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16 minutes ago, #_iMr.[E]coo said:

خخخخخخخخ خطا كله 

@Master_MTA خخخخ فهمه يولدي 

بأنتظاركم يا حلوين يحليلكم يا مبرمجين

16 minutes ago, #_iMr.[E]coo said:

خخخخخخخخ خطا كله 

@Master_MTA خخخخ فهمه يولدي 

@Ad[N]a[N]e

اطرحلي اكواد المهمة

 

 

ليش أكواد المهمة؟ ما طلب شي الا ان ينتقلوا اللاعبين...

Edited by _Kinan
  • Like 1
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ضيف الاكود ذي في ملف client

 

----Warp-Mission---
local g_resRoot = getResourceRootElement( getThisResource( ) )

        WarpMission = guiCreateWindow(0, 296, 326, 190, "[ Warp Missions ]", false)
        guiSetVisible(WarpMission, false)
centerWindow(WarpMission)
guiMoveDownToCenter(WarpMission)
        WarpButton = guiCreateButton(62, 118, 180, 27, "Warp To Missions", false, WarpMission)
        CloseButton = guiCreateButton(62, 153, 180, 27, "Colse Warp", false, WarpMission)
        PlayersLabel = guiCreateLabel(1, 24, 81, 19, "Gang ", false, WarpMission)
        guiLabelSetHorizontalAlign(PlayersLabel, "center", false)
        VsLabel = guiCreateLabel(105, 24, 81, 19, "Vs", false, WarpMission)
        guiLabelSetHorizontalAlign(VsLabel, "center", false)
        PoliceLabel = guiCreateLabel(228, 24, 81, 19, "Police", false, WarpMission)
        guiLabelSetHorizontalAlign(PoliceLabel, "center", false)    
---


addEvent("showPlayerCountTowMission", true)
addEventHandler("showPlayerCountTowMission", root,
function( )
guiSetText(PlayerCountLabel, getElementData(g_resRoot,"PlayerCount") or "0")
guiSetText(PoliceCountLabel, getElementData(g_resRoot,"PoliceCount") or "0")
end)

addEvent("showWarpTowMission", true)
addEventHandler("showWarpTowMission", root,
function( )
guiSetVisible(WarpMission, true)
guiMoveDownToCenter(WarpMission)
showCursor(true)
setTimer(guiSetVisible,60000,1,WarpMission,false)
setTimer(showCursor,60000,1,false)
end)

addEventHandler("onClientGUIClick",getRootElement(),
function()
if ( source == WarpButton ) then
if getElementData(localPlayer, "LegalStatus") == "Jailed" then		exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Are Jailed !", 255, 255, 0) return end
if getElementData(localPlayer, "LegalStatus") == "Arrested" then	exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Are Arrested !", 255, 255, 0) return end
if getElementData(localPlayer,"Stats") == 4 then						exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Not Go Mission Because You Are Kidnapped !", 255, 255, 0) return end
if getElementData(localPlayer,"Stats") == 5 then						exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Not Go Mission Because You Are Kidnapped !", 255, 255, 0) return end
if getElementData(localPlayer, "bag") then								exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Have The Bag !", 255, 255, 0) return end
if getElementData(localPlayer, "ShowMarkerPoor") then				exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Have The Poor Marker !", 255, 255, 0) return end
if getElementData(localPlayer, "ShopPanel") then						exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000Close The Panel First!", 255, 255, 0) return end
if getElementDimension(localPlayer) == 55 then							exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Are Already in The Mission !", 255, 255, 0) return end
if (getTeamName(getPlayerTeam(localPlayer)) == "Medic") then	exports["guimessages"]:outputClient("#3399FF[Drug Mission] #FF0000You Can't Go The Mission. Medic is Not Allowed To Join This Mission !", 0, 255, 255) return end
if (isPedDead (localPlayer)) then											exports["guimessages"]:outputClient("#3399FF[Drug Mission] #FF0000You Can't Go The Mission. You Are Dead !", 255, 255, 0) return end
if not getPlayerTeam(localPlayer)  then									exports["guimessages"]:outputClient("#3399FF[Drug Mission] #FF0000You Can't Go The Mission. Not Join To Any Team First !", 255, 255, 255) return end
fadeCamera(false)
setTimer(fadeCamera, 3000, 1, true)
triggerServerEvent ( "WarpTowMission", localPlayer )
guiSetVisible(WarpMission, false)
showCursor(false)
elseif ( source == CloseButton ) then
guiSetVisible(WarpMission, false)
showCursor(false)
end
end)

