Wleed1998 Posted July 23, 2016 Share Posted July 23, 2016 السلام عليكم ورحمة الله وبركاته شباب كيف احرك زر الفري روم من مكان لان في ملف fr.c مافيه احدثيات للبوتن ابي احركه من مكان لـ مكآن مممكن شرح Link to comment
فاّرس Posted July 23, 2016 Share Posted July 23, 2016 اذا جيت تعدل على كود بتقلى width,height ذي حق الطول والعرض . Link to comment
Wleed1998 Posted July 23, 2016 Author Share Posted July 23, 2016 اذا جيت تعدل على كود بتقلىwidth,height ذي حق الطول والعرض . يب وين في اي سطر شوف ض1 CONTROL_MARGIN_RIGHT = 5 LINE_MARGIN = 5 LINE_HEIGHT = 16 g_Root = getRootElement() g_ResRoot = getResourceRootElement(getThisResource()) g_Me = getLocalPlayer() server = createServerCallInterface() guiSetInputMode("no_binds_when_editing") --------------------------- -- Set skin window --------------------------- function skinInit() setControlNumber(wndSkin, 'skinid', getElementModel(g_Me)) end function showSkinID(leaf) if leaf.id then setControlNumber(wndSkin, 'skinid', leaf.id) end end function applySkin() local skinID = getControlNumber(wndSkin, 'skinid') if skinID then server.setMySkin(skinID) fadeCamera(true) end end wndSkin = { 'wnd', text = 'Set skin', width = 250, x = -20, y = 0.3, controls = { { 'lst', id='skinlist', width=230, height=290, columns={ {text='Skin', attr='name'} }, rows={xml='skins.xml', attrs={'id', 'name'}}, onitemclick=showSkinID, onitemdoubleclick=applySkin }, {'txt', id='skinid', text='', width=50}, {'btn', id='set', onclick=applySkin}, {'btn', id='close', closeswindow=true} }, oncreate = skinInit } function setSkinCommand(cmd, skin) skin = skin and tonumber(skin) if skin then server.setMySkin(skin) fadeCamera(true) closeWindow(wndSpawnMap) closeWindow(wndSetPos) end end addCommandHandler('setskin', setSkinCommand) addCommandHandler('ss', setSkinCommand) --------------------------- --- Set animation window --------------------------- function applyAnimation(leaf) if type(leaf) ~= 'table' then leaf = getSelectedGridListLeaf(wndAnim, 'animlist') if not leaf then return end end server.setPedAnimation(g_Me, leaf.parent.name, leaf.name, true, true) end function stopAnimation() server.setPedAnimation(g_Me, false) end addCommandHandler("stopanim", stopAnimation) bindKey("lshift", "down", "stopanim") wndAnim = { 'wnd', text = 'Set animation', width = 250, x = 127, y = 375, controls = { { 'lst', id='animlist', width=230, height=290, columns={ {text='Animation', attr='name'} }, rows={xml='animations.xml', attrs={'name'}}, expandlastlevel=false, onitemdoubleclick=applyAnimation }, {'btn', id='set', onclick=applyAnimation}, {'btn', id='stop', onclick=stopAnimation}, {'btn', id='close', closeswindow=true} } } addCommandHandler('anim', function(command, lib, name) server.setPedAnimation(g_Me, lib, name, true, true) end ) --------------------------- -- Weapon window --------------------------- function addWeapon(leaf, amount) if type(leaf) ~= 'table' then leaf = getSelectedGridListLeaf(wndWeapon, 'weaplist') amount = getControlNumber(wndWeapon, 'amount') if not amount or not leaf or not leaf.id then return end end server.giveMeWeapon(leaf.id, amount) end wndWeapon = { 'wnd', text = 'Give weapon', width = 250, controls = { { 'lst', id='weaplist', width=230, height=280, columns={ {text='Weapon', attr='name'} }, rows={xml='weapons.xml', attrs={'id', 'name'}}, onitemdoubleclick=function(leaf) addWeapon(leaf, 