Gordon_G Posted February 19, 2017 Share Posted February 19, 2017 Hello, I know the event "onRadarAreaElementEnter" do not exist but, I would like to have something like this. In my script I've some radar area but I cant use any colshape (because I've some negatives lenghts) or zone because my areas are not the same than the zone. Could someone find a way to have an event like "onRadarAreaElementEnter" ? Thanks a lot ! Link to comment
Addlibs Posted February 19, 2017 Share Posted February 19, 2017 (edited) I'm pretty sure you can easily calculate the northwest position taking into account negative lengths using standard math, so a collision rectangle should do the job. Edited February 19, 2017 by MrTasty Link to comment
Gordon_G Posted February 19, 2017 Author Share Posted February 19, 2017 (edited) I took my motivation and I did something like this to make easily colRectangle : col_rect = {} function colrect(source) x,y,z = getElementPosition(source) if col_rect.un == nil then table_ = {x,y} col_rect.un = table_ outputChatBox("1") elseif col_rect.deux == nil then table_ = {x,y} outputChatBox("2") col_rect.deux = table_ elseif col_rect.trois == nil then table_ = {x,y} outputChatBox("3") col_rect.trois = table_ local a = getDistanceBetweenPoints2D(col_rect.un[1],col_rect.un[2],col_rect.trois[1],col_rect.trois[2]) local b = getDistanceBetweenPoints2D(col_rect.un[1],col_rect.un[2],col_rect.deux[1],col_rect.deux[2]) local x,y = col_rect.un[1],col_rect.un[2] local w = a local h = math.sqrt(a^2-b^2) rect__ = createColRectangle(x,y,w,h) print(x..","..y..","..w..","..h) col_rect = {} end end addCommandHandler("rect",colrect) Thanks to everyone. Edited February 19, 2017 by Gordon_G Link to comment
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