عل عموم ذي سويته لك بانه منشورة 

Just now, DmAr511 said:

والباقي عليك ْ

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2 hours ago, DmAr511 said:

ضيف الاكود ذي في ملف client

 


----Warp-Mission---
local g_resRoot = getResourceRootElement( getThisResource( ) )

        WarpMission = guiCreateWindow(0, 296, 326, 190, "[ Warp Missions ]", false)
        guiSetVisible(WarpMission, false)
centerWindow(WarpMission)
guiMoveDownToCenter(WarpMission)
        WarpButton = guiCreateButton(62, 118, 180, 27, "Warp To Missions", false, WarpMission)
        CloseButton = guiCreateButton(62, 153, 180, 27, "Colse Warp", false, WarpMission)
        PlayersLabel = guiCreateLabel(1, 24, 81, 19, "Gang ", false, WarpMission)
        guiLabelSetHorizontalAlign(PlayersLabel, "center", false)
        VsLabel = guiCreateLabel(105, 24, 81, 19, "Vs", false, WarpMission)
        guiLabelSetHorizontalAlign(VsLabel, "center", false)
        PoliceLabel = guiCreateLabel(228, 24, 81, 19, "Police", false, WarpMission)
        guiLabelSetHorizontalAlign(PoliceLabel, "center", false)    
---


addEvent("showPlayerCountTowMission", true)
addEventHandler("showPlayerCountTowMission", root,
function( )
guiSetText(PlayerCountLabel, getElementData(g_resRoot,"PlayerCount") or "0")
guiSetText(PoliceCountLabel, getElementData(g_resRoot,"PoliceCount") or "0")
end)

addEvent("showWarpTowMission", true)
addEventHandler("showWarpTowMission", root,
function( )
guiSetVisible(WarpMission, true)
guiMoveDownToCenter(WarpMission)
showCursor(true)
setTimer(guiSetVisible,60000,1,WarpMission,false)
setTimer(showCursor,60000,1,false)
end)

addEventHandler("onClientGUIClick",getRootElement(),
function()
if ( source == WarpButton ) then
if getElementData(localPlayer, "LegalStatus") == "Jailed" then		exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Are Jailed !", 255, 255, 0) return end
if getElementData(localPlayer, "LegalStatus") == "Arrested" then	exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Are Arrested !", 255, 255, 0) return end
if getElementData(localPlayer,"Stats") == 4 then						exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Not Go Mission Because You Are Kidnapped !", 255, 255, 0) return end
if getElementData(localPlayer,"Stats") == 5 then						exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Not Go Mission Because You Are Kidnapped !", 255, 255, 0) return end
if getElementData(localPlayer, "bag") then								exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Have The Bag !", 255, 255, 0) return end
if getElementData(localPlayer, "ShowMarkerPoor") then				exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Have The Poor Marker !", 255, 255, 0) return end
if getElementData(localPlayer, "ShopPanel") then						exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000Close The Panel First!", 255, 255, 0) return end
if getElementDimension(localPlayer) == 55 then							exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Are Already in The Mission !", 255, 255, 0) return end
if (getTeamName(getPlayerTeam(localPlayer)) == "Medic") then	exports["guimessages"]:outputClient("#3399FF[Drug Mission] #FF0000You Can't Go The Mission. Medic is Not Allowed To Join This Mission !", 0, 255, 255) return end
if (isPedDead (localPlayer)) then											exports["guimessages"]:outputClient("#3399FF[Drug Mission] #FF0000You Can't Go The Mission. You Are Dead !", 255, 255, 0) return end
if not getPlayerTeam(localPlayer)  then									exports["guimessages"]:outputClient("#3399FF[Drug Mission] #FF0000You Can't Go The Mission. Not Join To Any Team First !", 255, 255, 255) return end
fadeCamera(false)
setTimer(fadeCamera, 3000, 1, true)
triggerServerEvent ( "WarpTowMission", localPlayer )
guiSetVisible(WarpMission, false)
showCursor(false)
elseif ( source == CloseButton ) then
guiSetVisible(WarpMission, false)
showCursor(false)
end
end)

