goodiewarrior Posted July 18, 2016 Share Posted July 18, 2016 outputChatBox(tostring(#getElementsWithinColShape(col,"vehicle")),root) The colshapes exists. It is serverside. It will always return 0, even though there are vehicles in colshape. Wanna hear the funniest part? When I walk ingame near the colshape it gets normal and outputs the EXact ammount. And I dont even enter colshape just Visual Contact! And also I am a player nott a vehicle Is this a bug or what????? What can I use instead this bugged function Link to comment
Walid Posted July 18, 2016 Share Posted July 18, 2016 working fine for me , try to use sth like this local count = 0 function getElementsWithinColShapes() local vehicles = getElementsByType ("vehicle") for i, veh in pairs (vehicles) do if (isElementWithinColShape(veh, col)) then count = count + 1 end end return count end Link to comment
goodiewarrior Posted July 19, 2016 Author Share Posted July 19, 2016 working fine for me , try to use sth like this local count = 0 function getElementsWithinColShapes() local vehicles = getElementsByType ("vehicle") for i, veh in pairs (vehicles) do if (isElementWithinColShape(veh, col)) then count = count + 1 end end return count end Thanks, but is getElementsWithinColShape working for you? Really, I know you might think this is too weird, but the script detects the good ammount of vehicles if I got visual contact with the colShape... it's unbeliable.. Link to comment
Captain Cody Posted July 24, 2016 Share Posted July 24, 2016 Try this. function getElementsWithinColShapes() local count = 0 local vehicles = getElementsByType ("vehicle") for i, veh in pairs (vehicles) do if (isElementWithinColShape(veh, col)) then count = count + 1 end end return count end Not much of a difference, but it resets count each time which could be your issue. Link to comment
Moderators IIYAMA Posted July 25, 2016 Moderators Share Posted July 25, 2016 Vehicles are also serverside? Link to comment
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