Kaos Posted July 24, 2016 Share Posted July 24, 2016 Hello,i'm close enough to finish my DM Race server,but i got a problem with my gamemode,so,the gm got a healthbar in right corner down,and there i got a speedometer,and the radar got a healthbar around him too,so i do not really need that healthbar,and i decided to get rid of it,and i opened the meta.xml file delete it from there and from the img folder where the image was,and i start my server,and gamemode does not start,and i was wtf i did wrong? Can you help me? Here is the image with Healthbar(i guess you need to open image in new tab to view it full) Here is with meta.xml(this is what i delete from meta.xml) "img/progress_health_bg.png"/> "img/progress_health.png"/> "img/progress_speed_bg.png"/> "img/progress_speed.png"/> Link to comment
Captain Cody Posted July 24, 2016 Share Posted July 24, 2016 It's because some of the scripts use the health bar, they cannot continue without it. Link to comment
Kaos Posted July 24, 2016 Author Share Posted July 24, 2016 It's because some of the scripts use the health bar, they cannot continue without it. And how should i delete or get rid of that health bar who pop up on the screen? Link to comment
Captain Cody Posted July 24, 2016 Share Posted July 24, 2016 Post the client side script. Link to comment
Kaos Posted July 25, 2016 Author Share Posted July 25, 2016 Post the client side script. Here it is. race_client.lua g_Root = getRootElement() g_ResRoot = getResourceRootElement(getThisResource()) g_Me = getLocalPlayer() g_ArmedVehicleIDs = table.create({ 425, 447, 520, 430, 464, 432 }, true) g_WaterCraftIDs = table.create({ 539, 460, 417, 447, 472, 473, 493, 595, 484, 430, 453, 452, 446, 454 }, true) g_ModelForPickupType = { nitro = 2221, repair = 2222, vehiclechange = 2223 } g_HunterID = 425 g_Checkpoints = {} g_Pickups = {} g_VisiblePickups = {} g_Objects = {} sX,sY = guiGetScreenSize() raceInterface = { font = false, fontScale = 0, mapname = "", nextmap = false, fps = 0, spectators = 0, alpha = 0, tick = 0, state = false, positionX = sX, colors = {0,176,255}, timeleft = "0:00:00", timepassed = "0:00:00", mapInfo = { tick = 0, state = true, positionX = sX, timer = false, } } function findFontToHeight(font,sizeY) local fontScale = 0 local fontSize repeat fontScale = fontScale+0.1 fontSize = dxGetFontHeight(fontScale,font) until fontSize >= sizeY return fontScale end function getRaceSettings() return raceInterface.font,raceInterface.fontScale,raceInterface.colors end function renderRaceInterface() if getElementData(localPlayer,"loginState") then return end local tick = getTickCount() - raceInterface.tick local progress = math.min(tick/1000,1) if raceInterface.state then raceInterface.positionX,raceInterface.alpha = interpolateBetween(raceInterface.positionX,raceInterface.alpha,0,sX*0.85,255,0,progress,"Linear") else raceInterface.positionX,raceInterface.alpha = interpolateBetween(raceInterface.positionX,raceInterface.alpha,0,sX,0,0,progress,"Linear") end setElementData(root,"raceAlpha",raceInterface.alpha,false) if raceInterface.state or (progress < 1) then local alpha = raceInterface.alpha/255 dxDrawRectangle(raceInterface.positionX,0,sX*0.15,sY*0.08,tocolor(0,0,0,150*alpha)) dxDrawRectangle(raceInterface.positionX,0,sX*0.15,sY*0.037,tocolor(0,0,0,50*alpha)) dxDrawRectangle(raceInterface.positionX,0,sX*0.15,sY*0.035,tocolor(0,0,0,200*alpha)) local red,green,blue = unpack(raceInterface.colors) dxDrawText("Time left",raceInterface.positionX,0,raceInterface.positionX+sX*0.075,sY*0.035,tocolor(red,green,blue,255*alpha),raceInterface.fontScale*0.1,raceInterface.font,"center","Center",true,false,false) dxDrawText("Time passed",raceInterface.positionX+sX*0.075,0,raceInterface.positionX+sX*0.15,sY*0.035,tocolor(red,green,blue,255*alpha),raceInterface.fontScale*0.1,raceInterface.font,"center","Center",true,false,false) dxDrawText(raceInterface.timeleft,raceInterface.positionX,sY*0.035,raceInterface.positionX+sX*0.075,sY*0.08,tocolor(255,255,255,255*alpha),raceInterface.fontScale*0.125,raceInterface.font,"center","Center",true,false,false) dxDrawText(raceInterface.timepassed,raceInterface.positionX+sX*0.075,sY*0.035,raceInterface.positionX+sX*0.15,sY*0.08,tocolor(255,255,255,255*alpha),raceInterface.fontScale*0.125,raceInterface.font,"center","Center",true,false,false) -- Map