Best-Killer Posted January 20, 2017 Share Posted January 20, 2017 hello guys please an example of FetchRemote Client Side please (images remote ) i tried with that but it's not work addEventHandler("onClientResourceStart", resourceRoot, function() local f = fetchRemote("https://www.countries-ofthe-world.com/flags-normal/flag-of-Germany.png", function(data, err) if(err == 0) then local f = fileCreate(v[3]) fileWrite(f, data) fileClose(f) outputChatBox("Passed") else outputChatBox("error") end end, "", false) end) Link to comment
pa3ck Posted January 20, 2017 Share Posted January 20, 2017 Note: Client side function only works with the server the player is connected to or it will return the error #1006 1 Link to comment
MrDante Posted January 20, 2017 Share Posted January 20, 2017 Ok, but is the algorithm "v[3]" catching a table ? Link to comment
Best-Killer Posted January 20, 2017 Author Share Posted January 20, 2017 18 hours ago, pa3ck said: Note: Client side function only works with the server the player is connected to or it will return the error #1006 but i don't enderstand it 6 hours ago, MrDante said: Ok, but is the algorithm "v[3]" catching a table ? ye it's catching table Link to comment
Moderators IIYAMA Posted January 20, 2017 Moderators Share Posted January 20, 2017 (edited) What is the errno it returns? Edited January 20, 2017 by IIYAMA Link to comment
Best-Killer Posted January 20, 2017 Author Share Posted January 20, 2017 Client side function only works with the server the player is connected to it's means the featchremote only from server ip right ?? and if my server is localhost what should ip i use to make it work ?? Link to comment
Moderators IIYAMA Posted January 20, 2017 Moderators Share Posted January 20, 2017 (edited) Why don't you use both sides? Request clientside > trigger > serveride download > trigger > clientside write file. Else you can better use the downloadFile function. downloadFile Edited January 20, 2017 by IIYAMA 1 Link to comment
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