Jump to content

[SHOW][BETA] Furniture Script


#Wizard

Recommended Posts

Posted

I feel like you should add some weight feel to it, that you'll walk slower while carrying the box.

  • Like 3

"If debugging is the process of removing software bugs, then programming must be the process of putting them in."

Posted
13 hours ago, ViRuZGamiing said:

I feel like you should add some weight feel to it, that you'll walk slower while carrying the box.

Ah man, good ideaa! Thank you :$

13 hours ago, Kutlu35 said:

Looks like nice , good work :D

Welcome!! :D

 

4 hours ago, Ahmed Ly said:

Good Job :D

Thank you! :x  

  • Like 1

well

Posted

Oh My God, I Love you script! 

Wait more information and updates :D !! 


Nice Man!!

  • Like 1

*************AFK!***************

LeonardoSG.jpg
My Ohers Profiles - Crunchyroll | Steam | Twitter

(Ignore My Name/Nick - can chance after of 180 days :'( !!)

                             50%           
Posted
On ١٧‏/٢‏/٢٠١٧ at 13:28, LeonardoS'k said:

Oh My God, I Love you script! 

Wait more information and updates :D !! 


Nice Man!!

Thank you D:

well

Posted (edited)

What do you think about making catergories within the available objects, So you can have a cleaner view of what objects are available for which task.But then with a new design and an actual preview of the object itself in the air or in a room.

Edited by Syntrax#
Nothing is impossible when you acquire the knowledge
 
Posted
22 hours ago, Syntrax# said:

What do you think about making catergories within the available objects, So you can have a cleaner view of what objects are available for which task.But then with a new design and an actual preview of the object itself in the air or in a room.

Look alike map editor... nah.

yDORrdn.png

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...