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x[تعديل كود]x لوحة شرطة ##


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السلام عليكم

Client

  
GUIEditor = { 
    gridlist = {}, 
    window = {}, 
    button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        GUIEditor.window[1] = guiCreateWindow(283, 158, 198, 327, "Solder Panel", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
  
        GUIEditor.gridlist[1] = guiCreateGridList(14, 27, 170, 219, false, GUIEditor.window[1]) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "Name", 0.9) 
        guiGridListAddRow(GUIEditor.gridlist[1]) 
        guiGridListSetItemText(GUIEditor.gridlist[1], 0, 1, "-", false, false) 
        GUIEditor.button[1] = guiCreateButton(14, 270, 76, 35, "Slap", false, GUIEditor.window[1]) 
        guiSetFont(GUIEditor.button[1], "default-bold-small") 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[2] = guiCreateButton(108, 270, 76, 35, "Destory", false, GUIEditor.window[1]) 
        guiSetFont(GUIEditor.button[2], "default-bold-small") 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
        grid = GUIEditor.gridlist[1] 
    end 
end) 
) 
  
bindKey("m","down", 
    function ( ) 
        guiSetVisible(GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) 
        showCursor ( guiGetVisible ( GUIEditor_Window[1] ) ) 
    end 
) 
 end) 
 addEventHandler("onClientGUIClick",root, 
 function () 
  if ( source == GUIEditor.button[1] ) then 
   local sel = guiGridListGetSelectedItem(grid) 
   if sel ~= -1 then 
    local text = guiGridListGetItemText(grid,sel,1) 
    local plr = getPlayerFromName(text) 
    if isElement(plr) then 
     triggerServerEvent("killPlayer",localPlayer,plr) 
    end 
   
  
addEventHandler("onClientGUIClick",root, 
 function () 
  if ( source == GUIEditor.button[2] ) then 
   local sel = guiGridListGetSelectedItem(grid) 
   if sel ~= -1 then 
    local text = guiGridListGetItemText(grid,sel,1) 
    local plr = getPlayerFromName(text) 
    if isElement(plr) then 
     triggerServerEvent("Destroy",localPlayer,plr) 
    end 
   end 
  end 
  
  
function update () 
guiGridListClear(GUIEditor.gridlist[1]) 
for i,v in ipairs (getElementsByType("player")) do 
local rp = guiGridListAddRow (GUIEditor.gridlist[1]) 
guiGridListSetItemText (GUIEditor.gridlist[1],rp,1,getPlayerName(v):gsub("#%x%x%x%x%x%x", ""),false,false) 
end 
end 
addEventHandler ("onClientResourceStart",resourceRoot,update) 
addEventHandler ("onClientPlayerJoin",root,update) 
addEventHandler ("onClientPlayerChangeNick",root,update) 
addEventHandler ("onClientPlayerQuit",root,update) 

Server

  
  
addEvent("killPlayer",true) 
addEventHandler("killPlayer",root, 
    function (plr) 
            killPed(plr) 
        end 
    ) 
  
addEvent("Destroy",true) 
addEventHandler("Destroy",root, 
    function (plr) 
   local veh = getPedOccupiedVehicle(plr) 
   if veh then 
    destroyElement(veh) 
   end 
 end 
) 
    

Edited by Guest
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هو مود لوحة شرطه

بس ما يصكك سلاب ولا سحب سيارة

بسبب انك شايل اكواد الوان اللاعب وليس اسمه الأصلي

يرجى تعديل هذا الكود

guiGridListSetItemText (GUIEditor.gridlist[1],rp,1,getPlayerName(v),false,false) 
  

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استبدل الكلينت بهذا

  
function getPlayerFromPartName(name) 
    local name = name and name:gsub("#%x%x%x%x%x%x", ""):lower() or nil 
    if name then 
        for _, player in ipairs(getElementsByType("player")) do 
            local name_ = getPlayerName(player):gsub("#%x%x%x%x%x%x", ""):lower() 
            if name_:find(name, 1, true) then 
                return player 
            end 
        end 
    end 
end  
  