عل عموم ذي سويته لك بانه منشورة 

كودك غير كامل ي الطيب

 

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local Display = textCreateDisplay()
local CrText = textCreateTextItem("0 player in shooter", 0.05, 0.65, "high", 255, 255, 0, 255, 1.2, "center", "center", 255)
textDisplayAddText(Display, CrText)
textDisplayAddText(Display, VsText)
textDisplayAddText(Display, PoText)

function outButDxChat (Text,player,r,p,g)
exports["guimessages"]:outputServer(player,Text,r,p,g)
end

CrTable = {}
local vehicle = {}

function updateText()
    textItemSetText(CrText, #CrTable.." player in shooter")
end

function AddPlayer(player, Table)
    if not getPlayerTable(player, CrTable) then
        textDisplayAddObserver(Display, player)
        table.insert(Table, player)
        updateText()
        setElementData(player, "shooter", true)
    end
end

function RemovePlayer(player, Table)
    textDisplayRemoveObserver(Display, player)
    for i, v in ipairs (Table) do
        if (v == player) then
            table.remove(Table, i)
            setElementData(player, "shooter", false)
        end
    end
    updateText()
end

function getPlayerTable(player, Table)
    for i, v in ipairs (Table) do
        if (v == player) then
            return true
        end
    end
end


local shooter = createMarker(2720.20020, -1825.1149, 10, "cylinder", 2, 255, 255, 0, 150)


createBlip(2720.20020, -1825.1149, 10, 53)

addEventHandler("onResourceStart", resourceRoot,
function(player)
    outButDxChat("*Go To The Flag Blip on The Map !", root, 255, 0, 255)
    outButDxChat("*shooter Mission Will Begin After 5 Minutes.", root, 255, 255, 0)
    standByMission = setTimer(function()
    for i,p in ipairs (getElementsByType ("vehicle")) do
    if ( getElementDimension ( p ) == 5 ) then
    setElementFrozen(p, false)
    end
    end
for i, player in ipairs(CrTable) do
    triggerClientEvent(player,"startgo",player)
end
    outButDxChat("shooter Mission Started!!!", root, 0, 255, 0)
    setTimer(checkForWinner, 1000, 1, true)
    end, 5*60*1000, 1)
end)

function getTimeLeft(Timer)
    if startTheMission == Timer then
        ms = getTimerDetails(Timer) + 300000
    else
        ms = getTimerDetails(Timer)
    end
    local m = math.floor(ms/60000)
    local s = math.floor((ms-m*60000)/1000)
    if m < 10 then m = ""..m end
    if s < 10 then s = ""..s end
    return "("..m.." Min and "..s.." Sec)"
end

addCommandHandler("alltime",
function(player)
    if isTimer(standByMission) then
        outButDxChat("Time left before shooter Mission Start: "..getTimeLeft(standByMission), player, 255, 255, 0)
    elseif isTimer(startTheMission) then
        outButDxChat("Time left before shooter Mission Start: "..getTimeLeft(startTheMission), player, 255, 255, 0)
    else
        outButDxChat("shooter Mission is in progress now!", player, 255, 255, 0)
    end
end)

