Best-Killer Posted November 1, 2016 Posted November 1, 2016 Guys i'm making a bank system i want know how to make Id of the marker !! example : i create marker 2 markers now when player hitmarker number 1 the gui will be showen to the player if the player hit marker number 1 he get in the gui panel : ----Bank System (1)--- if the player hit marker number 2 he get in the gui : ----Bank System (2)--- hope you unerstand me
Dimos7 Posted November 1, 2016 Posted November 1, 2016 (edited) marker1=createMarker marker2=createMarker Event Name "onCLientMarkerHit" guiSetVisible ofc its a example Edited November 1, 2016 by Dimos7
iPrestege Posted November 1, 2016 Posted November 1, 2016 You can do such a thing like this ; addEventHandler ( 'onClientMarkerHit',root, function ( aHit ) if ( aHit and aHit == localPlayer ) then if ( source == aMyMarkerOne ) then guiSetVisible ( aMyWnd,true ); showCursor ( true ); guiSetText ( aMyWnd,'Bank System (1)' ); elseif ( source == aMyMarkerTwo ) then guiSetVisible ( aMyWnd,true ); showCursor ( true ); guiSetText ( aMyWnd,'Bank System (2)' ); end end end ); This is just an example you can do it shorter but i wrote it to show you how you can do it.
#BrosS Posted November 1, 2016 Posted November 1, 2016 You can name the marker and addevent for it Exemple. Bank1 = createMarker(x, y, z) -- your bank position addEventHandler( "onMarkerHit", Bank1 )
Gravestone Posted November 1, 2016 Posted November 1, 2016 You can create a column with the id of the marker.
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