CrosRoad95 Posted November 11, 2016 Share Posted November 11, 2016 (edited) setObjectAnimated(Element object,bool) -- turn off or turn on object animations ( eg. chicken on north san andreas ), freeze on current frame setObjectFrame(Element object,int frame) -- set object frame setObjectAnimatedSpeed(Element object, float speed) -- set object animation speed setObjectAnimatedEasing(Element object, string easting type) -- set easing from this https://wiki.multitheftauto.com/wiki/Easing i can make building, when i enter, building start demolish ( eg in battlefield 4 etc. ) Edited November 11, 2016 by CrosRoad95 Link to comment
aka Blue Posted November 11, 2016 Share Posted November 11, 2016 This can be done by yourself with some advanced scripting skills. Link to comment
CrosRoad95 Posted November 11, 2016 Author Share Posted November 11, 2016 (edited) give me example code, use only 1 object Edited November 11, 2016 by CrosRoad95 Link to comment
aka Blue Posted November 13, 2016 Share Posted November 13, 2016 I said with advanced scripting skills. Link to comment
Captain Cody Posted November 14, 2016 Share Posted November 14, 2016 You would have to model two objects individually, and use InterpolateBetween and moveObject to animate them in the way you are wanting. Link to comment
Recommended Posts