GUIEditor = { 
    gridlist = {}, 
    window = {}, 
    button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        GUIEditor.window[1] = guiCreateWindow(283, 158, 198, 327, "Solder Panel", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
  
        GUIEditor.gridlist[1] = guiCreateGridList(14, 27, 170, 219, false, GUIEditor.window[1]) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "Name", 0.9) 
        guiGridListAddRow(GUIEditor.gridlist[1]) 
        guiGridListSetItemText(GUIEditor.gridlist[1], 0, 1, "-", false, false) 
        GUIEditor.button[1] = guiCreateButton(14, 270, 76, 35, "Slap", false, GUIEditor.window[1]) 
        guiSetFont(GUIEditor.button[1], "default-bold-small") 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[2] = guiCreateButton(108, 270, 76, 35, "Destory", false, GUIEditor.window[1]) 
        guiSetFont(GUIEditor.button[2], "default-bold-small") 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
        grid = GUIEditor.gridlist[1] 
    end 
) 
  
bindKey("m","down", 
    function ( ) 
        guiSetVisible(GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) 
        showCursor ( guiGetVisible ( GUIEditor_Window[1] ) ) 
    end 
) 
  
 addEventHandler("onClientGUIClick",root, 
 function () 
  if ( source == GUIEditor.button[1] ) then 
   local sel = guiGridListGetSelectedItem(grid) 
   if sel ~= -1 then 
    local text = guiGridListGetItemText(grid,sel,1) 
    local plr = getPlayerFromPartName(text) 
    if isElement(plr) then 
     triggerServerEvent("killPlayer",localPlayer,plr) 
    end 
   end 
  end 
 end 
) 
  
addEventHandler("onClientGUIClick",root, 
 function () 
  if ( source == GUIEditor.button[2] ) then 
   local sel = guiGridListGetSelectedItem(grid) 
   if sel ~= -1 then 
    local text = guiGridListGetItemText(grid,sel,1) 
    local plr = getPlayerFromPartName(text) 
    if isElement(plr) then 
     triggerServerEvent("Destroy",localPlayer,plr) 
    end 
   end 
  end 
 end 
) 
  
function update () 
guiGridListClear(GUIEditor.gridlist[1]) 
for i,v in ipairs (getElementsByType("player")) do 
local rp = guiGridListAddRow (GUIEditor.gridlist[1]) 
guiGridListSetItemText (GUIEditor.gridlist[1],rp,1,getPlayerName(v):gsub("#%x%x%x%x%x%x", ""),false,false) 
end 
end 
addEventHandler ("onClientResourceStart",resourceRoot,update) 
addEventHandler ("onClientPlayerJoin",root,update) 
addEventHandler ("onClientPlayerChangeNick",root,update) 
addEventHandler ("onClientPlayerQuit",root,update) 
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if ( source ==  GUIEditor_Button[2] ) then  
    destroy = guiGridListGetItemText ( GUIEditor_Grid[1], guiGridListGetSelectedItem ( GUIEditor_Grid[1] ), 1 ) 
    if destroy then  
    triggerServerEvent ("destroy", getLocalPlayer(), tostring(destroy))  
    end 
    guiSetInputEnabled(false) 
    elseif ( source ==  GUIEditor_Button[1] ) then  
    slap = guiGridListGetItemText ( GUIEditor_Grid[1], guiGridListGetSelectedItem ( GUIEditor_Grid[1] ), 1 ) 
     if slap then    
     triggerServerEvent ("slap", getLocalPlayer(), tostring(slap)) 
     guiSetInputEnabled(false) 
     end 

سيرفر

addEvent( "destroy", true) ----destroy car 
addEventHandler( "destroy", getRootElement(), 
function ( PlayerNick ) 
    local toWho = getPlayerFromName ( PlayerNick ) 
    local name = getPlayerName ( source ) 
    local theVehicle = getPedOccupiedVehicle ( toWho ) 
    if ( isElement(theVehicle) ) then 
         destroyElement ( theVehicle ) 
         outputChatBox("* Your vehicle has been destroyed by ".. name .."", toWho, 255, 0, 0, true ) 
    else outputChatBox("* he don't have a car !!", source, 255, 0, 0, true ) 
    end 
end ) 
  
