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[Help]Cancel Event


Black2

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Hello, I've been having a problem to cancel an event if someone help me I thank you.

Well I want setElementData (hitElement, "Test2", true) is only available if the player is on the mark but to leave it still continues because it does not work?

Does anyone have any ideas :( ?

Thank you for your help. ^^

  
function Test( hitElement ) 
if getElementType ( hitElement ) == "player" then 
setElementData ( hitElement, "Test2", true ) 
end 
  
function markerLeave( leaveElement, matchingDimension ) 
        if getElementType( leaveElement ) == "player" then 
          outputChatBox ( "Player has left a marker", getRootElement(), 255, 255, 0 ) 
          setElementData ( hitElement, "Test2", false ) 
        end 
end 
addEventHandler( "onMarkerLeave", myMarker, markerLeave ) 

Link to comment
      
    function markerHit( hitElement ) 
    if getElementType ( hitElement ) == "player" then 
        setElementData ( hitElement, "Test2", true ) 
        end 
    end 
     
    addEventHandler( "onMarkerHit", myMarker, markerHit ) 
     
    function markerLeave( leaveElement, matchingDimension ) 
    if getElementType( leaveElement ) == "player" then 
        outputChatBox ( "Player has left a marker",root, 255, 255, 0 ) 
        setElementData ( hitElement, "Test2", false ) 
        end 
    end 
    addEventHandler( "onMarkerLeave", myMarker, markerLeave ) 

Link to comment
function Test( hitElement ) 
if getElementType ( hitElement ) == "player" then 
setElementData ( hitElement, "Test2", true ) 
end 
  
function markerLeave( leaveElement, matchingDimension ) 
        if getElementData ( leaveElement, "Test2" ) then       -- that should be better (optional) 
          outputChatBox ( "Player has left a marker", getRootElement(), 255, 255, 0 ) 
          setElementData ( leaveElement, "Test2", false )       -- You used hitElement here  
        end 
end 
addEventHandler( "onMarkerLeave", myMarker, markerLeave ) 

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