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Jw8.

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30 minutes ago, Abdul KariM said:

setVehicleDamageProof

 

عبد الكريم ذي محاولتي  لو سمحت عدله لي

 

local VehicleVIP = {}

addEvent ("VIPsetPedCars", true)
addEventHandler ("VIPsetPedCars", getRootElement(),
function(CarsName)
if getElementData(source, "VIP") then
if VehicleVIP[source] and isElement( VehicleVIP[source] ) then destroyElement( VehicleVIP[source] ) 
VehicleVIP[source] = nil 
end
local CarID = getVehicleModelFromName (CarsName)
local x,y,z = getElementPosition(source)
local carName = getVehicleNameFromModel (CarID)
VehicleVIP[source] = createVehicle(CarID, x,y,z)
setVehicleColor(VehicleVIP[source], 252, 184, 21)
addVehicleUpgrade(VehicleVIP[source], 1010)
exports["guimessages"]:outputServer (source,"#3399FF[VIP System] : #00FF00You Get Cars #FF00FF[ "..carName.." ]  #00FF00!", 0, 255, 255)
warpPedIntoVehicle(source, VehicleVIP[source])    
end
end
)

VehicleVIP[source] = createVehicle(602, 0, 0, 6)
setVehicleDamageProof(VehicleVIP[source], true)

addEventHandler ( "onPlayerQuit", getRootElement(),	
function ()
if VehicleVIP[source] and isElement( VehicleVIP[source] ) then destroyElement( VehicleVIP[source] ) 
VehicleVIP[source] = nil 
end
end)


addEvent("VIPfixVehicle",true) 
addEventHandler("VIPfixVehicle",root, 
function ()
if getElementData(source,"VIP") == true then
if isPedInVehicle ( source ) then
fixVehicle ( getPedOccupiedVehicle ( source ) )
playSoundFrontEnd(source,46)
exports["guimessages"]:outputServer(source,"#3399FF[VIP System] : #00FF00 You Fix Vehicle !",0,255,255)
exports["guimessages"]:outputServer(source,"#3399FF[VIP System] : #FF0000Wait 1 Minute To Fix !",0,255,255)
end
end
end
)

function vipentre(player)
if getElementData(player, "VIP") then return end
exports["guimessages"]:outputServer(player ,"#3399FF[VIP System] : #FF0000 Only 'VIP' !", 0, 255, 255, true)
cancelEvent()
end
addEventHandler("onVehicleStartEnter", getResourceRootElement(getThisResource()),vipentre) 

vehvipB = {}

addEventHandler ( "onPlayerQuit", getRootElement(),	
function ()
if vehvipB[source] and isElement( vehvipB[source] ) then destroyElement( vehvipB[source] ) 
vehvipB[source] = nil 
end
end)

 

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