--------------- 
  
addEvent("slap", true) 
function slap( PlayerNick ) 
    local toWho = getPlayerFromName ( PlayerNick ) 
    local name = getPlayerName ( source ) 
    data = 100 
    if ( getElementHealth ( toWho ) > 0 ) and ( not isPedDead ( toWho ) ) then 
    if ( tonumber ( data ) > getElementHealth ( toWho ) ) then setTimer ( killPed, 50, 1, toWho ) 
    else setElementHealth ( toWho, getElementHealth ( toWho ) - data ) end 
        local x, y, z = getElementVelocity ( toWho ) 
        setElementVelocity ( toWho, x , y, z + 0.2 )     
        outputChatBox("* [ #ffff00".. PlayerNick .."#ff0000 ] #999999 has been slapped by#ff0000 [ #ffff00" .. name .."#ff0000 ]", root, 255, 0, 0, true ) 
      end 
end 
addEventHandler("slap", getRootElement(),slap) 

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if ( source ==  GUIEditor_Button[2] ) then  
    destroy = guiGridListGetItemText ( GUIEditor_Grid[1], guiGridListGetSelectedItem ( GUIEditor_Grid[1] ), 1 ) 
    if destroy then  
    triggerServerEvent ("destroy", getLocalPlayer(), tostring(destroy))  
    end 
    guiSetInputEnabled(false) 
    elseif ( source ==  GUIEditor_Button[1] ) then  
    slap = guiGridListGetItemText ( GUIEditor_Grid[1], guiGridListGetSelectedItem ( GUIEditor_Grid[1] ), 1 ) 
     if slap then    
     triggerServerEvent ("slap", getLocalPlayer(), tostring(slap)) 
     guiSetInputEnabled(false) 
     end 

سيرفر

addEvent( "destroy", true) ----destroy car 
addEventHandler( "destroy", getRootElement(), 
function ( PlayerNick ) 
    local toWho = getPlayerFromName ( PlayerNick ) 
    local name = getPlayerName ( source ) 
    local theVehicle = getPedOccupiedVehicle ( toWho ) 
    if ( isElement(theVehicle) ) then 
         destroyElement ( theVehicle ) 
         outputChatBox("* Your vehicle has been destroyed by ".. name .."", toWho, 255, 0, 0, true ) 
    else outputChatBox("* he don't have a car !!", source, 255, 0, 0, true ) 
    end 
end ) 
  
--------------- 
  
addEvent("slap", true) 
function slap( PlayerNick ) 
    local toWho = getPlayerFromName ( PlayerNick ) 
    local name = getPlayerName ( source ) 
    data = 100 
    if ( getElementHealth ( toWho ) > 0 ) and ( not isPedDead ( toWho ) ) then 
    if ( tonumber ( data ) > getElementHealth ( toWho ) ) then setTimer ( killPed, 50, 1, toWho ) 
    else setElementHealth ( toWho, getElementHealth ( toWho ) - data ) end 
        local x, y, z = getElementVelocity ( toWho ) 
        setElementVelocity ( toWho, x , y, z + 0.2 )     
        outputChatBox("* [ #ffff00".. PlayerNick .."#ff0000 ] #999999 has been slapped by#ff0000 [ #ffff00" .. name .."#ff0000 ]", root, 255, 0, 0, true ) 
      end 
end 
addEventHandler("slap", getRootElement(),slap) 

اعتقد الردين الي فوق بزيادة , وانت ضايف اشياء غير طلبه <

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صار عندي مشكلة انا مسوي مودين مود باكواد والتاني باكواد اخري

