Axgxl Posted October 19, 2016 Share Posted October 19, 2016 By modifying the hat the game closes. addEventHandler('onClientResourceStart',resourceRoot,function () txd = engineLoadTXD("moto.txd") engineImportTXD( txd, "moto" ) end) Link to comment
0 MTA Team ccw Posted October 19, 2016 MTA Team Share Posted October 19, 2016 Upload your moto.txd here: https://upload.mtasa.com/ Link to comment
0 limelemondk Posted October 19, 2016 Share Posted October 19, 2016 Might be a stupid question. But does it not just crash since you're not applying the texture to any specific ID? - Just a thought. Link to comment
0 MTA Team ccw Posted October 19, 2016 MTA Team Share Posted October 19, 2016 23 minutes ago, limelemondk said: Might be a stupid question. But does it not just crash since you're not applying the texture to any specific ID? - Just a thought. Model names are allowed. For example: https://wiki.multitheftauto.com/wiki/Clothing_Component_IDs Link to comment
0 Axgxl Posted October 19, 2016 Author Share Posted October 19, 2016 13 hours ago, ccw said: Upload your moto.txd here: https://upload.mtasa.com/ http://upload.mtasa.com/u/743143099/moto.txd_ and http://upload.mtasa.com/u/845802427/moto.dff_ Link to comment
0 MTA Team ccw Posted October 20, 2016 MTA Team Share Posted October 20, 2016 How are you loading the dff ? Link to comment
0 Axgxl Posted October 20, 2016 Author Share Posted October 20, 2016 1 hour ago, ccw said: Como você estiver carregando o DFF? dff = engineLoadDFF('moto.dff', 30403) engineReplaceModel( dff, 30403 ) I tried to modify only the txd but still closing the game .. Link to comment
Question
Axgxl
By modifying the hat the game closes.
addEventHandler('onClientResourceStart',resourceRoot,function ()
txd = engineLoadTXD("moto.txd")
engineImportTXD( txd, "moto" )
end)
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