local CriminalPosition = {
{3413.26196 ,-1963.17139 ,0.8},
{3389.78687 ,-1875.51697 ,0.8},
{3435.09863 ,-1804.26611 ,0.8},
{3443.23853 ,-1751.27991 ,0.8},
{3370.80054 ,-1668.35889 ,0.8},
{3268.22754 ,-1720.39880 ,0.8},
{3307.02026 ,-1787.60266 ,0.8},
{3357.29858 ,-1797.14221 ,0.8},
{3378.52124 ,-1827.02075 ,0.8},
{3364.00171 ,-1872.31409 ,0.8},
{3348.99316 ,-1886.67529 ,0.8},
{3463.64795 ,-1975.03088 ,0.8},
{3503.15381 ,-1957.53943 ,0.8}
}

local CriminalOutPosition = {
{2694.01660, -1847.87488, 9.47427},
{2711.90283, -1851.34412, 9.52092},
{2723.89063, -1847.65210, 9.56061},
{2735.91748, -1851.63098, 9.61507},
{2737.24146, -1861.03857, 9.62285}
}

addEventHandler("onMarkerHit", root,
function(player)
    if getElementType(player) == "player" and not isPedInVehicle(player) then
        if isTimer(standByMission) then
            if source == shooter then
                local x, y, z ,r = unpack(CriminalPosition[math.random(#CriminalPosition)])
                if ( isElement( vehicle[ player ] ) ) then destroyElement ( vehicle[ player ] ) vehicle[ player ] = nil end
                vehicle[player] = createVehicle( 411, x, y, z )
                warpPedIntoVehicle  ( player , vehicle[player] )
                setElementRotation(vehicle[player],0,0,r )
                setElementDimension ( vehicle[player], 5 )
                setElementDimension ( player, 5 )
                setElementFrozen(vehicle[player], true)
                AddPlayer(player, CrTable)
            end
        end
    end
end)

addEventHandler ( "onVehicleStartExit", root,
    function ( player )
        if getElementData(player, "shooter") then
            cancelEvent ( )
        end
    end
)

addEvent('desad',true)
addEventHandler('desad',root,
function ()
if getElementData(source, "shooter") then
    for _, theCar in pairs ( getElementsByType 'vehicle' ) do
        if isElement(theCar) and isElementInWater(theCar) then
            destroyElement(theCar)
        end
    end
    if isElementInWater(source) then
        killPed(source)
    end
    end
end)

addEventHandler("onPlayerWasted", root,
function(_, killer)
    if getPlayerTable(source, CrTable) then
    outButDxChat(getPlayerName(source).." dead in shooter !", root, 255, 0, 255)
    RemovePlayer(source, CrTable)
        destroyElement( vehicle[ source ] )
    vehicle[ source ] = nil
    checkForWinner()
    end
end)

addEventHandler("onPlayerQuit", root,
function()
    if getPlayerTable(source, CrTable)  then
    RemovePlayer(source, CrTable)
    destroyElement( vehicle[ source ] )
    vehicle[ source ] = nil
    end
    checkForWinner()
end)


addEventHandler( "onVehicleExplode", resourceRoot, function(  )
     setTimer( destroyElement, 2000, 1, source )
end )