ونفس المود

عشان اصك سلاب لازم يكونوا الاثنين شغالين

ولوحة فقط الي تصكك

ولما اقفل الثاني ما تصكك

وش الحل ؟

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كلنت

  
function getPlayerFromPartName(name) 
    local name = name and name:gsub("#%x%x%x%x%x%x", ""):lower() or nil 
    if name then 
        for _, player in ipairs(getElementsByType("player")) do 
            local name_ = getPlayerName(player):gsub("#%x%x%x%x%x%x", ""):lower() 
            if name_:find(name, 1, true) then 
                return player 
            end 
        end 
    end 
end 
  
GUIEditor = { 
    gridlist = {}, 
    window = {}, 
    button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        GUIEditor.window[1] = guiCreateWindow(283, 158, 198, 327, "Solder Panel", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
  
        GUIEditor.gridlist[1] = guiCreateGridList(14, 27, 170, 219, false, GUIEditor.window[1]) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "Name", 0.9) 
        guiGridListAddRow(GUIEditor.gridlist[1]) 
        guiGridListSetItemText(GUIEditor.gridlist[1], 0, 1, "-", false, false) 
        GUIEditor.button[1] = guiCreateButton(14, 270, 76, 35, "Slap", false, GUIEditor.window[1]) 
        guiSetFont(GUIEditor.button[1], "default-bold-small") 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[2] = guiCreateButton(108, 270, 76, 35, "Destory", false, GUIEditor.window[1]) 
        guiSetFont(GUIEditor.button[2], "default-bold-small") 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
        grid = GUIEditor.gridlist[1] 
    end 
) 
  
bindKey("m","down", 
    function ( ) 
        guiSetVisible(GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) 
        showCursor ( guiGetVisible ( GUIEditor_Window[1] ) ) 
    end 
) 
  
   if ( source ==  GUIEditor_Button[2] ) then  
    destroy = guiGridListGetItemText ( GUIEditor_Grid[1], guiGridListGetSelectedItem ( GUIEditor_Grid[1] ), 1 ) 
    if destroy then  
    triggerServerEvent ("destroy", getLocalPlayer(), tostring(destroy))  
    end 
    guiSetInputEnabled(false) 
    elseif ( source ==  GUIEditor_Button[1] ) then  
    slap = guiGridListGetItemText ( GUIEditor_Grid[1], guiGridListGetSelectedItem ( GUIEditor_Grid[1] ), 1 ) 
     if slap then    
     triggerServerEvent ("slap", getLocalPlayer(), tostring(slap)) 
     guiSetInputEnabled(false) 
     end 
      
      
function update () 
guiGridListClear(GUIEditor.gridlist[1]) 
for i,v in ipairs (getElementsByType("player")) do 
local rp = guiGridListAddRow (GUIEditor.gridlist[1]) 
guiGridListSetItemText (GUIEditor.gridlist[1],rp,1,getPlayerName(v):gsub("#%x%x%x%x%x%x", ""),false,false) 
end 
end 
addEventHandler ("onClientResourceStart",resourceRoot,update) 
addEventHandler ("onClientPlayerJoin",root,update) 
addEventHandler ("onClientPlayerChangeNick",root,update) 
addEventHandler ("onClientPlayerQuit",root,update) 

سيرفر

addEvent( "destroy", true) ----destroy car 
addEventHandler( "destroy", getRootElement(), 
function ( PlayerNick ) 
    local toWho = getPlayerFromName ( PlayerNick ) 
    local name = getPlayerName ( source ) 
    local theVehicle = getPedOccupiedVehicle ( toWho ) 
    if ( isElement(theVehicle) ) then 
         destroyElement ( theVehicle ) 
         outputChatBox("* Your vehicle has been destroyed by ".. name .."", toWho, 255, 0, 0, true ) 
    else outputChatBox("* he don't have a car !!", source, 255, 0, 0, true ) 
    end 
end ) 
  
