action="setgravity" r="225" g="170" b="90">
      <all>Gravitation value set to '$data'$by_admin_4all.</all>
      <log>ADMIN: $admin has set gravitation to $data</log>
    </group>
    <group action="setgamespeed" r="225" g="170" b="90">
      <all>Game speed set to '$data'$by_admin_4all.</all>
      <log>ADMIN: $admin has set game speed to '$data'</log>
    </group>
    <group action="setwaveheight" r="225" g="170" b="90">
      <all>Waves height set to '$data'$by_admin_4all.</all>
      <log>ADMIN: $admin has set waves height to '$data'</log>
    </group>
    <group action="setblurlevel" r="225" g="170" b="90">
      <all>Blur level set to '$data'$by_admin_4all.</all>
      <log>ADMIN: $admin has set blur level to '$data'</log>
    </group>
  </server>
  <bans>
    <group action="unbanip" r="225" g="170" b="90">
      <admin>IP: $data successfully removed from bans list</admin>
      <log>ADMIN: $admin has unbanned IP $data</log>
    </group>
    <group action="unbanserial" r="225" g="170" b="90">
      <admin>SERIAL: $data successfully removed from bans list</admin>
      <log>ADMIN: $admin has unbanned Serial $data</log>
    </group>
    <group action="banip" r="225" g="170" b="90">
      <admin>IP: $data successfully added to bans list</admin>
      <log>ADMIN: $admin has banned IP $data</log>
    </group>
    <group action="banserial" r="225" g="170" b="90">
      <admin>SERIAL: $data successfully added to bans list</admin>
      <log>ADMIN: $admin has banned Serial $data</log>
    </group>
  </bans>
  <admin>
    <group action="create" r="225" g="170" b="90">
      <admin>$data has been successfully created</admin>
      <log>ADMIN: $data has been created by $admin</log>
    </group>
    <group action="destroy" r="225" g="170" b="90">
      <admin>$data has been successfully destroyed</admin>
      <log>ADMIN: $data has been destroyed by $admin</log>
    </group>
    <group action="password" r="50" g="255" b="50">
      <admin>You password has been successfully changed to '$data'</admin>
    </group>
    <group action="settings" r="225" g="170" b="90">
      <admin>Set '$data' to '$data2'</admin>
      <log>ADMIN: Set '$data' to '$data2' by $admin</log>
    </group>
  </admin>
</messages>

 

Edited by ~#[N]exT
خطأ بسيط
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