#STZ Posted November 11, 2016 Share Posted November 11, 2016 السلام عليكم و رحمة الله و بركاته معي كود يسوي منطقة خضراء علي الخريطة يسوي اذا احد دخل بسيارة تنسحب اذا احد دخل جوا ما يقدر يضرب بسلاح كمان اذا هو جوا ما يموت لاكن مدري ما يشتغل و فيه مشاكل اتمني تساعدوني -- Client addEvent("enableGodMode", true) addEvent("disableGodMode", true) addEventHandler ("enableGodMode", getRootElement(), function() addEventHandler ("onClientPlayerDamage", getRootElement(), cancelEventEvent) end) addEventHandler ("disableGodMode", getRootElement(), function() removeEventHandler ("onClientPlayerDamage", getRootElement(), cancelEventEvent) end) function cancelEventEvent () cancelEvent() end -- Server sezi = 120 -- الحجم --, x,y,z = -3392.42163, -3047.39087, 100 -- الطول + الاحداثيات Col = createColRectangle (x,y,z,sezi) Radar = createRadarArea (x,y,z,sezi,0,255,0,255,root) addEventHandler("onColShapeHit",Col,function (HitElement) if getElementType(HitElement) == "vehicle" then destroyElement( HitElement ) elseif getElementType(HitElement) == "player" then outputChatBox("انت الان داخل الحماية",HitElement,255,0,0,true) toggleControl (hitElement, "fire", false) toggleControl (hitElement, "next_weapon", false) toggleControl (hitElement, "previous_weapon", false) toggleControl (hitElement, "aim_weapon", false) toggleControl (hitElement, "vehicle_fire", false) showPlayerHudComponent (hitElement, "ammo", false) showPlayerHudComponent (hitElement, "weapon", false) triggerClientEvent (hitElement, "enableGodMode", hitElement) end end) addEventHandler("onColShapeLeave",Col,function (LeaveElement) if getElementType(LeaveElement) == "player" then outputChatBox("*انت الان خارج الحماية",LeaveElement,0,255,0,true) toggleControl (hitElement, "fire", false) toggleControl (hitElement, "next_weapon", false) toggleControl (hitElement, "previous_weapon", false) toggleControl (hitElement, "aim_weapon", false) toggleControl (hitElement, "vehicle_fire", false) showPlayerHudComponent (hitElement, "ammo", false) showPlayerHudComponent (hitElement, "weapon", false) triggerClientEvent (hitElement, "disableGodMode", hitElement) end end) Link to comment
Master_MTA Posted November 11, 2016 Share Posted November 11, 2016 12 minutes ago, MR.NaiF-MTA said: السلام عليكم و رحمة الله و بركاته معي كود يسوي منطقة خضراء علي الخريطة يسوي اذا احد دخل بسيارة تنسحب اذا احد دخل جوا ما يقدر يضرب بسلاح كمان اذا هو جوا ما يموت لاكن مدري ما يشتغل و فيه مشاكل اتمني تساعدوني -- ClientaddEvent("enableGodMode", true)addEvent("disableGodMode", true)addEventHandler ("enableGodMode", getRootElement(), function() addEventHandler ("onClientPlayerDamage", getRootElement(), cancelEventEvent)end)addEventHandler ("disableGodMode", getRootElement(), function() removeEventHandler ("onClientPlayerDamage", getRootElement(), cancelEventEvent)end)function cancelEventEvent () cancelEvent() end -- Serversezi = 120 -- الحجم --, x,y,z = -3392.42163, -3047.39087, 100 -- الطول + الاحداثياتCol = createColRectangle (x,y,z,sezi)Radar = createRadarArea (x,y,z,sezi,0,255,0,255,root) addEventHandler("onColShapeHit",Col,function (HitElement)if getElementType(HitElement) == "vehicle" thendestroyElement( HitElement )elseif getElementType(HitElement) == "player" thenoutputChatBox("انت الان داخل الحماية",HitElement,255,0,0,true) toggleControl (hitElement, "fire", false) toggleControl (hitElement, "next_weapon", false) toggleControl (hitElement, "previous_weapon", false) toggleControl (hitElement, "aim_weapon", false) toggleControl (hitElement, "vehicle_fire", false) showPlayerHudComponent (hitElement, "ammo", false) showPlayerHudComponent (hitElement, "weapon", false) triggerClientEvent (hitElement, "enableGodMode", hitElement)endend)addEventHandler("onColShapeLeave",Col,function (LeaveElement)if getElementType(LeaveElement) == "player" thenoutputChatBox("*انت الان خارج الحماية",LeaveElement,0,255,0,true) toggleControl (hitElement, "fire", false) toggleControl (hitElement, "next_weapon", false) toggleControl (hitElement, "previous_weapon", false) toggleControl (hitElement, "aim_weapon", false) toggleControl (hitElement, "vehicle_fire", false) showPlayerHudComponent (hitElement, "ammo", false) showPlayerHudComponent (hitElement, "weapon", false) triggerClientEvent (hitElement, "disableGodMode", hitElement) end end) اتوقع اخوي لو بدلت ذي بالمصدر يكون افضل يعني تخليها كذا addEventHandler("onColShapeLeave",Col,function (LeaveElement) هذي لو تبدلها كذا يكون افضل addEventHandler("onColShapeLeave",Col,function (source) Link to comment
#STZ Posted November 11, 2016 Author Share Posted November 11, 2016 الا هذي الصح addEventHandler("onColShapeLeave",Col,function (LeaveElement) #Edit: ^^^^ Link to comment
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