function checkForWinner(cHk)
    if not isTimer(standByMission) and not isTimer(startTheMission) then
        if #CrTable == 1  then
            for _, p in ipairs (CrTable) do
                textDisplayRemoveObserver(Display, p)
                setElementData(Player, "Money", (getElementData(Player, "Money") or 0) + 20000)
                local x, y, z = unpack(CriminalOutPosition[math.random(#CriminalOutPosition)])
                removePedFromVehicle (p)
                setElementPosition(p, x, y, z)
                setElementDimension ( p, 0 )
                setElementData(p, "shooter", false)
            end
            for i, player in ipairs(CrTable) do
            triggerClientEvent(player,"startstart",player)
            end
            CrTable = {}
            PoTable = {}
            updateText()
            startTheMission = setTimer(function()
    outButDxChat("*Go To The Flag Blip on The Map !", root, 255, 0, 255)
    outButDxChat("*shooter Mission Will Begin After 5 Minutes.", root, 255, 255, 0)
                standByMission = setTimer(function()
                    outButDxChat("shooter Mission Started!!!", root, 0, 255, 0)
    for i,p in ipairs (getElementsByType ("vehicle")) do
    if ( getElementDimension ( p ) == 5 ) then
    setElementFrozen(p, false)
    end
    end
                for i, player in ipairs(CrTable) do
                triggerClientEvent(player,"startgo",player)
                end
                    setTimer(checkForWinner, 1000, 1, true)
                end, 5*60*1000, 1)
            end, 26*60*1000, 1)
        elseif #CrTable == 0 then
            outButDxChat("The shooter Mission was Draw!", root, 255, 0, 0)
            startTheMission = setTimer(function()
            outButDxChat("*Go To The Flag Blip on The Map !", root, 255, 0, 255)
            outButDxChat("*shooter Mission Will Begin After 5 Minutes.", root, 255, 255, 0)
                standByMission = setTimer(function()
                    outButDxChat("shooter Mission Started!!!", root, 0, 255, 0)
    for i,p in ipairs (getElementsByType ("vehicle")) do
    if ( getElementDimension ( p ) == 5 ) then
    setElementFrozen(p, false)
    end
    end
                for i, player in ipairs(CrTable) do
                triggerClientEvent(player,"startgo",player)
                end    
                    setTimer(checkForWinner, 1000, 1, true)
                end, 5*60*1000, 1)
            end, 26*60*1000, 1)
        end
    end
end

 

ذا ملف السيرفير مو كلينت 

كود الوارب وين احطه في في ملف كلينت او سيرفير ؟

3 hours ago, DmAr511 said:

ضيف الاكود ذي في ملف client

 


----Warp-Mission---
local g_resRoot = getResourceRootElement( getThisResource( ) )

        WarpMission = guiCreateWindow(0, 296, 326, 190, "[ Warp Missions ]", false)
        guiSetVisible(WarpMission, false)
centerWindow(WarpMission)
guiMoveDownToCenter(WarpMission)
        WarpButton = guiCreateButton(62, 118, 180, 27, "Warp To Missions", false, WarpMission)
        CloseButton = guiCreateButton(62, 153, 180, 27, "Colse Warp", false, WarpMission)
        PlayersLabel = guiCreateLabel(1, 24, 81, 19, "Gang ", false, WarpMission)
        guiLabelSetHorizontalAlign(PlayersLabel, "center", false)
        VsLabel = guiCreateLabel(105, 24, 81, 19, "Vs", false, WarpMission)
        guiLabelSetHorizontalAlign(VsLabel, "center", false)
        PoliceLabel = guiCreateLabel(228, 24, 81, 19, "Police", false, WarpMission)
        guiLabelSetHorizontalAlign(PoliceLabel, "center", false)    
---


addEvent("showPlayerCountTowMission", true)
addEventHandler("showPlayerCountTowMission", root,
function( )
guiSetText(PlayerCountLabel, getElementData(g_resRoot,"PlayerCount") or "0")
guiSetText(PoliceCountLabel, getElementData(g_resRoot,"PoliceCount") or "0")
end)

addEvent("showWarpTowMission", true)
addEventHandler("showWarpTowMission", root,
function( )
guiSetVisible(WarpMission, true)
guiMoveDownToCenter(WarpMission)
showCursor(true)
setTimer(guiSetVisible,60000,1,WarpMission,false)
setTimer(showCursor,60000,1,false)
end)