500) end }, {'br'}, {'txt', id='amount', text='500', width=60}, {'btn', id='add', onclick=addWeapon}, {'btn', id='close', closeswindow=true} } } function giveWeaponCommand(cmd, weapon, amount) weapon = tonumber(weapon) or getWeaponIDFromName(weapon) if not weapon then return end amount = amount and tonumber(amount) or 500 server.giveMeWeapon(math.floor(weapon), amount) end addCommandHandler('give', giveWeaponCommand) addCommandHandler('wp', giveWeaponCommand) --------------------------- -- Fighting style --------------------------- addCommandHandler('setstyle', function(cmd, style) style = style and tonumber(style) if style then server.setPedFightingStyle(g_Me, style) end end ) --------------------------- -- Clothes window --------------------------- function clothesInit() if getElementModel(g_Me) ~= 0 then errMsg('You must have the CJ skin set in order to apply clothes.') closeWindow(wndClothes) return end if not g_Clothes then triggerServerEvent('onClothesInit', resourceRoot) end end addEvent('onClientClothesInit', true) addEventHandler('onClientClothesInit', resourceRoot, function(clothes) g_Clothes = clothes.allClothes for i,typeGroup in ipairs(g_Clothes) do for j,cloth in ipairs(typeGroup.children) do if not cloth.name then cloth.name = cloth.model .. ' - ' .. cloth.texture end cloth.wearing = clothes.playerClothes[typeGroup.type] and clothes.playerClothes[typeGroup.type].texture == cloth.texture and clothes.playerClothes[typeGroup.type].model == cloth.model or false end table.sort(typeGroup.children, function(a, b) return a.name < b.name end) end bindGridListToTable(wndClothes, 'clothes', g_Clothes, false) end ) function clothListClick(cloth) setControlText(wndClothes, 'addremove', cloth.wearing and 'remove' or 'add') end function applyClothes(cloth) if not cloth then cloth = getSelectedGridListLeaf(wndClothes, 'clothes') if not cloth then return end end if cloth.wearing then cloth.wearing = false setControlText(wndClothes, 'addremove', 'add') server.removePedClothes(g_Me, cloth.parent.type) else local prevClothIndex = table.find(cloth.siblings, 'wearing', true) if prevClothIndex then cloth.siblings[prevClothIndex].wearing = false end cloth.wearing = true setControlText(wndClothes, 'addremove', 'remove') server.addPedClothes(g_Me, cloth.texture, cloth.model, cloth.parent.type) end end wndClothes = { 'wnd', text = 'Clothes', x = -20, y = 0.3, width = 350, controls = { Link to comment
Wleed1998 Posted July 23, 2016 Author Share Posted July 23, 2016 اذا جيت تعدل على كود بتقلىwidth,height ذي حق الطول والعرض . يب اعرف لم اجي البوتن اسوي اخذ بس حقت الطول و الارض لكن المشكله وين احطه ؟ ^_ Link to comment
فاّرس Posted July 23, 2016 Share Posted July 23, 2016 :كـ مثال create ناخذ زر {'btn', id='createvehicle', window=wndCreateVehicle, text='create'}, x,y,width,height تقدر تعدل الـ {'btn', id='createvehicle', window=wndCreateVehicle, text='create', x=200, y=250}, نفس ماسويت width,height وتقدر تستخدم Link to comment
Wleed1998 Posted July 23, 2016 Author Share Posted July 23, 2016 :كـ مثال create ناخذ زر {'btn', id='createvehicle', window=wndCreateVehicle, text='create'}, x,y,width,height تقدر تعدل الـ {'btn', id='createvehicle', window=wndCreateVehicle, text='create', x=200, y=250}, نفس ماسويت width,height وتقدر تستخدم اوك بجرب و اردلك Link to comment
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