wesleywillems17 Posted January 26, 2017 Share Posted January 26, 2017 Hi all, I have downloaded a car shop resource from the community. I'm trying to add a sell button to sell a purchased vehicle but i have no experience with executeSQLQuery. Can somebody help me or explain to me how i could add a sell button to the panel? Client-side: dealerwdw = guiCreateWindow(0.19, 0.19, 0.57, 0.70, "", true) guiWindowSetSizable(dealerwdw, false) guiSetVisible(dealerwdw, false) dealerwdwgrid = guiCreateGridList(0.02, 0.05, 0.97, 0.83, true, dealerwdw) guiGridListAddColumn(dealerwdwgrid, "Car", 0.5) guiGridListAddColumn(dealerwdwgrid, "Price", 0.5) dealerwdwclosebtn = guiCreateButton(0.01, 0.88, 0.34, 0.09, "Close", true, dealerwdw) guiSetProperty(dealerwdwclosebtn, "NormalTextColour", "FFAAAAAA") dealerwdwbuybtn = guiCreateButton(0.65, 0.88, 0.34, 0.09, "Buy", true, dealerwdw) guiSetProperty(dealerwdwbuybtn, "NormalTextColour", "FFAAAAAA") function open_dealer_panel () if guiGetVisible(dealerwdw) == false then guiSetVisible(dealerwdw, true) showCursor(true) end end addEvent("open_dealer_wdw", true) addEventHandler("open_dealer_wdw", getRootElement(), open_dealer_panel) DealerVehicles = { {"Admiral", 50000}, {"Comet", 1000000}, {"Infernus", 3000000}, {"Bullet", 1500000}, {"Sultan", 1000000}, {"Huntley", 750000}, {"Sabre", 1000000}, } function list_cars () guiGridListClear(dealerwdwgrid) for i,v in ipairs(DealerVehicles) do local row = guiGridListAddRow(dealerwdwgrid) guiGridListSetItemText(dealerwdwgrid, row, 1, v[1], false, false) guiGridListSetItemText(dealerwdwgrid, row, 2, v[2], false, false) end end addEvent("list_dealer_cars", true) addEventHandler("list_dealer_cars", getRootElement(), list_cars) function dealer_panel_clicked () if source == dealerwdwclosebtn and guiGetVisible(dealerwdw) == true then guiSetVisible(dealerwdw, false) showCursor(false) guiGridListClear(dealerwdwgrid) end end addEventHandler("onClientGUIClick", dealerwdw, dealer_panel_clicked) function dealer_panel_buy (player) if source == dealerwdwbuybtn then local row = guiGridListGetSelectedItem(dealerwdwgrid) triggerServerEvent("buy_dealer_car", getLocalPlayer(), getLocalPlayer(), guiGridListGetItemText(dealerwdwgrid, row, 1), guiGridListGetItemText(dealerwdwgrid, row, 1), guiGridListGetItemText(dealerwdwgrid, row, 2)) end end addEventHandler("onClientGUIClick", dealerwdw, dealer_panel_buy) ---------------------------------------------- --------------- Spawner Panel ---------------- ---------------------------------------------- spawncarwdw = guiCreateWindow(0.4, 0.3, 0.2, 0.4, "", true) guiWindowSetSizable(spawncarwdw, false) guiSetVisible(spawncarwdw, false) spawncarwdwgrid = guiCreateGridList(0.0, 0.07, 1.0, 0.8, true, spawncarwdw) guiGridListAddColumn(spawncarwdwgrid, "Owned vehicles:", 0.90) spawncarwdwclosebtn = guiCreateButton(0.00, 0.89, 0.17, 0.09, "Close", true, spawncarwdw) spawncarwdrefwdw = guiCreateButton(0.20, 0.89, 0.20, 0.09, "Refresh", true, spawncarwdw) spawncarSellCar = guiCreateButton(0.40, 0.89, 0.20, 0.09, "SellCar", true, spawncarwdw) spawncarwdwspwnwdw = guiCreateButton(0.60, 0.89, 0.20, 0.09, "Spawn Car", true, spawncarwdw) spawncarwdwparkbtn = guiCreateButton(0.80, 0.89, 0.20, 0.09, "Park Car", true, spawncarwdw) function open_spawner_panel () if guiGetVisible(spawncarwdw) == false then guiSetVisible(spawncarwdw, true) showCursor(true) guiGridListClear(spawncarwdwgrid) triggerServerEvent("list_owned_cars_S", getLocalPlayer(), getLocalPlayer()) elseif guiGetVisible(spawncarwdw) == true then guiSetVisible(spawncarwdw, false) showCursor(false) end end addEvent("open_spawner_wdw", true) addEventHandler("open_spawner_wdw", getRootElement(), open_spawner_panel) function vehicle_spawner_panel () if source == spawncarwdwclosebtn and guiGetVisible(spawncarwdw) == true then guiSetVisible(spawncarwdw, false) showCursor(false) guiGridListClear(spawncarwdwgrid) end if source == spawncarwdrefwdw then guiGridListClear(spawncarwdwgrid) triggerServerEvent("list_owned_cars_S", getLocalPlayer(), getLocalPlayer()) end if source == spawncarSellCar then guiGridListClear(spawncarwdwgrid) triggerServerEvent("SellaCar", getLocalPlayer(), getLocalPlayer()) end if source == spawncarwdwspwnwdw then local row = guiGridListGetSelectedItem(spawncarwdwgrid) triggerServerEvent("spawn_dealer_car", getLocalPlayer(), getLocalPlayer(), guiGridListGetItemText(spawncarwdwgrid, row, 1)) end if source == spawncarwdwparkbtn then triggerServerEvent("destroy_dealer_car", getLocalPlayer(), getLocalPlayer()) end end addEventHandler("onClientGUIClick", spawncarwdw, vehicle_spawner_panel) function list_cars_you_own (vehiclemodel,vehicleHealth) local row = guiGridListAddRow(spawncarwdwgrid) guiGridListSetItemText(spawncarwdwgrid, row, 1, tostring(vehiclemodel), false, false) guiGridListSetItemText(spawncarwdwgrid, row, 2, tonumber(vehicleHealth), false, false) end addEvent("list_owned_cars", true) addEventHandler("list_owned_cars", getRootElement(), list_cars_you_own) Server-side: function make_db () executeSQLQuery ("CREATE TABLE IF NOT EXISTS dealercars (id NUMERIC, owner TEXT, model NUMERIC, name TEXT, health NUMBERIC, paintjob NUMERIC, color NUMERIC, upgrades NUMERIC)") end addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), make_db) local dealerMarker1 = createMarker(2131.75, -1148.138671875, 23.406946182251, "cylinder", 2, 0, 255, 0, 255) createBlipAttachedTo(dealerMarker1, 55, 2, 0, 0, 0, 0, 0, 300) function open_dealer_server (hitElement) if source == dealerMarker1 then triggerClientEvent(hitElement, "open_dealer_wdw", root) triggerClientEvent(hitElement, "list_dealer_cars", root) end end addEventHandler("onMarkerHit", getRootElement(), open_dealer_server) function buy_car_from_dealer (owner,model,name,money) if getPlayerMoney(owner) >= tonumber(money) then local ID = executeSQLQuery("SELECT * FROM dealercars") for i,v in ipairs(ID) do carid = v.id end local account = getAccountName(getPlayerAccount(owner)) local modela = getVehicleModelFromName(model) local carbought = executeSQLQuery("INSERT INTO dealercars(id,owner,model,name,health,paintjob,color,upgrades) VALUES(?,?,?,?,?,?,?,?)", carid, tostring(account), tonumber(modela), tostring(model), 1000, 0, 0, 0) takePlayerMoney(owner, money) setElementData(owner, "gotCar", "no") outputChatBox("Congratulations you've bought a "..model.." for "..money, owner, 0, 255, 0) else outputChatBox("You don't have enough money", owner, 255, 0, 0) end end addEvent("buy_dealer_car", true) addEventHandler("buy_dealer_car", getRootElement(), buy_car_from_dealer) ---------------------------------------------- --------------- Spawner Panel ---------------- ---------------------------------------------- function keybindpla () for i,v in ipairs(getElementsByType("player")) do bindKey(v, "f2", "down", open_spawner_pla) setElementData(v, "gotCar", "no") end end addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), keybindpla) addEventHandler("onPlayerLogin", getRootElement(), keybindpla) function open_spawner_pla (source) triggerClientEvent(source, "open_spawner_wdw", root) end function list_owned_cars_server (player) local playerAcc = getAccountName(getPlayerAccount(player)) local carlmao = executeSQLQuery("SELECT * FROM dealercars WHERE owner=?", playerAcc) for i,k in ipairs(carlmao) do triggerClientEvent(player, "list_owned_cars", root, k.name, k.health) end end addEvent("list_owned_cars_S", true) addEventHandler("list_owned_cars_S", getRootElement(), list_owned_cars_server) function SellCarFromList (player) ??? end addEvent("SellaCar", true) addEventHandler("SellaCar", getRootElement(), SellCarFromList) function spawn_car_pleaseD (ownerName,carName) if getElementData(ownerName, "gotCar") == "no" then local gayowner = getAccountName(getPlayerAccount(ownerName)) local carModel = getVehicleModelFromName(carName) local x,y,z = getElementPosition(ownerName) OwnerVehicle = createVehicle(carModel, x, y, z) setTimer(warpPedIntoVehicle, 50, 1, ownerName, OwnerVehicle) setElementData(OwnerVehicle, "owner", tostring(gayowner)) setElementData(ownerName, "gotCar", "yes") local carlma = executeSQLQuery("SELECT * FROM dealercars WHERE owner=?", gayowner) else outputChatBox("You don't own a car", ownerName, 255, 0, 0) end end addEvent("spawn_dealer_car", true) addEventHandler("spawn_dealer_car", getRootElement(), spawn_car_pleaseD) function destroy_car_pleaseD (ownerName) pedCar = getPedOccupiedVehicle(ownerName) gayownerAcc = getAccountName(getPlayerAccount(ownerName)) if isPedInVehicle(ownerName) == true then if getElementData(ownerName, "gotCar") == "yes" and getElementData(pedCar, "owner") == gayownerAcc then CurrentCar = getPedOccupiedVehicle(ownerName) destroyElement(CurrentCar) setElementData(ownerName, "gotCar", "no") else outputChatBox("You can't park a car you don't own", ownerName, 255, 0, 0) end else outputChatBox("You aren't in a vehicle", ownerName, 255, 0, 0) end end addEvent("destroy_dealer_car", true) addEventHandler("destroy_dealer_car", getRootElement(), destroy_car_pleaseD) Link to comment
Captain Cody Posted January 26, 2017 Share Posted January 26, 2017 You can find examples here ExecuteSQLQuery What you need is "executeSQLDelete" Link to comment
wesleywillems17 Posted January 27, 2017 Author Share Posted January 27, 2017 I know but i have no idea how to use: executeSQLDelete Link to comment
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