WickedBIJ Posted June 11, 2016 Share Posted June 11, 2016 I drew a circle on top right corner of screen. But it doesn't fit on all resolutions, any please help me with it? sWidth, sHeight = guiGetScreenSize() function circle() dxDrawCircle( sWidth-130, sHeight*(158/1080), 100, 5, 1, 0, 360, tocolor(0,0,0,255) ) end addEventHandler("onClientRender", root, renderHealth2) Link to comment
Alonso7887 Posted June 11, 2016 Share Posted June 11, 2016 (300/1024)*sWidth, (300/768)*sHeight, (50/1024)*sWidth, (50/768)*sHeight Try like this Link to comment
WickedBIJ Posted June 11, 2016 Author Share Posted June 11, 2016 Already tried it but it doesn't work on resolutions higher than 1600. Thanks anyways, already found another method. Link to comment
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