design dxDrawText("Map: "..raceInterface.mapname,sX*0.006,sY*0.97,sX,sY*0.99+sX*0.001,tocolor(0,0,0,255*alpha),raceInterface.fontScale*0.12,raceInterface.font,"left","Center",true,false,false,true) dxDrawText("Map: #ffffff"..raceInterface.mapname,sX*0.005,sY*0.97,sX,sY*0.99,tocolor(red,green,blue,255*alpha),raceInterface.fontScale*0.12,raceInterface.font,"left","Center",true,false,false,true) if raceInterface.nextmap then dxDrawText("Nextmap: "..raceInterface.nextmap,sX*0.006,sY*0.951,sX,sY*0.97+sX*0.001,tocolor(0,0,0,255*alpha),raceInterface.fontScale*0.12,raceInterface.font,"left","Center",true,false,false,true) dxDrawText("Nextmap: #ffffff"..raceInterface.nextmap,sX*0.005,sY*0.95,sX,sY*0.97,tocolor(red,green,blue,255*alpha),raceInterface.fontScale*0.12,raceInterface.font,"left","Center",true,false,false,true) end -- Health bar local healthPercente = 0 if g_Vehicle then healthPercente = math.max((getElementHealth(g_Vehicle)-250),0)/750 end dxDrawRectangle(raceInterface.positionX,sY*0.93,sX*0.15,sY*0.04,tocolor(0,0,0,100*alpha)) dxDrawRectangle(raceInterface.positionX,sY*0.93,sY*0.04,sY*0.04,tocolor(0,0,0,200*alpha)) dxDrawImage(raceInterface.positionX+sY*0.005,sY*0.935,sY*0.03,sY*0.03,"img/heart.png",0,0,0,tocolor(255,255,255,255*alpha)) dxDrawRectangle(raceInterface.positionX+sY*0.05,sY*0.94,(sX*0.15-sY*0.06),sY*0.02,tocolor(0,0,0,50*alpha)) dxDrawRectangle(raceInterface.positionX+sY*0.05,sY*0.94,(sX*0.15-sY*0.06)*healthPercente,sY*0.02,tocolor(50,200,0,255*alpha)) end end function updateLoginInterface() raceInterface.tick = getTickCount() raceInterface.alpha = 0 end addEvent("onLoginPanelStopRenderInterface",true) addEventHandler("onLoginPanelStopRenderInterface",getRootElement(),updateLoginInterface) function setRaceInterfaceState(state) raceInterface.state = state raceInterface.tick = getTickCount() end function updateNextmapLabel(theLabel) if theLabel then raceInterface.nextmap = theLabel or "?" end end addEvent("onServerWantUpdateNextmapLabel",true) addEventHandler("onServerWantUpdateNextmapLabel",getRootElement(),updateNextmapLabel) function renderMapinfoInterface() if getElementData(localPlayer,"loginState") then return end local tick = getTickCount() - raceInterface.mapInfo.tick local progress = math.min(tick/500,1) if raceInterface.mapInfo.state then raceInterface.mapInfo.positionX = interpolateBetween(raceInterface.mapInfo.positionX,0,0,sX*0.75,0,0,progress,"Linear") else raceInterface.mapInfo.positionX = interpolateBetween(raceInterface.mapInfo.positionX,0,0,sX,0,0,progress,"Linear") if progress == 1 then return end end local posX = raceInterface.mapInfo.positionX if g_MapInfo then local alpha = raceInterface.alpha/255 local red,green,blue = unpack(raceInterface.colors) local posY = sY*0.7 dxDrawRectangle(posX,posY,sX*0.25,sY*0.16,tocolor(0,0,0,100*alpha)) dxDrawRectangle(posX,posY,sX*0.027,sY*0.16,tocolor(0,0,0,150*alpha)) dxDrawRectangle(posX,posY,sX*0.025,sY*0.16,tocolor(0,0,0,200*alpha)) dxDrawImage(posX+sX*0.0025,sY*0.7,sX*0.02,sY*0.17,"img/mapinfo.png",0,0,0,tocolor(red,green,blue,255*alpha)) local mapname = g_MapInfo.name or "Undefinied" local author = g_MapInfo.author or "No author" local lastTime = g_MapInfo.lastTimePlayedText or "Never played yet!" local playedCount = g_MapInfo.playedCount or 0 local hunters = g_MapInfo.huntersReached or 0 local toptimes = g_MapInfo.toptimesReached or 0 local posX = posX+sX*0.035 dxDrawText(mapname,posX,posY,posX+sX*0.2,posY+sY*0.03,tocolor(255,255,255,255*alpha),raceInterface.fontScale*0.08,raceInterface.font,"left","Center",false,false,false) local posY = posY+sY*0.03 dxDrawText("Author #ffffff- "..author,posX,posY,posX+sX*0.25,posY+sY*0.025,tocolor(red,green,blue,255*alpha),raceInterface.fontScale*0.1,raceInterface.font,"left","Center",true,false,false,true) local posY = posY+sY*0.025 dxDrawText("Last time played #ffffff- "..lastTime,posX,posY,posX+sX*0.25,posY+sY*0.025,tocolor(red,green,blue,255*alpha),raceInterface.fontScale*0.1,raceInterface.font,"left","Center",true,false,false,true) local