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[resolved]The window doesn't work


Turbesz

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this window doesn't work but why?

Code:

outputChatBox("#52FF52Egyedi #ff0000élet#52ff52feltöltő panel: /elet !",0,255,255,true) 
  
GUIEditor.window[1] = guiCreateWindow(502, 266, 514, 105, "Élet és életpajzs kérő panel | TELJESEN TURBESZ ÁLTAL", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFF0000") 
GUIEditor.button[1] = guiCreateButton(10, 53, 234, 42, "ÉLET FELTÖLTÉSE MAXRA", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") 
GUIEditor.button[2] = guiCreateButton(267, 53, 237, 42, "ÉLETPAJZS FELTÖLTÉSE MAXRA", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FF0023FE") 
GUIEditor.button[3] = guiCreateButton(433, 20, 71, 27, "x", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[3], "sa-header")     
  
function OpenWin() 
    if guiGetVisible ( GUIEditor.window[1] ) == false then 
       guiSetVisible ( GUIEditor.window[1], true ) 
       showCursor(true) 
    end 
end 
bindKey ( "F2", "down", OpenWin) 

Edited by Guest
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Debugscript 3?

Is that the full code?

If that's the full code, you create the GUI whenever the resource starts for the client... So it'll always open without even having to press "F2".

yes, this is the full code :|

but debugscript3:

ERROR: heal\heal.lua:3: attempt to index global 'GUIEditor' (a nil value)

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outputChatBox("#52FF52Egyedi #ff0000élet#52ff52feltöltő panel: /elet !",0,255,255,true) 
  
local GUIEditor = { 
    window = {}, 
    button = {} 
} 
  
GUIEditor.window[1] = guiCreateWindow(502, 266, 514, 105, "Élet és életpajzs kérő panel | TELJESEN TURBESZ ÁLTAL", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFF0000") 
GUIEditor.button[1] = guiCreateButton(10, 53, 234, 42, "ÉLET FELTÖLTÉSE MAXRA", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") 
GUIEditor.button[2] = guiCreateButton(267, 53, 237, 42, "ÉLETPAJZS FELTÖLTÉSE MAXRA", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FF0023FE") 
GUIEditor.button[3] = guiCreateButton(433, 20, 71, 27, "x", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[3], "sa-header") 
guiSetVisible(GUIEditor.window[1], false) 
  
function OpenWin() 
    if guiGetVisible ( GUIEditor.window[1] ) == false then 
       guiSetVisible ( GUIEditor.window[1], true ) 
       showCursor(true) 
    end 
end 
bindKey ( "F2", "down", OpenWin) 

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outputChatBox("#52FF52Egyedi #ff0000élet#52ff52feltöltő panel: /elet !",0,255,255,true) 
  
local GUIEditor = { 
    window = {}, 
    button = {} 
} 
  
GUIEditor.window[1] = guiCreateWindow(502, 266, 514, 105, "Élet és életpajzs kérő panel | TELJESEN TURBESZ ÁLTAL", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFF0000") 
GUIEditor.button[1] = guiCreateButton(10, 53, 234, 42, "ÉLET FELTÖLTÉSE MAXRA", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") 
GUIEditor.button[2] = guiCreateButton(267, 53, 237, 42, "ÉLETPAJZS FELTÖLTÉSE MAXRA", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FF0023FE") 
GUIEditor.button[3] = guiCreateButton(433, 20, 71, 27, "x", false, GUIEditor.window[1]) 
guiSetFont(GUIEditor.button[3], "sa-header") 
guiSetVisible(GUIEditor.window[1], false) 
  
function OpenWin() 
    if guiGetVisible ( GUIEditor.window[1] ) == false then 
       guiSetVisible ( GUIEditor.window[1], true ) 
       showCursor(true) 
    end 
end 
bindKey ( "F2", "down", OpenWin) 

Many thanks! :):fadein:

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