--------------- 
  
addEvent("slap", true) 
function slap( PlayerNick ) 
    local toWho = getPlayerFromName ( PlayerNick ) 
    local name = getPlayerName ( source ) 
    data = 100 
    if ( getElementHealth ( toWho ) > 0 ) and ( not isPedDead ( toWho ) ) then 
    if ( tonumber ( data ) > getElementHealth ( toWho ) ) then setTimer ( killPed, 50, 1, toWho ) 
    else setElementHealth ( toWho, getElementHealth ( toWho ) - data ) end 
        local x, y, z = getElementVelocity ( toWho ) 
        setElementVelocity ( toWho, x , y, z + 0.2 )     
        outputChatBox("* [ #ffff00".. PlayerNick .."#ff0000 ] #999999 has been slapped by#ff0000 [ #ffff00" .. name .."#ff0000 ]", root, 255, 0, 0, true ) 
      end 
end 
addEventHandler("slap", getRootElement(),slap) 

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صار عندي مشكلة انا مسوي مودين مود باكواد والتاني باكواد اخري

ونفس المود

عشان اصك سلاب لازم يكونوا الاثنين شغالين

ولوحة فقط الي تصكك

ولما اقفل الثاني ما تصكك

وش الحل ؟

هذه هي

Link to comment
صار عندي مشكلة انا مسوي مودين مود باكواد والتاني باكواد اخري

ونفس المود

عشان اصك سلاب لازم يكونوا الاثنين شغالين

ولوحة فقط الي تصكك

ولما اقفل الثاني ما تصكك

وش الحل ؟

هذه هي

تأكد من اكواد المودين , بجانب الكلنت والسيرفر <>

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  • 2 weeks later...
صار عندي مشكلة انا مسوي مودين مود باكواد والتاني باكواد اخري

ونفس المود

عشان اصك سلاب لازم يكونوا الاثنين شغالين

ولوحة فقط الي تصكك

ولما اقفل الثاني ما تصكك

وش الحل ؟

اخي اجمع كودات المودين في مود واحد

ولو مسوي تعريف بنفس الاسم غيرو

Link to comment
صار عندي مشكلة انا مسوي مودين مود باكواد والتاني باكواد اخري

ونفس المود

عشان اصك سلاب لازم يكونوا الاثنين شغالين

ولوحة فقط الي تصكك

ولما اقفل الثاني ما تصكك

وش الحل ؟

اخي اجمع كودات المودين في مود واحد

ولو مسوي تعريف بنفس الاسم غيرو

Ty ..

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Client Side _

function getPlayerFromPartName(name) 
    local name = name and name:gsub("#%x%x%x%x%x%x", ""):lower() or nil 
    if name then 
        for _, player in ipairs(getElementsByType("player")) do 
            local name_ = getPlayerName(player):gsub("#%x%x%x%x%x%x", ""):lower() 
            if name_:find(name, 1, true) then 
                return player 
            end 
        end 
    end 
end 
  
function guiGridListGetSelectedItemText ( gridList, column ) 
    local item = guiGridListGetSelectedItem ( gridList ) 
    local text = guiGridListGetItemText ( gridList, item, column or 1 ) 
    if ( text ~= '' ) then 
        return text 
    else 
        return false 
    end 
end 
  
function centerWindow(center_window) 
    local screenW,screenH=guiGetScreenSize() 
    local windowW,windowH=guiGetSize(center_window,false) 
    local x,y = (screenW-windowW)/2,(screenH-windowH)/2 
    guiSetPosition(center_window,x,y,false) 
end 
  
function SetWindowVisible ( Panel , StatsP , StatsC ) 
    guiSetVisible( Panel , StatsP) 
        showCursor( StatsC ) 
            centerWindow( Panel ) 
end 
  
Window_ = guiCreateWindow(283, 158, 198, 327, "Solder Panel", false) 
guiWindowSetSizable(Window_, false) 
guiSetVisible(Window_,false) 
GridList_ = guiCreateGridList(14, 27, 170, 219, false, Window_) 
guiSetFont(GridList_, "default-bold-small") 
Column_ = guiGridListAddColumn(GridList_, "Name", 0.9) 
guiGridListAddRow(GridList_) 
guiGridListSetItemText(GridList_, 0, 1, "-", false, false) 
Button1_ = guiCreateButton(14, 270, 76, 35, "Slap", false, Window_) 
guiSetFont(Button1_, "default-bold-small") 
guiSetProperty(Button1_, "NormalTextColour", "FFAAAAAA") 
Button2_ = guiCreateButton(108, 270, 76, 35, "Destory", false, Window_) 
guiSetFont(Button2_, "default-bold-small") 
guiSetProperty(Button2_, "NormalTextColour", "FFAAAAAA") 
  
