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[HELP ME] Why not open window?


Turbesz

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codes:

--client

  
   bb = guiCreateButton(999, 0, 99, 35, "Privát üzenetek", false)    
guiSetVisible(bb,true) 
  
--- DONT TRY TO COPY LITTLE BITCH 
  
g_LocalPlayer = getLocalPlayer() 
g_Root = getRootElement() 
g_ThisResource = getThisResource() 
g_ResourceRoot = getResourceRootElement(getThisResource()) 
  
chat = {} -- table to store chat windows in 
newmsg = {show=false, tick=getTickCount(), showtime=5000, img=nil, lbl=nil } -- new msg table 
  
  
anims = {} 
  
function buildPlayerList() 
    local x,y = guiGetScreenSize() 
    local width,height = 175,350 
    x = x-width 
    y = (y-height)/2 
    newmsg.img = guiCreateStaticImage(681.0000,134.0000, 42.0000,34.0000, "image/chat-icon.png", false) -- mail message icon 
    newmsg.lbl = guiCreateLabel(553.0000,175.0000, 244.0000, 19.0000, "", false) 
    guiLabelSetColor(newmsg.lbl,0, 170, 255) 
        guiLabelSetHorizontalAlign(newmsg.lbl, "right", true) 
    guiSetAlpha(newmsg.img, 0) 
    --guiSetAlpha(newmsg.lbl, 0) 
     
    wndPlayers = guiCreateWindow(-1,256,222,343, "Privát üzenetek", false) 
    fond = guiCreateStaticImage(0.0405,0.0525,0.9189,0.9213,"image/mtalogo.png",true,wndPlayers) 
  
    grdPlayers = guiCreateGridList(0.0991,0.2449,0.8108,0.6968, true, wndPlayers) 
  
        colPlayers = guiGridListAddColumn(grdPlayers, "Játékosok", 0.85) 
  
    local players = getElementsByType("player") 
    for k,v in ipairs(players) do 
        addPlayerToList(v) 
    end 
    guiSetProperty(fond,"Disabled","true") 
    guiWindowSetSizable(wndPlayers, false) 
    guiSetProperty(wndPlayers, "RollUpEnabled", "true") 
    guiSetProperty(wndPlayers, "Dragable", "true") 
    guiSetAlpha(wndPlayers, 0) 
     
     
--[[    local x,y = guiGetPosition(newmsg.img) 
    outputDebugString("guigetPostions: " ..tostring(x).." "..tostring(y)) 
    local scrx,scry = guiGetScreenSize() 
    anims.nmslidein = Animation.create(newmsg.img, Animation.presets.guiMove(x,y))--, 1000,false, scrx,scry, false)) 
    anims.nmslideout = Animation.create(newmsg.img, Animation.presets.guiMove(scrx,scry))--, 1000,false, x,y, false)) 
]]   
    --bindKey("F3", "down", togglePmGui)     
end 
function addPlayerToList(ply) 
    --outputDebugString("addPlayerToList:" ..getPlayerName(ply)) 
    local row = guiGridListAddRow(grdPlayers) 
    local name = getPlayerName(ply) 
    guiGridListSetItemText(grdPlayers,row,colPlayers, name, false, false) 
end 
function removePlayerFromList(ply) 
    --outputDebugString("removePlayerFromList:" ..getPlayerName(ply)) 
    local name=getPlayerName(ply) 
    for row=0,guiGridListGetRowCount(grdPlayers) do 
        if guiGridListGetItemText(grdPlayers, row, colPlayers) == name then 
            guiGridListRemoveRow(grdPlayers, row) 
            outputDebugString("remove row" ..tostring(row)) 
        end 
    end 
end 
  
function sendChatMessage(ply) 
    outputDebugString("sendChatMessage: " .. tostring(ply)) 
    if chat[ply] and isElement(chat[ply].wnd) then 
        local newText = guiGetText(chat[ply].edit) 
        if newText and string.len(newText) > 0 then 
            local oldText = guiGetText(chat[ply].memo) 
            if not oldText then oldText = "" end 
            oldText = oldText .. getPlayerName(g_LocalPlayer) .. ": " .. newText .. "\n" 
            guiSetText(chat[ply].memo, oldText) 
            guiSetText(chat[ply].edit, "") 
            guiMemoSetCaretIndex(chat[ply].memo, string.len(oldText)) 
  
            triggerServerEvent("onGUIPrivateMessage", g_LocalPlayer, ply,newText)  
        end  
    end 
end 
function recieveChatMessage(ply, msg) 
    outputDebugString("recieveChatMessage: " .. msg) 
    if not chat[ply] then 
        buildChatWindow(ply) 
    end 
     
    newmsg.show = true 
    newmsg.tick = getTickCount() 
     
