koeno100 Posted November 12, 2016 Share Posted November 12, 2016 Hi guys! So I think I've read about this problem a year ago but haven't scripted in a while so I'm just asking it again: When I creating either a cylinder or a checkpoint marker with a radius of roughly 100 and use onMarkerHit, the event already gets triggered when I'm getting closer than around 5 - 10 meters from the marker away. How can I make the event work that it only triggers when I'm actually inside the marker, and not when I'm just outside of it? Link to comment
Captain Cody Posted November 12, 2016 Share Posted November 12, 2016 I think the cols for the bigger markers are off; so what you want to do is create the bigger marker that's visible; then create a smaller invisible one within it that actually triggers the event. Link to comment
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