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function dxDrawTextOnElement(TheElement,text,height,distance,R,G,B,alpha,size,font,checkBuildings,checkVehicles,checkPeds,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement) 
    local x, y, z = getElementPosition(TheElement) 
    local x2, y2, z2 = getElementPosition(localPlayer) 
    local distance = distance or 20 
    local height = height or 1 
    local checkBuildings = checkBuildings or true 
    local checkVehicles = checkVehicles or false 
    local checkPeds = checkPeds or false 
    local checkObjects = checkObjects or true 
    local checkDummies = checkDummies or true 
    local seeThroughStuff = seeThroughStuff or false 
    local ignoreSomeObjectsForCamera = ignoreSomeObjectsForCamera or false 
    local ignoredElement = ignoredElement or nil 
    if (isLineOfSightClear(x, y, z, x2, y2, z2, checkBuildings, checkVehicles, checkPeds , checkObjects,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement)) then 
    local sx, sy = getScreenFromWorldPosition(x, y, z+height) 
        if(sx) and (sy) then 
        local distanceBetweenPoints = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) 
            if(distanceBetweenPoints < distance) then 
                dxDrawText(text, sx+2, sy+2, sx, sy, tocolor(R or 255, G or 255, B or 255, alpha or 255), (size or 1)-(distanceBetweenPoints / distance), font or "arial", "center", "center") 
            end 
        end 
    end 
end 
  
  
addEventHandler("onClientRender", getRootElement(), 
function () 
setTimer ( function() 
    for k,v in ipairs(getElementsByType("player")) do 
        if getElementData(v, "checks") == "true" then 
            dxDrawTextOnElement(v,"Console",1,20,255,0,0,255,3,"arial-bold") 
        end 
    end 
end, 20000, 0 ) 
end) 
  
function check() 
setTimer ( function() 
    for index, thePlayer in ipairs(getElementsByType("player")) do 
        local accName = getAccountName ( getPlayerAccount ( v ) ) 
        if accName and not isGuestAccount(accName) then 
            if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Console" ) ) then  
                setElementData(v, "checks") == "true" 
            end 
        end 
    end 
end, 15000, 0 ) 
end 

setElementData(v, "checks") == "true" 

؟؟

وش فيها ؟

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function dxDrawTextOnElement(TheElement,text,height,distance,R,G,B,alpha,size,font,checkBuildings,checkVehicles,checkPeds,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement) 
    local x, y, z = getElementPosition(TheElement) 
    local x2, y2, z2 = getElementPosition(localPlayer) 
    local distance = distance or 20 
    local height = height or 1 
    local checkBuildings = checkBuildings or true 
    local checkVehicles = checkVehicles or false 
    local checkPeds = checkPeds or false 
    local checkObjects = checkObjects or true 
    local checkDummies = checkDummies or true 
    local seeThroughStuff = seeThroughStuff or false 
    local ignoreSomeObjectsForCamera = ignoreSomeObjectsForCamera or false 
    local ignoredElement = ignoredElement or nil 
    if (isLineOfSightClear(x, y, z, x2, y2, z2, checkBuildings, checkVehicles, checkPeds , checkObjects,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement)) then 
    local sx, sy = getScreenFromWorldPosition(x, y, z+height) 
        if(sx) and (sy) then 
        local distanceBetweenPoints = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) 
            if(distanceBetweenPoints < distance) then 
                dxDrawText(text, sx+2, sy+2, sx, sy, tocolor(R or 255, G or 255, B or 255, alpha or 255), (size or 1)-(distanceBetweenPoints / distance), font or "arial", "center", "center") 
            end 
        end 
    end 
end 
  
  
addEventHandler("onClientRender", getRootElement(), 
function () 
setTimer ( function() 
    for k,v in ipairs(getElementsByType("player")) do 
        if getElementData(v, "checks") == "true" then 
            dxDrawTextOnElement(v,"Console",1,20,255,0,0,255,3,"arial-bold") 
        end 
    end 
end, 20000, 0 ) 
end) 
  
function check() 
setTimer ( function() 
    for index, thePlayer in ipairs(getElementsByType("player")) do 
        local accName = getAccountName ( getPlayerAccount ( v ) ) 
        if accName and not isGuestAccount(accName) then 
            if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Console" ) ) then 
                setElementData(v, "checks",true) 
            end 
        end 
    end 
end, 15000, 0 ) 
end 

سويته كذا بس ما جاب شئ فوق اللاعب

الدي بق سكربت ما يقول شئ

لما سويته كذا

:arrowdown:

setElementData(v, "checks") == "true" 

الدي بق صار يقول

unexpected symbol near "=="

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