Wleed1998 Posted July 4, 2016 Author Share Posted July 4, 2016 local table = { } addEvent("Cvehicle",true) addEventHandler("Cvehicle",root, function () if isElement( table[ source ]) then destroyElement( table[ source ]) end local x,y,z = getElementPosition( source ) table[ source ] = createVehicle ( carid, x, y, z) end ) addEvent("wrepplayre",true) addEventHandler("wrepplayre",root, function() local Veh = getPedOccupiedVehicle ( source ) if Veh then if not isElement( Veh) then local x, y, z = getElementPosition( Veh) setElementPosition(source, x, y, z) warpPlayerIntoVehicle(source, Veh) end end) addEvent("werpvehicle",true) addEventHandler("werpvehicle",root, function() local Veh = getPedOccupiedVehicle ( source ) if Veh then if not isElement(Veh ) then local x, y, z = getElementPosition(source) setElementPosition(Veh x, y, z) warpPlayerIntoVehicle(source,Veh) end end ) addEvent("desvehicle",true) addEventHandler("desvehicle",root, function () local Veh = getPedOccupiedVehicle ( source ) if Veh then destroyElement ( Veh ) end end ) addEvent("armor",true) addEventHandler("armor",root, function () Player = getPlayerFromName ( al ) if getPedArmor(source) ~= 100 then if (Player) then setPedArmor( source, 100 ) end end end ) addEvent("armor",true) addEventHandler("armor",root, function () Player = getPlayerFromName ( All ) if setElementHealth (source) ~= 200 then if (Player) then setElementHealth ( source,200 ) end end end ) انت اي شي مو معرف معك تصنع له جدول وتكتب Source ??? -- العموم يا صاحب الموضوع اعتقد المشكله من الترايقرات عندك حاط داتا على اي دي السيارة ومانت راسل شي الداتا بترايقر صنع السيارة + عطنا الاخطاء الي تجيك خلنا نشوف وين المشكلة بالضبط كل الازرار لم اظغها ماتزبط ويطل ان التقريت مو صحيح ياشباب وش الحل سويت كل شيء جربت اعدل كل شيء ولا نفع مو شغال الدي بوق يقول خطا ب التقريتات كلنت : carid = { {"Broadway", 575}, {"Buccaneer", 518}, {"Esperanto", 419}, {"Remington", 534}, {"Savanna", 567}, {"Slamvan", 535}, {"Tornado", 576}, {"Voodoo", 412}, {"Blista Compact", 496}, {"Bravura", 401}, {"Cadrona", 527}, {"Clover", 542}, {"Feltzer", 533}, {"Fortune", 526}, {"Hermes", 474}, {"Hustler", 545}, {"Majestic", 517}, {"Manana", 410}, {"Previon", 436}, {"Sabre", 475}, {"Stallion", 439}, {"Tampa", 549}, {"Virgo", 491}, {"Admiral", 445}, {"Cabbie", 438}, {"Elegant", 507}, {"Emperor", 585}, {"Glendale", 466}, {"Greenwood", 492}, {"Intruder", 546}, {"Merit", 551}, {"Nebula", 516}, {"Oceanic", 467}, {"Premier", 426}, {"Primo", 547}, {"Sentinel", 405}, {"Stafford", 580}, {"Stretch", 409}, {"Sunrise", 550}, {"Tahoma", 566}, {"Taxi", 420}, {"Vincent", 540}, {"Washington", 421}, {"Willard", 529}, {"Ambulance", 416}, {"Barracks", 433}, {"Enforcer", 427}, {"FBI rancher", 490}, {"FBI truck", 528}, {"Fire truck", 407}, {"Fire truck (ladder)", 544}, {"Police car (LS)", 596}, {"Police car (LV)", 598}, {"Police car (SF)", 597}, {"Police ranger", 599}, {"S.W.A.T.", 601}, {"Cement truck", 524}, {"DFT-30", 578}, {"Dozer", 486}, {"Dumper", 406}, {"Alpha", 602}, {"Banshee", 429}, {"Buffalo", 402}, {"Bullet", 541}, {"Cheetah", 415}, {"Comet", 480}, {"Elegy", 562}, {"Euros", 587}, {"Flash", 565}, {"Infernus", 411}, {"Jester", 559}, {"Phoenix", 603}, {"Sultan", 560}, {"Super GT", 506}, {"Turismo", 