marty000123 Posted February 25, 2017 Posted February 25, 2017 addEvent( "adjustSpeed", true ) addEventHandler("adjustSpeed", getLocalPlayer(), function() setGameSpeed(tonumber(1.3)) setWeaponProperty(WEAPON_SHOVEL, "damage", 34) end ) addEvent( "removeSpeed", true ) addEventHandler("removeSpeed", getLocalPlayer(), function() setGameSpeed(tonumber(1)) setWeaponProperty(WEAPON_SHOVEL, "damage", 4) end ) It tells me that it expected a weapon name at argument 1, but WEAPON_SHOVEL is a valid weapon name. Can't we change shovel damage? (this is client sided, first function when the zombie spawns second function when he dies)
marty000123 Posted February 25, 2017 Author Posted February 25, 2017 I dunno, thought it was the name of the gun.
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