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displacement items (inventory)


zorew

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addEvent("onPlayerChangeItemthree",true) -- event for displacement items
addEventHandler("onPlayerChangeItemthree",root,
function(p)
a = PlayersItens[p][1]
b = PlayersItens[p][2]
if(a)and(b)then
PlayersItens[p][1]=b
PlayersItens[p][2]=a
triggerClientEvent(client,"RefreshDraw",client)
triggerClientEvent("synchronizeTablesthree",client,PlayersItens)
end
end)

----------- PlayersItens[p][1] - its name inventory slots

server and client

if(source == InventoryGui.button[1]) then
if(d1 and d1~="")then
if(botao == "middle")then
if(source == InventoryGui.button[2]) then
if(botao == "middle")then
triggerServerEvent("onPlayerChangeItemthree", localPlayer,d1,1)
         
----------------  button[1] and button [2] - its buttons(slots)

Hello. I want make displacement items in my inventory. But I dont professional in lua scripting and sorry for my badly english...

 Slots ib inventory - its buttons.

 Please,help me

Edited by zorew
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