posY = posY+sY*0.025 dxDrawText("Played count #ffffff- "..playedCount,posX,posY,posX+sX*0.25,posY+sY*0.025,tocolor(red,green,blue,255*alpha),raceInterface.fontScale*0.1,raceInterface.font,"left","Center",true,false,false,true) local posY = posY+sY*0.025 dxDrawText("Hunters #ffffff- "..hunters,posX,posY,posX+sX*0.25,posY+sY*0.025,tocolor(red,green,blue,255*alpha),raceInterface.fontScale*0.1,raceInterface.font,"left","Center",true,false,false,true) local posY = posY+sY*0.025 dxDrawText("Toptimes #ffffff- "..toptimes,posX,posY,posX+sX*0.25,posY+sY*0.025,tocolor(red,green,blue,255*alpha),raceInterface.fontScale*0.1,raceInterface.font,"left","Center",true,false,false,true) end end function toggleMapInfo() if isTimer(raceInterface.mapInfo.timer) then killTimer(raceInterface.mapInfo.timer) end if raceInterface.mapInfo.state then closeInfo() else openInfo() end end bindKey("f6","up",toggleMapInfo) function closeInfo() raceInterface.mapInfo.state = false raceInterface.mapInfo.tick = getTickCount() end function openInfo() raceInterface.mapInfo.state = true raceInterface.mapInfo.tick = getTickCount() end function openInfoByManager() openInfo() if isTimer(raceInterface.mapInfo.timer) then killTimer(raceInterface.mapInfo.timer) end raceInterface.mapInfo.timer = setTimer(closeInfo,7000,1) end local messageData = { tick = 0, title = false, detail = false, } function showCenterMessage(messageTitle,messageDetails) messageData.tick = getTickCount() messageData.title = messageTitle or false messageData.detail = messageDetails or false setRaceInterfaceState(false) removeEventHandler("onClientRender",getRootElement(),renderMessageDesign) addEventHandler("onClientRender",getRootElement(),renderMessageDesign) end addEvent("onServerWantShowCenterMessage",true) addEventHandler("onServerWantShowCenterMessage",getRootElement(),showCenterMessage) function renderMessageDesign() if messageData.detail then if getElementData(localPlayer,"loginState") then return end local tick = getTickCount() - messageData.tick local progress = math.min(tick/500,1) local alpha = 255*progress if messageData.title then dxDrawText(string.gsub(messageData.title,"#%x%x%x%x%x%x",""),sX*0.0015,sX*0.0015-sY*0.075,sX,sY,tocolor(0,0,0,alpha),raceInterface.fontScale*0.12*progress,raceInterface.font,"center","center",false,false,false,true) dxDrawText(messageData.title,0,-sY*0.075,sX,sY,tocolor(255,255,255,alpha),raceInterface.fontScale*0.12*progress,raceInterface.font,"center","center",false,false,false,true) end dxDrawText(string.gsub(messageData.detail,"#%x%x%x%x%x%x",""),sX*0.002,sX*0.002,sX,sY,tocolor(0,0,0,alpha),raceInterface.fontScale*0.25*progress,raceInterface.font,"center","center",false,false,false,true) dxDrawText(messageData.detail,0,0,sX,sY,tocolor(255,255,255,alpha),raceInterface.fontScale*0.25*progress,raceInterface.font,"center","center",false,false,false,true) end end function destroyCenterMessage() messageData = { tick = 0, title = false, detail = false, } removeEventHandler("onClientRender",getRootElement(),renderMessageDesign) end addEventHandler('onClientResourceStart', g_ResRoot, function() raceInterface.font = dxCreateFont('common/race_font.ttf',sY/35,true) or "default-bold" raceInterface.fontScale = findFontToHeight(raceInterface.font,sY*0.2) setElementData(root,"raceAlpha",0,false) g_Players = getElementsByType('player') fadeCamera(false,0.0) -- create GUI local screenWidth, screenHeight = guiGetScreenSize() g_dxGUI = { ranknum = dxText:create('1', screenWidth - 60, screenHeight - 95, false, 'bankgothic', 2, 'right'), ranksuffix = dxText:create('st', screenWidth - 40, screenHeight - 86, false, 'bankgothic', 1), checkpoint = dxText:create('0/0', screenWidth - 15, screenHeight - 54, false, 'bankgothic', 0.8, 'right'), timepassed = dxText:create('0:00:00', screenWidth - 10, screenHeight - 25, false, 'bankgothic', 0.7, 'right'), mapdisplay = dxText:create('Map: none', 2, screenHeight - dxGetFontHeight(0.7, 'bankgothic')/2, false, 'bankgothic', 0.7, 'left') } g_dxGUI.ranknum:type('stroke', 2, 0, 0, 0, 255) g_dxGUI.ranksuffix: Link to comment
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