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Shader on "vehiclegrunge256" without reflexing


dogzonevip

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Posted

Hello,

I would like to put a shader with a text on a car (just at one side) without a reflex. I tried following: I took "vehiclegrunge256" and placed the shader with "engineApplyShaderToWorldTexture". The problem that I have is that it didnt shows at one side it's everywhere, left,right,front,rear. 

I would like to change this and need ya help guys.

 

Cheers, dog

Posted

It is because the vehiclegrunge256 texture is set over the whole car and not only on a specific part. It's not easy neither imposible, but you can try UV mapping over the zone you want to apply the shader on Zmodeler or 3dMax.

Btw, which vehicle are you using for that?

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