    guiSetText(newmsg.lbl, getPlayerName(ply) .. ": " .. msg .. "\n") 
guiSetText(newmsg.lbl, "Üzenet tőle " .. getPlayerName(ply) .. "\n") 
    outputChatBox("Üzeneted érkezett. Nyomj F3-at hogy megnézd.",255,255,255,true) 
                local sound = playSound("GatkResalh~.mp3",false) 
                setSoundVolume(sound, 0.2) 
  
  
    anims.nmfadein:play() 
    anims.nmtextin:play() 
    --anims.nmslidein:play() 
  
    local oldText = guiGetText(chat[ply].memo) 
    if not oldText then oldText = "" end 
    oldText = oldText .. getPlayerName(ply) .. ": " .. msg .. "\n" 
    guiSetText(chat[ply].memo, oldText) 
    guiMemoSetCaretIndex(chat[ply].memo, string.len(oldText)) 
end 
  
event_resource_start = function(res) 
    buildPlayerList() 
end 
  
event_player_join = function() 
    --outputDebugString("onClientPlayerJoin") 
    addPlayerToList(source) 
end 
  
event_player_quit = function() 
    --outputDebugString("onClientPlayerQuit") 
    removePlayerFromList(source) 
    destroyChatWindow(source) 
end 
  
event_gui_click = function(button, state, absx, absy) 
    if button == "left" and state == "up" then 
        if getElementType(source) == "gui-button" then 
            local parent = getElementParent(source) 
            if parent ~= false then 
                local ply = getPlayerFromName(guiGetText(parent)) 
                if ply then 
                    if source == chat[ply].btnX then 
                        destroyChatWindow(ply) 
                        guiSetInputEnabled(false) 
                    elseif source == chat[ply].btnSend then 
                        sendChatMessage(ply) 
                        guiSetInputEnabled(false) 
                    end 
                end 
            end 
        elseif getElementType(source) == "gui-edit" then 
            local parent = getElementParent(source) 
            if parent ~= false then 
                local ply = getPlayerFromName(guiGetText(parent)) 
                if source == chat[ply].edit then 
                    guiSetInputEnabled(true) 
                end 
            end 
        else 
            guiSetInputEnabled(false) 
        end 
    end 
end 
  
event_gui_doubleclick = function(button, state, absx, absy) 
    if button == "left" and state == "up" then 
        if source == grdPlayers then 
            local row, col = guiGridListGetSelectedItem(grdPlayers) 
            --outputDebugString("double clicked row: "..tostring(row)) 
            if row == -1 or col == -1 then return end                
            local name = guiGridListGetItemText(grdPlayers, row, col) 
            local ply = getPlayerFromName(name) 
            if not chat[ply] then 
                buildChatWindow(ply) 
            end 
            guiBringToFront(chat[ply].wnd)           
        end 
    end 
end 
  
event_gui_accepted = function(element) 
    local parent = getElementParent(source) 
    if parent ~= false then 
        local ply = getPlayerFromName(guiGetText(parent)) 
        if ply then 
            if element == chat[ply].edit then 
                sendChatMessage(ply) 
            end 
        end 
    end 
end 
  
event_render = function() 
    if newmsg.show == true then 
        if getTickCount() > newmsg.tick + newmsg.showtime then 
            anims.nmfadeout:play() 
            anims.nmtextout:play() 
            newmsg.show = false 
        end 
    end 
end 
  
addEvent("onPrivateChatSent", true) 
addEventHandler("onPrivateChatSent", g_Root, recieveChatMessage) 
  
addEventHandler("onClientResourceStart", g_ResourceRoot, event_resource_start) 
addEventHandler("onClientResourceStop", g_ResourceRoot, event_resource_stop) 
addEventHandler("onClientGUIDoubleClick", g_ResourceRoot, event_gui_doubleclick) 
addEventHandler("onClientGUIClick", g_ResourceRoot, event_gui_click) 
addEventHandler("onClientGUIAccepted", g_ResourceRoot, event_gui_accepted) 
  
addEventHandler("onClientPlayerJoin", g_Root, event_player_join) 
addEventHandler("onClientPlayerQuit", g_Root, event_player_quit) 
addEventHandler("onClientRender", g_Root, event_render)   
  
guiSetVisible(wndPlayers,false) 
  
  
addEventHandler("onClientGUIClick",root, 
function () 
  
if source == bb then 
  
guiSetVisible(wndPlayers,true) 
  
  
end 
  
end 
  
) 

--server

addEvent("onGUIPrivateMessage", true) 
addEventHandler("onGUIPrivateMessage", getRootElement(),  
    function(toplayer, text) 
        triggerClientEvent(toplayer, "onPrivateChatSent", source, source, text) 
    end 
) 

what wrong?:c

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