ManeXi Posted February 1, 2017 Posted February 1, 2017 Some days ago I found out that for some reason the MTA Editor maps (maps made with MTA:SA default editor and put in the server without editing them) have a flawless performance, when converted ones (converted to createObject into lua files etc...) are for some reason are FPS killers. My problem right now is that I want to use those maps but it's very very annoying that the client needs to download them each time it joins the server, so my question is: Is there anyway to keep those maps in clients PC and not getting deleted when it leaves the server? Note: I don't care if players are able to steal those maps from their own PC
Captain Cody Posted February 2, 2017 Posted February 2, 2017 (edited) try adding the .map file as a file src. Edited February 2, 2017 by CodyJ(L)
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