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Objects counter for Map Editor


Tosti

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Hey guys! I want to create an object counter for Map Editor but when i use #getElementsByType("object") it still show 1 object when there's 0 object on editor's list.

with object:

Spoiler

6dIUnHe.png

without object:

Spoiler

vN5qM4B.png

 

	x,y = guiGetScreenSize()
	addEventHandler("onClientRender", root, function()
    dxDrawText(string.format("obj: %d", #getElementsByType("object")), x * 0.4470, y * 0.1514, x * 0.5071, y * 0.1800, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "left", "top", false, false, false, false, false)
end)
	
Edited by Tosti
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Your code works for me but when deleting an object in editor it just places in a temporary dimension so that the undo and redo functions are simple.

You will need to ckeck if the object is in the same dimension as you.

x,y = guiGetScreenSize()
addEventHandler("onClientRender", root, function()
    local obj,count = getElementsByType("object"), 0
    for i=1,#obj do
        count = true and inMyDim(obj[i]) and count+1 or count
    end
    dxDrawText("obj: ".. count, x * 0.4470, y * 0.1514, x * 0.5071, y * 0.1800, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "left", "top", false, false, false, false, false)
end)

function inMyDim( elem )
    if getElementDimension( elem ) == getElementDimension( localPlayer ) then
        return true
    end
end
Spoiler

FZhkR95.jpg

 

 

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4 hours ago, loki2143 said:

Your code works for me but when deleting an object in editor it just places in a temporary dimension so that the undo and redo functions are simple.

You will need to ckeck if the object is in the same dimension as you.


x,y = guiGetScreenSize()
addEventHandler("onClientRender", root, function()
    local obj,count = getElementsByType("object"), 0
    for i=1,#obj do
        count = true and inMyDim(obj[i]) and count+1 or count
    end
    dxDrawText("obj: ".. count, x * 0.4470, y * 0.1514, x * 0.5071, y * 0.1800, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "left", "top", false, false, false, false, false)
end)

function inMyDim( elem )
    if getElementDimension( elem ) == getElementDimension( localPlayer ) then
        return true
    end
end
  Reveal hidden contents

FZhkR95.jpg

 

 

Works! Thanks u much!

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