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UnKnownGuy

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function saveWalkStyle() 
    local acc = getPlayerAccount(source) 
    if acc and not isGuestAccount(acc) then 
        local walk = getPedWalkingStyle (source) 
        setAccountData(acc, "walkStyle", tonumber(walk)) 
    end 
end 
addEventHandler("onPlayerQuit", root, saveWalkStyle) 
  
function loadWalkStyle(_, acc) 
    local walk = getAccountData(acc, "wstyle") or 0 
    setPedWalkingStyle(source, tonumber(walk)) 
end 
addEventHandler("onPlayerLogin", root, loadWalkStyle) 

 

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14 hours ago, Walid said:

function saveWalkStyle() 
    local acc = getPlayerAccount(source) 
    if acc and not isGuestAccount(acc) then 
        local walk = getPedWalkingStyle (source) 
        setAccountData(acc, "walkStyle", tonumber(walk)) 
    end 
end 
addEventHandler("onPlayerQuit", root, saveWalkStyle) 
  
function loadWalkStyle(_, acc) 
    local walk = getAccountData(acc, "wstyle") or 0 
    setPedWalkingStyle(source, tonumber(walk)) 
end 
addEventHandler("onPlayerLogin", root, loadWalkStyle) 

 

I'll use this in client.lua or server.lua?

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