ManeXi Posted February 1, 2017 Share Posted February 1, 2017 Some days ago I found out that for some reason the MTA Editor maps (maps made with MTA:SA default editor and put in the server without editing them) have a flawless performance, when converted ones (converted to createObject into lua files etc...) are for some reason are FPS killers. My problem right now is that I want to use those maps but it's very very annoying that the client needs to download them each time it joins the server, so my question is: Is there anyway to keep those maps in clients PC and not getting deleted when it leaves the server? Note: I don't care if players are able to steal those maps from their own PC Link to comment
Captain Cody Posted February 2, 2017 Share Posted February 2, 2017 (edited) try adding the .map file as a file src. Edited February 2, 2017 by CodyJ(L) Link to comment
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