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[RESOLVED] Why take money from all players?


Turbesz

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sorry for my bad english..

this script take money from all players instead of one player, but why? o.O

--client

addEvent( "hp", true ) 
addEventHandler( "hp", root, 
    function (thePlayer) 
            setElementHealth (thePlayer, 200) 
        end 
) 
  
addEvent( "pa", true ) 
addEventHandler( "pa", root, 
    function (thePlayer) 
            setPedArmor( thePlayer, 100 ) 
    end 
) 
  
  
function takeCash (  )     -- when the takecash command is called 
     takePlayerMoney ( source, 7000 ) -- take the amount of money from the player 
end 
addEvent( "penzhp", true ) 
addEventHandler( "penzhp", root, takeCash ) 
  
function drift (thePlayer) 
    setElementPosition ( thePlayer, -1910, 832, 36 ) 
    outputChatBox ('#1E90FF[ #FFFFFFKajálda#1E90FF ]: #00FFFF' .. getPlayerName(thePlayer) .. ' #C0C0C0 Elteleportált #FF0000! #1E90FF/kajalda', root, 255, 255, 255, true) 
end 
addCommandHandler ( "kajalda", drift ) 

--server

local marker = createMarker(-1912.09, 828.07, 34.20,"cylinder",1.2,235,0,0,235) 
  
local GUIEditor = { 
    button = {}, 
    window = {}, 
    staticimage = {} 
} 
  
        GUIEditor.window[1] = guiCreateWindow(537, 334, 383, 229, "FullFunPlay ~ Egyedi kajálda /by Turbesz/", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
        guiSetProperty(GUIEditor.window[1], "CaptionColour", "FF4EFE00") 
  
        GUIEditor.staticimage[1] = guiCreateStaticImage(18, 21, 174, 142, "hamburger.png", false, GUIEditor.window[1]) 
        GUIEditor.staticimage[2] = guiCreateStaticImage(209, 31, 164, 121, "sor.png", false, GUIEditor.window[1]) 
        GUIEditor.button[1] = guiCreateButton(25, 153, 157, 32, "Hambi ~ 200 HP ~ 7000Ft", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[2] = guiCreateButton(209, 153, 157, 32, "Sör ~ 100 Pajzs ~ 8000Ft", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[3] = guiCreateButton(89, 193, 203, 26, "BEZÁRÁS   BEZÁRÁS   BEZÁRÁS   ", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFFF0000") 
        guiSetVisible (GUIEditor.window[1], false) 
         
addEventHandler("onClientMarkerHit", marker, 
function (p) 
if p == localPlayer then 
count = 10 
 --addEventHandler("onClientPreRender", getRootElement(), draw); 
 guiSetVisible(GUIEditor.window[1], true) 
 --guiSetVisible(GUIEditor.memo[1], true) 
 showCursor(true) 
end 
end 
) 
  
         
addEventHandler("onClientGUIClick",root, 
function () 
  
if source == GUIEditor.button[3] then 
  
guiSetVisible(GUIEditor.window[1],false) 
  
    showCursor ( false ) 
  
end 
  
end 
  
) 
  
addEventHandler("onClientGUIClick",root, 
function () 
  
if source == GUIEditor.button[1] then 
  
triggerServerEvent ("penzhp", root, getLocalPlayer()) 
  
  
end 
  
end 
  
) 
  
addEventHandler("onClientGUIClick",root, 
function () 
  
if source == GUIEditor.button[2] then 
  
triggerServerEvent ("penzap", root, getLocalPlayer()) 
  
  
end 
  
end 
  
) 
  
function health() 
    triggerServerEvent ("hp", root, getLocalPlayer()) 
end 
addEventHandler ( "onClientGUIClick", GUIEditor.button[1], health, false ) 
  
function armor() 
    triggerServerEvent ("pa", root, getLocalPlayer()) 
end 
addEventHandler ( "onClientGUIClick", GUIEditor.button[2], armor, false ) 
  

Edited by Guest
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