likemike12 Posted June 15, 2016 Share Posted June 15, 2016 الكوود كامل هنا بس ما يعطي عدد قتل محتاج مساعده في اصلاحه عشان يعطي عدد قتل safecol = createColCuboid ( 1489.4554443359,-3963.5056152344,0, 255, 255, 255 ) local hillRadar = createRadarArea ( 1489.4554443359,-3963.5056152344, 200, 200, 181, 0, 0, 255 ) setElementData (hillRadar, "zombieProof", true) function Robot ( ) Rob = exports [ "slothBot" ]:spawnBot ( 1554.4996337891,-3906.5285644531,5.0093750953674, 90, math.random ( 300, 303 ), 0, 3, Robot, 38, "hunting", true ) setElementModel ( Rob, 112 ) RobBlip = (createBlipAttachedTo ( Rob, 0 )) exports.extra_health:setElementExtraHealth(Rob, 15000) end addEventHandler("onResourceStart", resourceRoot, Robot) setElementDimension(safecol,3) setElementDimension(hillRadar,3) Timer = {} function money (theKiller) if (source == Rob) then if theKiller == nil or theKiller == false then exports["TopBarChat"]:sendClientMessage ( "The Robot has defeated by unknown player~zombies.", root, 255, 0, 0 ) exports["TopBarChat"]:sendClientMessage ( "The Robot will return again soon!", root, 255, 0, 0 ) Timer[source] = setTimer(Robot, 300000, 1) destroyElement (RobBlip) else killerName = getPlayerName(theKiller) weapon = getPedWeapon(theKiller) wr, wg, wb = getPlayerNametagColor(theKiller) exports.killmessages:outputMessage ( {killerName,{"padding",width=3},{"icon",id=weapon or 0},{"padding",width=3},{"color",r=255,g=255,b=0},"The Robot"},getRootElement(),wr,wg,wb ) local acc = getPlayerAccount (theKiller) if ( acc ) and not isGuestAccount(acc) then end exports["TopBarChat"]:sendClientMessage ( getPlayerName ( theKiller ) .. " Has killed the Robot and won 5k Zombie kills", root, 0, 255, 0 ) exports["TopBarChat"]:sendClientMessage ( "The Robot will return again soon!", root, 255, 0, 0 ) Add = 5000 KillData = "Zombie kills" playerKills = getElementData ( playerSource, KillData) or 0 setElementData ( playerSource, KillData, ( playerKills + tonumber(Add) )) destroyElement (RobBlip) Timer[source] = setTimer(Robot, 300000, 1) end end end addEvent("onBotWasted", true) addEventHandler("onBotWasted", getRootElement(), money) function Robotreturn() exports["TopBarChat"]:sendClientMessage ("WARNING : The Robot has been appeared in hell zone, who will defeat him ?!", root, 255, 0, 0 ) end addEvent("onBotSpawned", true) addEventHandler("onBotSpawned", root, Robotreturn) Link to comment
SPLM Posted June 15, 2016 Share Posted June 15, 2016 الكوود كامل هنابس ما يعطي عدد قتل محتاج مساعده في اصلاحه عشان يعطي عدد قتل safecol = createColCuboid ( 1489.4554443359,-3963.5056152344,0, 255, 255, 255 ) local hillRadar = createRadarArea ( 1489.4554443359,-3963.5056152344, 200, 200, 181, 0, 0, 255 ) setElementData (hillRadar, "zombieProof", true) function Robot ( ) Rob = exports [ "slothBot" ]:spawnBot ( 1554.4996337891,-3906.5285644531,5.0093750953674, 90, math.random ( 300, 303 ), 0, 3, Robot, 38, "hunting", true ) setElementModel ( Rob, 112 ) RobBlip = (createBlipAttachedTo ( Rob, 0 )) exports.extra_health:setElementExtraHealth(Rob, 15000) end addEventHandler("onResourceStart", resourceRoot, Robot) setElementDimension(safecol,3) setElementDimension(hillRadar,3) Timer = {} function money (theKiller) if (source == Rob) then if theKiller == nil or theKiller == false then exports["TopBarChat"]:sendClientMessage ( "The Robot has defeated by unknown player~zombies.", root, 255, 0, 0 ) exports["TopBarChat"]:sendClientMessage ( "The Robot will return again soon!", root, 255, 0, 0 ) Timer[source] = setTimer(Robot, 300000, 1) destroyElement (RobBlip) else killerName = getPlayerName(theKiller) weapon = getPedWeapon(theKiller) wr, wg, wb = getPlayerNametagColor(theKiller) exports.killmessages:outputMessage ( {killerName,{"padding",width=3},{"icon",id=weapon or 0},{"padding",width=3},{"color",r=255,g=255,b=0},"The Robot"},getRootElement(),wr,wg,wb ) local acc = getPlayerAccount (theKiller) if ( acc ) and not isGuestAccount(acc) then end exports["TopBarChat"]:sendClientMessage ( getPlayerName ( theKiller ) .. " Has killed the Robot and won 5k Zombie kills", root, 0, 255, 0 ) exports["TopBarChat"]:sendClientMessage ( "The Robot will return again soon!", root, 255, 0, 0 ) Add = 5000 KillData = "Zombie kills" playerKills = getElementData ( playerSource, KillData) or 0 setElementData ( playerSource, KillData, ( playerKills + tonumber(Add) )) destroyElement (RobBlip) Timer[source] = setTimer(Robot, 300000, 1) end end end addEvent("onBotWasted", true) addEventHandler("onBotWasted", getRootElement(), money) function Robotreturn() exports["TopBarChat"]:sendClientMessage ("WARNING : The Robot has been appeared in hell zone, who will defeat him ?!", root, 255, 0, 0 ) end addEvent("onBotSpawned", true) addEventHandler("onBotSpawned", root, Robotreturn) نآسخ المثال اللي اعطيتك ويآه وتقول ما يعطي theKiller بَ playerSource أستبدل Link to comment
likemike12 Posted June 15, 2016 Author Share Posted June 15, 2016 الكوود كامل هنابس ما يعطي عدد قتل محتاج مساعده في اصلاحه عشان يعطي عدد قتل safecol = createColCuboid ( 1489.4554443359,-3963.5056152344,0, 255, 255, 255 ) local hillRadar = createRadarArea ( 1489.4554443359,-3963.5056152344, 200, 200, 181, 0, 0, 255 ) setElementData (hillRadar, "zombieProof", true) function Robot ( ) Rob = exports [ "slothBot" ]:spawnBot ( 1554.4996337891,-3906.5285644531,5.0093750953674, 90, math.random ( 300, 303 ), 0, 3, Robot, 38, "hunting", true ) setElementModel ( Rob, 112 ) RobBlip = (createBlipAttachedTo ( Rob, 0 )) exports.extra_health:setElementExtraHealth(Rob, 15000) end addEventHandler("onResourceStart", resourceRoot, Robot) setElementDimension(safecol,3) setElementDimension(hillRadar,3) Timer = {} function money (theKiller) if (source == Rob) then if theKiller == nil or theKiller == false then exports["TopBarChat"]:sendClientMessage ( "The Robot has defeated by unknown player~zombies.", root, 255, 0, 0 ) exports["TopBarChat"]:sendClientMessage ( "The Robot will return again soon!", root, 255, 0, 0 ) Timer[source] = setTimer(Robot, 300000, 1) destroyElement (RobBlip) else killerName = getPlayerName(theKiller) weapon = getPedWeapon(theKiller) wr, wg, wb = getPlayerNametagColor(theKiller) exports.killmessages:outputMessage ( {killerName,{"padding",width=3},{"icon",id=weapon or 0},{"padding",width=3},{"color",r=255,g=255,b=0},"The Robot"},getRootElement(),wr,wg,wb ) local acc = getPlayerAccount (theKiller) if ( acc ) and not isGuestAccount(acc) then end exports["TopBarChat"]:sendClientMessage ( getPlayerName ( theKiller ) .. " Has killed the Robot and won 5k Zombie kills", root, 0, 255, 0 ) exports["TopBarChat"]:sendClientMessage ( "The Robot will return again soon!", root, 255, 0, 0 ) Add = 5000 KillData = "Zombie kills" playerKills = getElementData ( playerSource, KillData) or 0 setElementData ( playerSource, KillData, ( playerKills + tonumber(Add) )) destroyElement (RobBlip) Timer[source] = setTimer(Robot, 300000, 1) end end end addEvent("onBotWasted", true) addEventHandler("onBotWasted", getRootElement(), money) function Robotreturn() exports["TopBarChat"]:sendClientMessage ("WARNING : The Robot has been appeared in hell zone, who will defeat him ?!", root, 255, 0, 0 ) end addEvent("onBotSpawned", true) addEventHandler("onBotSpawned", root, Robotreturn) نآسخ المثال اللي اعطيتك ويآه وتقول ما يعطي theKiller بَ playerSource أستبدل يب ما يعطي وعدلت على المثال Link to comment
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