Ryosuke Posted November 20, 2016 Share Posted November 20, 2016 Object 1831 is attached to the vehicle, how can I move it in sync with a sound even when it is stuck? function Turbo2(player) if getPedOccupiedVehicle(player) then local car = getPedOccupiedVehicle(player) local carID = getElementModel(car) if carID == 560 then PosX = 0 PosZ = 1.4 PosY = 0.4 elseif carID == 422 then PosX = 0 PosZ = -2.15 PosY = 0.2 else return end if carID == 560 then ConX = 0 ConZ = 1.4 ConY = 0.4 elseif carID == 422 then ConX = 0 ConZ = -2.23 ConY = 0.205 else return end x,y,z = getElementPosition(player) local turbo = createObject(1830, x, y, z+30) local turbo1 = createObject(1831, x, y, z+30) setObjectScale ( turbo, 1.5) setObjectScale ( turbo1, 1.5) attachElements(turbo, car,PosX,PosZ,PosY) attachElements(turbo1, car,ConX,ConZ,ConY) -- Modificação car:setData("obj_1831",turbo1) -- FIM addEventHandler ( "onVehicleExplode", root, Exploded ) addEventHandler ( "onPlayerQuit", root, Exploded ) end end addCommandHandler("com", Turbo2) Link to comment
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