Turbesz Posted August 18, 2016 Share Posted August 18, 2016 (edited) sorry for my bad english.. this script take money from all players instead of one player, but why? --client addEvent( "hp", true ) addEventHandler( "hp", root, function (thePlayer) setElementHealth (thePlayer, 200) end ) addEvent( "pa", true ) addEventHandler( "pa", root, function (thePlayer) setPedArmor( thePlayer, 100 ) end ) function takeCash ( ) -- when the takecash command is called takePlayerMoney ( source, 7000 ) -- take the amount of money from the player end addEvent( "penzhp", true ) addEventHandler( "penzhp", root, takeCash ) function drift (thePlayer) setElementPosition ( thePlayer, -1910, 832, 36 ) outputChatBox ('#1E90FF[ #FFFFFFKajálda#1E90FF ]: #00FFFF' .. getPlayerName(thePlayer) .. ' #C0C0C0 Elteleportált #FF0000! #1E90FF/kajalda', root, 255, 255, 255, true) end addCommandHandler ( "kajalda", drift ) --server local marker = createMarker(-1912.09, 828.07, 34.20,"cylinder",1.2,235,0,0,235) local GUIEditor = { button = {}, window = {}, staticimage = {} } GUIEditor.window[1] = guiCreateWindow(537, 334, 383, 229, "FullFunPlay ~ Egyedi kajálda /by Turbesz/", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FF4EFE00") GUIEditor.staticimage[1] = guiCreateStaticImage(18, 21, 174, 142, "hamburger.png", false, GUIEditor.window[1]) GUIEditor.staticimage[2] = guiCreateStaticImage(209, 31, 164, 121, "sor.png", false, GUIEditor.window[1]) GUIEditor.button[1] = guiCreateButton(25, 153, 157, 32, "Hambi ~ 200 HP ~ 7000Ft", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") GUIEditor.button[2] = guiCreateButton(209, 153, 157, 32, "Sör ~ 100 Pajzs ~ 8000Ft", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") GUIEditor.button[3] = guiCreateButton(89, 193, 203, 26, "BEZÁRÁS BEZÁRÁS BEZÁRÁS ", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFFF0000") guiSetVisible (GUIEditor.window[1], false) addEventHandler("onClientMarkerHit", marker, function (p) if p == localPlayer then count = 10 --addEventHandler("onClientPreRender", getRootElement(), draw); guiSetVisible(GUIEditor.window[1], true) --guiSetVisible(GUIEditor.memo[1], true) showCursor(true) end end ) addEventHandler("onClientGUIClick",root, function () if source == GUIEditor.button[3] then guiSetVisible(GUIEditor.window[1],false) showCursor ( false ) end end ) addEventHandler("onClientGUIClick",root, function () if source == GUIEditor.button[1] then triggerServerEvent ("penzhp", root, getLocalPlayer()) end end ) addEventHandler("onClientGUIClick",root, function () if source == GUIEditor.button[2] then triggerServerEvent ("penzap", root, getLocalPlayer()) end end ) function health() triggerServerEvent ("hp", root, getLocalPlayer()) end addEventHandler ( "onClientGUIClick", GUIEditor.button[1], health, false ) function armor() triggerServerEvent ("pa", root, getLocalPlayer()) end addEventHandler ( "onClientGUIClick", GUIEditor.button[2], armor, false ) Edited August 18, 2016 by Guest Link to comment
Chaos Posted August 18, 2016 Share Posted August 18, 2016 triggerServerEvent ("penzhp", getLocalPlayer()) Link to comment
Turbesz Posted August 18, 2016 Author Share Posted August 18, 2016 triggerServerEvent ("penzhp", getLocalPlayer()) Thanks! Link to comment
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