451}, {"Uranus", 558}, {"Windsor", 555}, {"ZR-350", 477}, {"Blade", 536}, {"Dune", 573}, {"Flatbed", 455}, {"Forklift", 530}, {"Linerunner", 403}, {"Packer", 443}, {"Roadtrain", 515}, {"Sweeper", 574}, {"Tanker", 514}, {"Towtruck", 525}, {"Trashmaster", 408}, {"Utility van", 552}, {"Benson", 499}, {"Black Boxville", 609}, {"Bobcat", 422}, {"Boxville", 498}, {"Mule", 414}, {"Picador", 600}, {"Sadler", 543}, {"Securicar", 428}, {"Walton", 478}, {"Yankee", 456}, {"Yosemite", 554}, {"Berkley's RC van", 459}, {"Burrito", 482}, {"Camper", 483}, {"Journey", 508}, {"Moonbeam", 418}, {"News van", 582}, {"Bike", 509}, {"BMX", 481}, {"Mountain bike", 510}, {"Cargobob", 548}, {"Leviathan", 417}, {"Maverick", 487}, {"News Chopper", 488}, {"Police Maverick", 497}, {"Sparrow", 469}, {"Beagle", 511}, {"Cropduster", 512}, {"Dodo", 593}, {"Nevada", 553}, {"Rustler", 476}, {"Shamal", 519}, {"Skimmer", 460}, {"Stuntplane", 513}, {"Pony", 413}, {"Rumpo", 440}, {"Baggage", 485}, {"Bandito", 568}, {"BF Injection", 424}, {"Bloodring Banger", 504}, {"Bus", 431}, {"Caddy", 457}, {"Coach", 437}, {"Combine harvester", 532}, {"Hotknife", 434}, {"Hotring racer", 494}, {"Hotring racer 2", 502}, {"Hotring racer 3", 503}, {"Monster", 444}, {"Monster 2", 556}, {"Monster 3", 557}, {"Mower", 572}, {"Mr. Whoopee", 423}, {"Kart", 571}, {"Tractor", 531}, {"Tug", 583}, {"Vortex", 539}, {"RC Bandit", 441}, {"RC Baron", 464}, {"RC Flower Pot", 594}, {"RC Goblin", 501}, {"RC Raider", 465}, {"RC Tiger", 564}, {"Club", 589}, {"Huntley", 579}, {"Landstalker", 400}, {"Mesa", 500}, {"Patriot", 470}, {"Perennial", 404}, {"Rancher", 489}, {"Regina", 479}, {"Romero", 442}, {"Sandking", 495}, {"Solair", 458}, {"Stratum", 561}, {"Coastguard", 472}, {"Dinghy", 473}, {"Jetmax", 493}, {"Launch", 595}, {"Marquis", 484}, {"Predator", 430}, {"Reefer", 453}, {"Speeder", 452}, {"Squalo", 446}, {"Tropic", 454}, {"BF-400", 581}, {":O", 462}, {"FCR-900", 521}, {"Freeway", 463}, {"HPV1000", 523}, {"NRG-500", 522}, {"PCJ-600", 461}, {"Pizza Boy", 448}, {"Sanchez", 468}, {"Wayfarer", 586}, {"Quadbike", 471}, } GUIEditor = { gridlist = {}, button = {}, window = {}, } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(187, 90, 454, 423, "", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFF7BB06") GUIEditor.gridlist[1] = guiCreateGridList(10, 29, 165, 242, false, GUIEditor.window[1]) g2 = guiGridListAddColumn(GUIEditor.gridlist[1], "Playres", 0.9) for i,v in ipairs(getElementsByType("player")) do local row = guiGridListAddRow (GUIEditor.gridlist[1]) guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, getPlayerName(v), false, false) end GUIEditor.gridlist[2] = guiCreateGridList(263, 30, 165, 242, false, GUIEditor.window[1]) g = guiGridListAddColumn(GUIEditor.gridlist[2], "car", 0.5) g1 = guiGridListAddColumn(GUIEditor.gridlist[2], "id", 0.5) for i , v in ipairs ( carid ) do local row2 = guiGridListAddRow (GUIEditor.gridlist[2]) guiGridListSetItemText(GUIEditor.gridlist[2],row2 ,g,v[1],false,false); guiGridListSetItemText(GUIEditor.gridlist[2],row2 ,g1,v[2],false,false); guiGridListSetItemData (GUIEditor.gridlist[2] , row2 , g1 , v[2] ,false,false) end GUIEditor.button[1] = guiCreateButton(12, 287, 171, 25, "انشاء