Furious^ONE! Posted June 28, 2016 Share Posted June 28, 2016 Hello guys, how to remove original weapon sounds pls ? do you have a script for this ? thank Link to comment
#Humber* Posted June 29, 2016 Share Posted June 29, 2016 setAmbientSoundEnabled( "gunfire", false) Link to comment
Furious^ONE! Posted June 29, 2016 Author Share Posted June 29, 2016 (edited) thank bro Edited June 29, 2016 by Guest Link to comment
Furious^ONE! Posted June 29, 2016 Author Share Posted June 29, 2016 i'have a problem, he don't work NoNaaame executed command: setAmbientSoundEnabled( "gunfire", false) Error: [string "return setAmbientSoundEnabled( "gunfire", f..."]:1: attempt to call global 'setAmbientSoundEnabled' (a nil value) Link to comment
Captain Cody Posted June 29, 2016 Share Posted June 29, 2016 Make sure it is put client side. /run throws it server side. Link to comment
Furious^ONE! Posted June 29, 2016 Author Share Posted June 29, 2016 after /crun setAmbientSoundEnabled( "gunfire", false) i listen already the weapon sounds can you help me Link to comment
Captain Cody Posted June 29, 2016 Share Posted June 29, 2016 Just put it in an actual code.. setAmbientSoundEnabled( "gunfire", false ) Put that as client.lua And put that as meta.xml Put them both in one folder, refresh scripts and start it. Link to comment
_DrXenon Posted June 29, 2016 Share Posted June 29, 2016 Use setWorldSoundEnabled(5,false) It will remove weapon sounds. Link to comment
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