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Client :

local show = false 
  
GUIEditor = { 
    gridlist = {}, 
    window = {}, 
    button = {} 
} 
  
    GUIEditor.window[1] = guiCreateWindow(284, 255, 571, 369, "", false) 
    guiWindowSetSizable(GUIEditor.window[1], false) 
    GUIEditor.gridlist[1] = guiCreateGridList(29, 34, 517, 265, false, GUIEditor.window[1]) 
    col = guiGridListAddColumn(GUIEditor.gridlist[1], "Name Maps", 0.9) 
    GUIEditor.button[1] = guiCreateButton(9, 317, 169, 35, "اغلاق", false, GUIEditor.window[1]) 
    guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA")     
    guiSetVisible( GUIEditor.window[1] ,false) 
    
  
  
  
bindKey("F5", "down", 
    function () 
        if show == false then 
            guiSetVisible( GUIEditor.window[1] ,true) 
            showCursor(true) 
        else 
            guiSetVisible( GUIEditor.window[1] ,false) 
            showCursor(false) 
        end 
    end 
) 
  
addEventHandler ("onClientResourceStart", resourceRoot, 
  function () 
    triggerServerEvent ("GetMaps", localPlayer) 
  end 
) 
  
addEvent ("addMaps_", true) 
addEventHandler ("addMaps_", root, 
  function (maps) 
    guiGridListClear (GUIEditor.gridlist[1]) 
    for _,v in ipairs (maps) do 
      local row = guiGridListAddRow (GUIEditor.gridlist[1]) 
      guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, v, false, false) 
    end 
  end 
) 

Server :

function fetchMaps (  ) 
   local Maps_ = {   } 
   for k, v in ipairs( getResources (  ) ) do 
    if ( getResourceInfo( v, "type" ) == "map" ) then 
         table.insert ( Maps_, getResourceInfo( v, "name" ) ) 
     end 
   end 
  return Maps_ 
end 
  
addEvent ("GetMaps", true) 
addEventHandler ("GetMaps", root, 
  function () 
    local Maps = fetchMaps () 
    triggerClientEvent (source, "addMaps_", source, Maps) 
  end 
) 

Link to comment
  
GUIEditor = { 
    gridlist = {}, 
    window = {}, 
    button = {} 
} 
  
        GUIEditor.window[1] = guiCreateWindow(284, 255, 571, 369, "", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
  
        GUIEditor.gridlist[1] = guiCreateGridList(29, 34, 517, 265, false, GUIEditor.window[1]) 
        cow =  guiGridListAddColumn(GUIEditor.gridlist[1], "Name Maps", 0.9) 
        GUIEditor.button[1] = guiCreateButton(9, 317, 169, 35, "اغلاق", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA")     
  
    guiSetVisible( GUIEditor.window[1] ,false) 
    
  
  
function  OpenWin2() 
  
 guiSetVisible (GUIEditor.window[1] , true ) 
      
     showCursor(true) 
end 
        bindKey("F5", "down", OpenWin2) 
  
addEvent ("addMaps_", true) 
addEventHandler ("addMaps_", root, 
  function ( v ) 
    guiGridListClear ( GUIEditor.gridlist[1] ) 
     local row = guiGridListAddRow ( GUIEditor.gridlist[1] ) 
      guiGridListSetItemText (GUIEditor.gridlist[1], row, cow, v, false, false) 
  end 
) 
  

  
function fetchMaps (  ) 
   local Maps_ = {   } 
   for k, v in ipairs( getResources (  ) ) do 
    if ( getResourceInfo( v, "type" ) == "map" )then 
         table.insert ( Maps_, getResourceInfo( v, "name" ) ) 
     end 
   end 
  return Maps_ 
end 
  
addEvent ("GetMaps", true) 
addEventHandler ("GetMaps", root, 
  function   () 
    local Maps = getMaps () 
    for _,v in ipairs ( Maps ) do 
    triggerClientEvent (source, "addMaps_", source, v) 
  end 
end 
) 
  

Link to comment
Client :
local show = false 
  
GUIEditor = { 
    gridlist = {}, 
    window = {}, 
    button = {} 
} 
  
    GUIEditor.window[1] = guiCreateWindow(284, 255, 571, 369, "", false) 
    guiWindowSetSizable(GUIEditor.window[1], false) 
    GUIEditor.gridlist[1] = guiCreateGridList(29, 34, 517, 265, false, GUIEditor.window[1]) 
    col = guiGridListAddColumn(GUIEditor.gridlist[1], "Name Maps", 0.9) 
    GUIEditor.button[1] = guiCreateButton(9, 317, 169, 35, "اغلاق", false, GUIEditor.window[1]) 
    guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA")     
    guiSetVisible( GUIEditor.window[1] ,false) 
    
  
  
  
bindKey("F5", "down", 
    function () 
        if show == false then 
            guiSetVisible( GUIEditor.window[1] ,true) 
            showCursor(true) 
        else 
            guiSetVisible( GUIEditor.window[1] ,false) 
            showCursor(false) 
        end 
    end 
) 
  
addEventHandler ("onClientResourceStart", resourceRoot, 
  function () 
    triggerServerEvent ("GetMaps", localPlayer) 
  end 
) 
  
addEvent ("addMaps_", true) 
addEventHandler ("addMaps_", root, 
  function (maps) 
    guiGridListClear (GUIEditor.gridlist[1]) 
    for _,v in ipairs (maps) do 
      local row = guiGridListAddRow (GUIEditor.gridlist[1]) 
      guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, v, false, false) 
    end 
  end 
) 

Server :

function fetchMaps (  ) 
   local Maps_ = {   } 
   for k, v in ipairs( getResources (  ) ) do 
    if ( getResourceInfo( v, "type" ) == "map" ) then 
         table.insert ( Maps_, getResourceInfo( v, "name" ) ) 
     end 
   end 
  return Maps_ 
end 
  
addEvent ("GetMaps", true) 
addEventHandler ("GetMaps", root, 
  function () 
    local Maps = fetchMaps () 
    triggerClientEvent (source, "addMaps_", source, Maps) 
  end 
) 

مشكور ^^

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