Repaflem Posted August 2, 2016 Share Posted August 2, 2016 Hello, I want to convert the map of Vice City in an MTA server. I have only tested Scene2Res : https://forum.multitheftauto.com/viewtopic.php?f=140&t=38462 And the results are not very convincing (Many objects does not load, mappings disappear and reappear, object that have nothing to do here, for example ...) If you want i can upload screenshot or logs I tried a lot of change in the config.ini, but I never had the expected result I thank you in advance, Repaflem Link to comment
Captain Cody Posted August 2, 2016 Share Posted August 2, 2016 To do a map like so, you need a custom streamer, LODs have to be tuned correctly, etc. I have one set up for just this if you're willing to pay for it. Link to comment
Green057prod Posted August 2, 2016 Share Posted August 2, 2016 Hi, tank's for fast answer, hum.. and you have made the custom streamer ? and you have successful whit Scene2Res ? Link to comment
Captain Cody Posted August 2, 2016 Share Posted August 2, 2016 I actually have my streamer set up to use the base tables that Scene2Res generates to load the files. (I myself converted a few maps such as vice city and gostown and was tired of manually converting so my recent build uses Scene2Res base. But any ways, the Sceen2Res is an incomplete loader, there's a few things missing that basic screws up map loading and makes it look terrible. Here's a video of an older map conversion I did (Older streamer so not as good) running vice city And here's a more recent look at the streamer (This is still an older one, I've improved it even more. Newer one has even better object loading and mini map / f11 support. Link to comment
Green057prod Posted August 2, 2016 Share Posted August 2, 2016 a few things, you want to say the LOD support ? you have used UNITED to make vice city map convertion ? because i'tink it's miss a lot a texture Link to comment
Captain Cody Posted August 2, 2016 Share Posted August 2, 2016 Vice city map pictured there is missing no textures, just a few buildings (Not sure why though.) It's just the streaming that's the issue there. And I used a mixture of SanVice and another Conversion (Forgot the name). The new streamer is 100x better then the old one though. Link to comment
Simple0x47 Posted August 3, 2016 Share Posted August 3, 2016 I read this post and make's me laugh. The best way is to write a C++ IDE/IPL importer. I've got done a nice one based on TonyX code. Link to comment
Captain Cody Posted August 3, 2016 Share Posted August 3, 2016 Getting the objects ready to load up into mta is the easy part, making the objects stream in / load correctly is where you will run into issues. Link to comment
Repaflem Posted August 5, 2016 Author Share Posted August 5, 2016 Thank you for all your information, the map works.. Link to comment
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