taha201100 Posted June 16, 2016 Posted June 16, 2016 السلام عليكم bindKey('F1','down', function () guiSetVisible(GUIEditor.label[2],not guiGetVisible(GUIEditor.label[2])) guiSetVisible(GUIEditor.label[3],not guiGetVisible(GUIEditor.label[3])) guiSetVisible(GUIEditor.label[4],not guiGetVisible(GUIEditor.label[4])) guiSetVisible(GUIEditor.label[5],not guiGetVisible(GUIEditor.label[5])) guiSetVisible(GUIEditor.label[6],not guiGetVisible(GUIEditor.label[6])) guiSetVisible(GUIEditor.label[7],not guiGetVisible(GUIEditor.label[7])) guiSetVisible(GUIEditor.staticimage[1],not guiGetVisible(GUIEditor.staticimage[1])) guiSetVisible(GUIEditor.staticimage[2],not guiGetVisible(GUIEditor.staticimage[2])) guiSetVisible(GUIEditor.staticimage[3],not guiGetVisible(GUIEditor.staticimage[3])) guiSetVisible(GUIEditor.staticimage[4],not guiGetVisible(GUIEditor.staticimage[4])) guiSetVisible(GUIEditor.staticimage[5],not guiGetVisible(GUIEditor.staticimage[5])) guiSetVisible(GUIEditor.staticimage[6],not guiGetVisible(GUIEditor.staticimage[6])) showCursor(guiGetVisible(GUIEditor.label[2])) removeEventHandler("onClientRender",root,dxImage) end ) بغيت اعرف شلون اخفي لوحه الدي اكس معهم ولما ارجع اضغط تظهر مره اخرى يا ريت الافاده
iMr.SFA7 Posted June 16, 2016 Posted June 16, 2016 state = false bindKey('F1','down', function() for _,v in ipairs(GUIEditor) do guiSetVisible(v, not guiGetVisible(v)) end showCursor(guiGetVisible(GUIEditor.label[2])) if state then removeEventHandler("onClientRender",root,dxImage) else addEventHandler("onClientRender",root,dxImage) end state = not state end)
Me[Z]oO Posted June 16, 2016 Posted June 16, 2016 (edited) function isEventHandlerAdded( sEventName, pElementAttachedTo, func ) if type( sEventName ) == 'string' and isElement( pElementAttachedTo ) and type( func ) == 'function' then local aAttachedFunctions = getEventHandlers( sEventName, pElementAttachedTo ) if type( aAttachedFunctions ) == 'table' and #aAttachedFunctions > 0 then for i, v in ipairs( aAttachedFunctions ) do if v == func then return true end end end end return false end bindKey('F1','down', function () if isEventHandlerAdded("onClientRender",root,dxImage) then removeEventHandler("onClientRender", root,dxImage) guiSetVisible(GUIEditor.label[2],false) guiSetVisible(GUIEditor.label[3],false) guiSetVisible(GUIEditor.label[4],false) guiSetVisible(GUIEditor.label[5],false) guiSetVisible(GUIEditor.label[6],false) guiSetVisible(GUIEditor.label[7],false) guiSetVisible(GUIEditor.staticimage[1],false) guiSetVisible(GUIEditor.staticimage[2],false) guiSetVisible(GUIEditor.staticimage[3],false) guiSetVisible(GUIEditor.staticimage[4],false) guiSetVisible(GUIEditor.staticimage[5],false) guiSetVisible(GUIEditor.staticimage[6],false) showCursor(guiGetVisible(false) else addEventHandler("onClientRender",root,dxImage) guiSetVisible(GUIEditor.label[2],not guiGetVisible(GUIEditor.label[2])) guiSetVisible(GUIEditor.label[3],not guiGetVisible(GUIEditor.label[3])) guiSetVisible(GUIEditor.label[4],not guiGetVisible(GUIEditor.label[4])) guiSetVisible(GUIEditor.label[5],not guiGetVisible(GUIEditor.label[5])) guiSetVisible(GUIEditor.label[6],not guiGetVisible(GUIEditor.label[6])) guiSetVisible(GUIEditor.label[7],not guiGetVisible(GUIEditor.label[7])) guiSetVisible(GUIEditor.staticimage[1],not guiGetVisible(GUIEditor.staticimage[1])) guiSetVisible(GUIEditor.staticimage[2],not guiGetVisible(GUIEditor.staticimage[2])) guiSetVisible(GUIEditor.staticimage[3],not guiGetVisible(GUIEditor.staticimage[3])) guiSetVisible(GUIEditor.staticimage[4],not guiGetVisible(GUIEditor.staticimage[4])) guiSetVisible(GUIEditor.staticimage[5],not guiGetVisible(GUIEditor.staticimage[5])) guiSetVisible(GUIEditor.staticimage[6],not guiGetVisible(GUIEditor.staticimage[6])) showCursor(true) end end) Edited June 16, 2016 by Guest