موتر", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") GUIEditor.button[2] = guiCreateButton(10, 319, 171, 25, "نقل الاعب لي الموتر", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFF0000") GUIEditor.button[3] = guiCreateButton(10, 354, 171, 25, "نقل الموتر آلى آلاعب", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFFF0000") GUIEditor.button[4] = guiCreateButton(262, 286, 171, 25, " +100اعطاء درع", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFF0000") GUIEditor.button[5] = guiCreateButton(263, 317, 171, 25, "اعطاء دم +200", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFFF0000") GUIEditor.button[6] = guiCreateButton(10, 384, 171, 25, "سحب الموتر", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFFF0000") showCursor(true) end ) ---------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------- --------------------------------------------- function vehicle() if source == GUIEditor.button[1] then local row = guiGridListAddRow (GUIEditor.gridlist[2]) guiGridListGetItemText(GUIEditor.gridlist[2], guiGridListGetSelectedItem(GUIEditor.gridlist[2]), 1) guiGridListGetItemData(GUIEditor.gridlist[2], guiGridListGetSelectedItem(GUIEditor.gridlist[2]), 1) triggerServerEvent( 'Cvehicle', localPlayer) elseif source == GUIEditor.button[2] then triggerServerEvent( 'wrepplayre', localPlayer) elseif source == GUIEditor.button[3] then triggerServerEvent( 'werpvehicle', localPlayer) elseif source == GUIEditor.button[6] then Link to comment
Wleed1998 Posted July 4, 2016 Author Share Posted July 4, 2016 local table = { } addEvent("Cvehicle",true) addEventHandler("Cvehicle",root, function () if isElement( table[ source ]) then destroyElement( table[ source ]) end local x,y,z = getElementPosition( source ) table[ source ] = createVehicle ( carid, x, y, z) end ) addEvent("wrepplayre",true) addEventHandler("wrepplayre",root, function() local Veh = getPedOccupiedVehicle ( source ) if Veh then if not isElement( Veh) then local x, y, z = getElementPosition( Veh) setElementPosition(source, x, y, z) warpPlayerIntoVehicle(source, Veh) end end) addEvent("werpvehicle",true) addEventHandler("werpvehicle",root, function() local Veh = getPedOccupiedVehicle ( source ) if Veh then if not isElement(Veh ) then local x, y, z = getElementPosition(source) setElementPosition(Veh x, y, z) warpPlayerIntoVehicle(source,Veh) end end ) addEvent("desvehicle",true) addEventHandler("desvehicle",root, function () local Veh = getPedOccupiedVehicle ( source ) if Veh then destroyElement ( Veh ) end end ) addEvent("armor",true) addEventHandler("armor",root, function () Player = getPlayerFromName ( al ) if getPedArmor(source) ~= 100 then if (Player) then setPedArmor( source, 100 ) end end end ) addEvent("armor",true) addEventHandler("armor",root, function () Player = getPlayerFromName ( All ) if setElementHealth (source) ~= 200 then if (Player) then setElementHealth ( source,200 ) end end end ) انت اي شي مو معرف معك تصنع له جدول وتكتب Source ??? -- العموم يا صاحب الموضوع اعتقد المشكله من الترايقرات عندك حاط داتا على اي دي السيارة ومانت راسل شي الداتا بترايقر صنع السيارة + عطنا الاخطاء الي تجيك خلنا نشوف وين المشكلة بالضبط كل الازرار لم اظغها ماتزبط ويطل ان التقريت مو صحيح ياشباب وش الحل سويت كل