addEventHandler("onClientGUIClick",getRootElement(),
function()
if ( source == WarpButton ) then
if getElementData(localPlayer, "LegalStatus") == "Jailed" then		exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Are Jailed !", 255, 255, 0) return end
if getElementData(localPlayer, "LegalStatus") == "Arrested" then	exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Are Arrested !", 255, 255, 0) return end
if getElementData(localPlayer,"Stats") == 4 then						exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Not Go Mission Because You Are Kidnapped !", 255, 255, 0) return end
if getElementData(localPlayer,"Stats") == 5 then						exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Not Go Mission Because You Are Kidnapped !", 255, 255, 0) return end
if getElementData(localPlayer, "bag") then								exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Have The Bag !", 255, 255, 0) return end
if getElementData(localPlayer, "ShowMarkerPoor") then				exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Have The Poor Marker !", 255, 255, 0) return end
if getElementData(localPlayer, "ShopPanel") then						exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000Close The Panel First!", 255, 255, 0) return end
if getElementDimension(localPlayer) == 55 then							exports["guimessages"]:outputClient("#3399FF[Tow Mission] #FF0000You Can't Go The Mission. You Are Already in The Mission !", 255, 255, 0) return end
if (getTeamName(getPlayerTeam(localPlayer)) == "Medic") then	exports["guimessages"]:outputClient("#3399FF[Drug Mission] #FF0000You Can't Go The Mission. Medic is Not Allowed To Join This Mission !", 0, 255, 255) return end
if (isPedDead (localPlayer)) then											exports["guimessages"]:outputClient("#3399FF[Drug Mission] #FF0000You Can't Go The Mission. You Are Dead !", 255, 255, 0) return end
if not getPlayerTeam(localPlayer)  then									exports["guimessages"]:outputClient("#3399FF[Drug Mission] #FF0000You Can't Go The Mission. Not Join To Any Team First !", 255, 255, 255) return end
fadeCamera(false)
setTimer(fadeCamera, 3000, 1, true)
triggerServerEvent ( "WarpTowMission", localPlayer )
guiSetVisible(WarpMission, false)
showCursor(false)
elseif ( source == CloseButton ) then
guiSetVisible(WarpMission, false)
showCursor(false)
end
end)

عل عموم ذي سويته لك بانه منشورة 

 

 

ذي الااكواد شغالا ؟

Link to comment
4 minutes ago, #BrosS said:

@DmAr511 وش التخبيص ذا -_- نسخ لصق

@Ad[N]a[N]eعرفت المهمات اللي عندك وفيها وارب وماتعرف لها

Staff شوف روح للكلنت دور على 

خليها Everyone

الوارب موجود لكن للستاف فقط

روح لملف الكلينت ما لقيت شئ اسم Staff

CanShoot = true
 
bindKey ( "mouse1", "down",
    function ( )
        local vehicle = getPedOccupiedVehicle ( localPlayer )
        if ( vehicle ) then
        if getElementData(localPlayer, "shooter") then
            if ( CanShoot == true ) then
                local x, y, z = getElementPosition ( vehicle )
                createProjectile ( vehicle, 19, x, y, z , 200 )
                CanShoot = false
                setTimer ( function ( ) CanShoot = true end, 3000, 1 )
            end
        end
    end
    end
)


setTimer ( function ()
            triggerServerEvent('desad',localPlayer)
    end, 800, 0 )

function go()
     playSound("go.mp3")
     setTimer(playSound,1550,2,"go.mp3")
end
addEvent("startgo", true)
addEventHandler("startgo",root,go)

function start()
     playSound("raceStart.mp3")
end
addEvent("startstart", true)
addEventHandler("startstart",root,start)

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للمعلوميه

23 hours ago, #_iMr.[E]coo said:

X X X X X X X  X 

function (source) ? 

كوده صح

 

23 hours ago, _Kinan said:

local cmd = "gotomission"
local x,y,z = 0,0,0
local msg = "Teleported to mission"
addCommandHandler(cmd,function(source)
    setElementPosition(source,x,y,z)
   outputChatBox(msg,source,255,0,0)
end)

 

 

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