dogzonevip Posted November 19, 2016 Share Posted November 19, 2016 Hello, I would like to put a shader with a text on a car (just at one side) without a reflex. I tried following: I took "vehiclegrunge256" and placed the shader with "engineApplyShaderToWorldTexture". The problem that I have is that it didnt shows at one side it's everywhere, left,right,front,rear. I would like to change this and need ya help guys. Cheers, dog Link to comment
Shuubaru Posted November 19, 2016 Share Posted November 19, 2016 It is because the vehiclegrunge256 texture is set over the whole car and not only on a specific part. It's not easy neither imposible, but you can try UV mapping over the zone you want to apply the shader on Zmodeler or 3dMax. Btw, which vehicle are you using for that? 1 Link to comment
Shuubaru Posted November 23, 2016 Share Posted November 23, 2016 1 hour ago, dogzonevip said: Infernus Check this Infernus: https://cit2.net/index.php?topic=130604.0 It has a texture template. Easy to edit. Link to comment
Ren_712 Posted November 30, 2016 Share Posted November 30, 2016 it's a custom vehicle with proper UV's unlike the original one. Have that in mind. You might try this:https://community.multitheftauto.com/index.php?p=resources&s=details&id=12840 Link to comment
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