شيء جربت اعدل كل شيء ولا نفع مو شغال الدي بوق يقول خطا ب التقريتات كلنت : carid = { {"Broadway", 575}, {"Buccaneer", 518}, {"Esperanto", 419}, {"Remington", 534}, {"Savanna", 567}, {"Slamvan", 535}, {"Tornado", 576}, {"Voodoo", 412}, {"Blista Compact", 496}, {"Bravura", 401}, {"Cadrona", 527}, {"Clover", 542}, {"Feltzer", 533}, {"Fortune", 526}, {"Hermes", 474}, {"Hustler", 545}, {"Majestic", 517}, {"Manana", 410}, {"Previon", 436}, {"Sabre", 475}, {"Stallion", 439}, {"Tampa", 549}, {"Virgo", 491}, {"Admiral", 445}, {"Cabbie", 438}, {"Elegant", 507}, {"Emperor", 585}, {"Glendale", 466}, {"Greenwood", 492}, {"Intruder", 546}, {"Merit", 551}, {"Nebula", 516}, {"Oceanic", 467}, {"Premier", 426}, {"Primo", 547}, {"Sentinel", 405}, {"Stafford", 580}, {"Stretch", 409}, {"Sunrise", 550}, {"Tahoma", 566}, {"Taxi", 420}, {"Vincent", 540}, {"Washington", 421}, {"Willard", 529}, {"Ambulance", 416}, {"Barracks", 433}, {"Enforcer", 427}, {"FBI rancher", 490}, {"FBI truck", 528}, {"Fire truck", 407}, {"Fire truck (ladder)", 544}, {"Police car (LS)", 596}, {"Police car (LV)", 598}, {"Police car (SF)", 597}, {"Police ranger", 599}, {"S.W.A.T.", 601}, {"Cement truck", 524}, {"DFT-30", 578}, {"Dozer", 486}, {"Dumper", 406}, {"Alpha", 602}, {"Banshee", 429}, {"Buffalo", 402}, {"Bullet", 541}, {"Cheetah", 415}, {"Comet", 480}, {"Elegy", 562}, {"Euros", 587}, {"Flash", 565}, {"Infernus", 411}, {"Jester", 559}, {"Phoenix", 603}, {"Sultan", 560}, {"Super GT", 506}, {"Turismo", 451}, {"Uranus", 558}, {"Windsor", 555}, {"ZR-350", 477}, {"Blade", 536}, {"Dune", 573}, {"Flatbed", 455}, {"Forklift", 530}, {"Linerunner", 403}, {"Packer", 443}, {"Roadtrain", 515}, {"Sweeper", 574}, {"Tanker", 514}, {"Towtruck", 525}, {"Trashmaster", 408}, {"Utility van", 552}, {"Benson", 499}, {"Black Boxville", 609}, {"Bobcat", 422}, {"Boxville", 498}, {"Mule", 414}, {"Picador", 600}, {"Sadler", 543}, {"Securicar", 428}, {"Walton", 478}, {"Yankee", 456}, {"Yosemite", 554}, {"Berkley's RC van", 459}, {"Burrito", 482}, {"Camper", 483}, {"Journey", 508}, {"Moonbeam", 418}, {"News van", 582}, {"Bike", 509}, {"BMX", 481}, {"Mountain bike", 510}, {"Cargobob", 548}, {"Leviathan", 417}, {"Maverick", 487}, {"News Chopper", 488}, {"Police Maverick", 497}, {"Sparrow", 469}, {"Beagle", 511}, {"Cropduster", 512}, {"Dodo", 593}, {"Nevada", 553}, {"Rustler", 476}, {"Shamal", 519}, {"Skimmer", 460}, {"Stuntplane", 513}, {"Pony", 413}, {"Rumpo", 440}, {"Baggage", 485}, {"Bandito", 568}, {"BF Injection", 424}, {"Bloodring Banger", 504}, {"Bus", 431}, {"Caddy", 457}, {"Coach", 437}, {"Combine harvester", 532}, {"Hotknife", 434}, {"Hotring racer", 494}, {"Hotring racer 2", 502}, {"Hotring racer 3", 503}, {"Monster", 444}, {"Monster 2", 556}, {"Monster 3", 557}, {"Mower", 572}, {"Mr. Whoopee", 423}, {"Kart", 571}, {"Tractor", 531}, {"Tug", 583}, {"Vortex", 539}, {"RC Bandit", 441}, {"RC Baron", 464}, {"RC Flower Pot", 594}, {"RC Goblin", 501}, {"RC Raider", 465}, {"RC Tiger", 564}, {"Club", 589}, {"Huntley", 579}, {"Landstalker", 400}, {"Mesa", 500}, {"Patriot", 470}, {"Perennial", 404}, {"Rancher", 489}, {"Regina", 479}, {"Romero", 442}, {"Sandking", 495}, {"Solair", 458}, {"Stratum", 561}, {"Coastguard", 472}, {"Dinghy", 