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notfixed.


DonOmar

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Posted

Use addCommandHandler instead of addEventHandler and add isElementWithinColShape to your statement to make sure that the player is inside the door collision while using the commands

Posted

gate15 = createObject(16773, 2598.8427734375, -2422.517578125, 12.74122314453, 90, 0, -10) -- here is gate down

moveObject(gate15, 6000, 2588.8427734375, -2421.517578125, 648.74122314453, 0, 0,0 )

---------------------------- Tutorial

moveObject(gate15,6000, x, y) not need (Z) and Rotations

KIss ( CIN's Owner) :PPPPPPPPPP

Posted (edited)

gate15 = createObject(16773, 2598.8427734375, -2422.517578125, 12.74122314453, 90, 0, -10) -- here is gate down 
moveObject(gate15, 6000, 2588.8427734375, -2421.517578125, 648.74122314453, 0, 0,0 ) 
---------------------------- Tutorial 
------- moveObject(gate15,6000, x, y) not need (Z) and Rotation 

KIss ( CIN's Owner) :PPPPPPPPPP

Edited by Guest

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