bindKey("m","down", function ( ) G_ = not guiGetVisible( Window_ ) SetWindowVisible ( Window_ , G_ , G_ ) end ) 
  
addEventHandler('onClientGUIClick',getRootElement( ) , 
function ( ) 
guiSetInputEnabled(false) 
    local Player = getPlayerFromPartName( guiGridListGetSelectedItemText ( GridList_, Column_ ) ) 
        if ( source ==  Button2_ ) then 
                triggerServerEvent ("destroy", localPlayer, Player)  
        elseif ( source ==  Button1_ ) then 
                triggerServerEvent ("slap", localPlayer, Player) 
    end 
end ) 
      
      
function Update_ ( ) 
    guiGridListClear(GridList_) 
        for _,Players in ipairs (getElementsByType("player")) do 
            local Rows_ , aPlayers_ = guiGridListAddRow ( GridList_ ) , getPlayerName(Players) 
                guiGridListSetItemText (GridList_, Rows_ ,Column_,aPlayers_:gsub("#%x%x%x%x%x%x", ""),false,false) 
                guiGridListSetItemColor(GridList_, Rows_, Column_,math.random( 255 ) ,math.random( 255 ) ,math.random( 255 ) ) 
    end 
end 
addEventHandler ("onClientResourceStart",resourceRoot,Update_) 
addEventHandler ("onClientPlayerJoin",getRootElement ( ),Update_) 
addEventHandler ("onClientPlayerChangeNick",getRootElement ( ),Update_) 
addEventHandler ("onClientPlayerQuit",getRootElement ( ),Update_) 

Server Side_

addEvent( "destroy", true) 
addEventHandler( "destroy", getRootElement( ), 
function ( Player ) 
    local aName , aVehicle_ = getPlayerName ( source ) , getPedOccupiedVehicle ( Player ) 
        if ( isElement( aVehicle_ ) ) then destroyElement ( aVehicle_ ) 
            outputChatBox("* Your vehicle has been destroyed by ".. aName .."", Player, 255, 0, 0, true ) 
        else 
            outputChatBox("* he don't have a car !!", source, 255, 0, 0, true ) 
    end 
end ) 
  
addEvent("slap", true) 
addEventHandler("slap", getRootElement( ), 
function ( Player ) 
    local aName1_ , aName2_, data = getPlayerName ( Player ) , getPlayerName ( source ) , 100 
        if ( getElementHealth ( Player ) > 0 ) and ( not isPedDead ( Player ) ) then 
            if ( tonumber ( data ) > getElementHealth ( Player ) ) then setTimer ( killPed, 50, 1, Player ) 
        else 
            setElementHealth ( Player, getElementHealth ( Player ) - data ) 
                local xVelocity ,yVelocity ,zVelocity = getElementVelocity ( Player ) 
                    setElementVelocity ( Player, xVelocity ,yVelocity ,zVelocity + 0.2 )    
                        outputChatBox("* [ #ffff00".. aName1_ .."#ff0000 ] #999999 has been slapped by#ff0000 [ #ffff00" ..aName2_.."#ff0000 ]", root, 255, 0, 0, true ) 
        end 
    end 
end ) 
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جربت اسوي لوحة جديدة بس في مشكلة

يوم اغير لون صك السلاب يجيني كذا

[00:35:28] ERROR: Loading script failed: Solder\Server.lua:45: unfinished string near '"#990066..removeHex(getPlayerName(plr))..' Slaped By '..removeHex(getPlayerName(source))..' Reason :- '..r,root,62, 35, 52,true)'

وهذا الكود

outputChatBox ('' #990066 ..removeHex(getPlayerName(plr))..'  Has Been Slaped By '..removeHex(getPlayerName(source))..' Reason  '..r,root,255, 0, 255,true ) 

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