francsk1 Posted July 22, 2016 Share Posted July 22, 2016 Everything on the wideo. I dont want to have this invisible textures Link to comment
aka Blue Posted July 23, 2016 Share Posted July 23, 2016 This is the collision of the object. What you can do is set collision to false and make it with another object with alpha 0 Link to comment
francsk1 Posted July 23, 2016 Author Share Posted July 23, 2016 But I need to have 1 object. I have to make gate and base for server so can I do this in diferent way? One guy made hangar really small and it was in scale 1. How to make this? Is it a program or something? Link to comment
aka Blue Posted July 24, 2016 Share Posted July 24, 2016 Yo can change the collision with colEditor. Link to comment
Captain Cody Posted July 24, 2016 Share Posted July 24, 2016 MTA does not change COLS while scaling, but as far as I know it is a planned feature. Link to comment
francsk1 Posted July 24, 2016 Author Share Posted July 24, 2016 Can I make smaller object and It will be in scale 1? One guy made is so how can I do this? Program? I dont know how to use colEditor. Link to comment
Hale Posted July 27, 2016 Share Posted July 27, 2016 Can I make smaller object and It will be in scale 1? One guy made is so how can I do this? Program? I dont know how to use colEditor. Why don't you just ask the guy? Maybe he's using a different object? Link to comment
francsk1 Posted July 28, 2016 Author Share Posted July 28, 2016 No response from the guy Link to comment
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