taha201100 Posted June 16, 2016 Author Posted June 16, 2016 (edited) state = false bindKey('F1','down', function() for _,v in ipairs(GUIEditor) do guiSetVisible(v, not guiGetVisible(v)) end showCursor(guiGetVisible(GUIEditor.label[2])) if state then removeEventHandler("onClientRender",root,dxImage) else addEventHandler("onClientRender",root,dxImage) end state = not state end) function isEventHandlerAdded( sEventName, pElementAttachedTo, func ) if type( sEventName ) == 'string' and isElement( pElementAttachedTo ) and type( func ) == 'function' then local aAttachedFunctions = getEventHandlers( sEventName, pElementAttachedTo ) if type( aAttachedFunctions ) == 'table' and #aAttachedFunctions > 0 then for i, v in ipairs( aAttachedFunctions ) do if v == func then return true end end end end return false end bindKey('F1','down', function () if isEventHandlerAdded("onClientRender",root,dxImage) then removeEventHandler("onClientRender", root,dxImage) guiSetVisible(GUIEditor.label[2],false) guiSetVisible(GUIEditor.label[3],false) guiSetVisible(GUIEditor.label[4],false) guiSetVisible(GUIEditor.label[5],false) guiSetVisible(GUIEditor.label[6],false) guiSetVisible(GUIEditor.label[7],false) guiSetVisible(GUIEditor.staticimage[1],false) guiSetVisible(GUIEditor.staticimage[2],false) guiSetVisible(GUIEditor.staticimage[3],false) guiSetVisible(GUIEditor.staticimage[4],false) guiSetVisible(GUIEditor.staticimage[5],false) guiSetVisible(GUIEditor.staticimage[6],false) showCursor(guiGetVisible(false) else addEventHandler("onClientRender",root,dxImage) guiSetVisible(GUIEditor.label[2],not guiGetVisible(GUIEditor.label[2])) guiSetVisible(GUIEditor.label[3],not guiGetVisible(GUIEditor.label[3])) guiSetVisible(GUIEditor.label[4],not guiGetVisible(GUIEditor.label[4])) guiSetVisible(GUIEditor.label[5],not guiGetVisible(GUIEditor.label[5])) guiSetVisible(GUIEditor.label[6],not guiGetVisible(GUIEditor.label[6])) guiSetVisible(GUIEditor.label[7],not guiGetVisible(GUIEditor.label[7])) guiSetVisible(GUIEditor.staticimage[1],not guiGetVisible(GUIEditor.staticimage[1])) guiSetVisible(GUIEditor.staticimage[2],not guiGetVisible(GUIEditor.staticimage[2])) guiSetVisible(GUIEditor.staticimage[3],not guiGetVisible(GUIEditor.staticimage[3])) guiSetVisible(GUIEditor.staticimage[4],not guiGetVisible(GUIEditor.staticimage[4])) guiSetVisible(GUIEditor.staticimage[5],not guiGetVisible(GUIEditor.staticimage[5])) guiSetVisible(GUIEditor.staticimage[6],not guiGetVisible(GUIEditor.staticimage[6])) showCursor(true) end end مشكورين Edited June 16, 2016 by Guest
taha201100 Posted June 16, 2016 Author Posted June 16, 2016 طيب سؤال كيف يمديني اسوي في تاب بانيل مثلن لو صارت فل يمديه ينزل اكثر؟
taha201100 Posted June 16, 2016 Author Posted June 16, 2016 طيب وش احتاج مثلن لو دخل لاعب السيرفر يصير الليبل رقم 1 ولو دخل كمان لاعب يصير رقم 2 وهكذا
' A F . Posted June 17, 2016 Posted June 17, 2016 ^ Wiki : Note: #getElementsByType("player") works the same as this function but also works client side unlike this function. استخدم #getElementsByType(string element)
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