AleksCore Posted September 12, 2016 Share Posted September 12, 2016 Hi, community! A friend of mine can't register on the forum, he asked me to post following: Quote I made a paintjob for the Elegy. And I wanted to add vehicleupgrades to the car. To display the paintjob correctly I changed the color of the car to white, and the vehicleupgrades also will get the white color. The vehiclecolor and the upgradescolor are both linked to 'Color1'. I want the vehicleupgrades to be blackcolored. Is there a way to change the color of the vehicleupgrades? Link to comment
NegativeIQ Posted September 12, 2016 Share Posted September 12, 2016 That does not seem right if you (your friend) did not change your elegy model. Take a look at these elegy template: http://www.gtagaming.com/images/mods/1298686778_elegytemplate.jpg.th?400x400 As you can see it should have taken effect on parts. May i ask you if you used shaders to change paintjob? That may explain why it did not take effect on a parts (but then again it does not since they all use same texture) Link to comment
Captain Cody Posted September 12, 2016 Share Posted September 12, 2016 Unless he only modified the main body template. Link to comment
AleksCore Posted September 12, 2016 Author Share Posted September 12, 2016 (edited) Oh yeah, He use shader to change paintjob. Guess he need to replace "vehiclegrunge256" texture name using engineApplyShaderToWorldTexture Something like this I guess (for elegy) engineApplyShaderToWorldTexture(shader, "vehiclegrunge256", 562) He is finally registered @Stroth Edited September 12, 2016 by AleksCore Link to comment
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