Chris!i! Posted October 8, 2016 Share Posted October 8, 2016 function binds() -- let's start :D text1 = guiGetText(edit[1]) text2 = guiGetText(edit[2]) text3 = guiGetText(edit[3]) text4 = guiGetText(edit[4]) text5 = guiGetText(edit[5]) text6 = guiGetText(edit[6]) text7 = guiGetText(edit[7]) text8 = guiGetText(edit[8]) if (text1 == text2) then local slot = getPedWeaponSlot(lp) if (slot == 2) then setPedWeaponSlot(lp, 3) bindKey(text2, "down", binds) elseif (slot == 3) then setPedWeaponSlot(lp, 2) bindKey(text1, "down", binds) end end end addEventHandler("onClientGUIClick", GUIEditor.button[1], binds) I'm trying to do this, so the error is with bindKey(text1, "down", binds) Since text1 will be equal to text2 the first argument of bindKey will be the same if it's text1 or text2 it's the same, but it says expect arguement at 1 nil value on debugscript 3, any helps thanks lp is defined by getLocalPlayer() and everything is working even when pressing the GUIEditor.button[1] the functions works! but bindKey isnt working which is the most important! Link to comment
Chris!i! Posted October 8, 2016 Author Share Posted October 8, 2016 (edited) /// Edited October 8, 2016 by Chris!i! Link to comment
pa3ck Posted October 8, 2016 Share Posted October 8, 2016 You have a check that makes sure text1 == text2 so let's say text1 = "F1" text2 = "F1" Would this make sense? bindKey("F1", "down", binds) bindKey("F1", "down", binds) Of course not, why are you trying to bind the same thing twice? Link to comment
Chris!i! Posted October 8, 2016 Author Share Posted October 8, 2016 I tried bindKey(text1, "down", binds) outside the function and it didnt work, and tried 2 other ways and it didnt work, i would like to get some functions that could help me to do it Link to comment
Dealman Posted October 8, 2016 Share Posted October 8, 2016 Did you by chance forget to add GUIEditor.edit[1]? Link to comment
Gravestone Posted October 9, 2016 Share Posted October 9, 2016 Does 'edit' table exist? Link to comment
Dealman Posted October 9, 2016 Share Posted October 9, 2016 Could you share us a bit more of your script? Like how the edits are defined, etc. Link to comment
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