Pranter Posted February 6, 2017 Posted February 6, 2017 (edited) Hello i have problem, maybe someone can help me to solve it. So there is client-side: if (distance > 1) then local money = distance*0.6 local illegalString = "No" if (illegal) then money = distance*0.6 illegalString = "Yes" end this after in some thing when he finnish the route. triggerServerEvent("payTrucker", localPlayer, localPlayer, money) (and server side) function payTrucker() exports.global:giveMoney(source, money) end addEvent("payTrucker", true) addEventHandler("payTrucker", root, payTrucker) But it doesnt work Edited February 6, 2017 by Pranter
Captain Cody Posted February 7, 2017 Posted February 7, 2017 ..... Change - exports.global:giveMoney(source, money) to givePlayerMoney(source, money) Unless you're running some sort of fancy money system (You'd need to post that code)
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