473}, {"Jetmax", 493}, {"Launch", 595}, {"Marquis", 484}, {"Predator", 430}, {"Reefer", 453}, {"Speeder", 452}, {"Squalo", 446}, {"Tropic", 454}, {"BF-400", 581}, {":O", 462}, {"FCR-900", 521}, {"Freeway", 463}, {"HPV1000", 523}, {"NRG-500", 522}, {"PCJ-600", 461}, {"Pizza Boy", 448}, {"Sanchez", 468}, {"Wayfarer", 586}, {"Quadbike", 471}, } GUIEditor = { gridlist = {}, button = {}, window = {}, } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(187, 90, 454, 423, "", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFF7BB06") GUIEditor.gridlist[1] = guiCreateGridList(10, 29, 165, 242, false, GUIEditor.window[1]) g2 = guiGridListAddColumn(GUIEditor.gridlist[1], "Playres", 0.9) for i,v in ipairs(getElementsByType("player")) do local row = guiGridListAddRow (GUIEditor.gridlist[1]) guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, getPlayerName(v), false, false) end GUIEditor.gridlist[2] = guiCreateGridList(263, 30, 165, 242, false, GUIEditor.window[1]) g = guiGridListAddColumn(GUIEditor.gridlist[2], "car", 0.5) g1 = guiGridListAddColumn(GUIEditor.gridlist[2], "id", 0.5) for i , v in ipairs ( carid ) do local row2 = guiGridListAddRow (GUIEditor.gridlist[2]) guiGridListSetItemText(GUIEditor.gridlist[2],row2 ,g,v[1],false,false); guiGridListSetItemText(GUIEditor.gridlist[2],row2 ,g1,v[2],false,false); guiGridListSetItemData (GUIEditor.gridlist[2] , row2 , g1 , v[2] ,false,false) end GUIEditor.button[1] = guiCreateButton(12, 287, 171, 25, "انشاء موتر", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") GUIEditor.button[2] = guiCreateButton(10, 319, 171, 25, "نقل الاعب لي الموتر", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFF0000") GUIEditor.button[3] = guiCreateButton(10, 354, 171, 25, "نقل الموتر آلى آلاعب", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFFF0000") GUIEditor.button[4] = guiCreateButton(262, 286, 171, 25, " +100اعطاء درع", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFF0000") GUIEditor.button[5] = guiCreateButton(263, 317, 171, 25, "اعطاء دم +200", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFFF0000") GUIEditor.button[6] = guiCreateButton(10, 384, 171, 25, "سحب الموتر", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFFF0000") showCursor(true) end ) ---------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------- --------------------------------------------- function vehicle() if source == GUIEditor.button[1] then local row = guiGridListAddRow (GUIEditor.gridlist[2]) guiGridListGetItemText(GUIEditor.gridlist[2], guiGridListGetSelectedItem(GUIEditor.gridlist[2]), 1) guiGridListGetItemData(GUIEditor.gridlist[2], guiGridListGetSelectedItem(GUIEditor.gridlist[2]), 1) triggerServerEvent( 'Cvehicle', localPlayer) elseif source == GUIEditor.button[2] then triggerServerEvent( 'wrepplayre', localPlayer) elseif source == GUIEditor.button[3] then triggerServerEvent( 'werpvehicle', localPlayer) elseif source == GUIEditor.button[6] then Link to comment
Adham Posted July 4, 2016 Share Posted July 4, 2016 غير مجرب : addEventHandler("onClientGUIClick",resourceRoot, function ( ) if source == GUIEditor.button[1] then local Se = guiGridListGetSelectedItem( gridlist ) local ID = guiGridListGetItemData ( gridlist , Se , 1 ) triggerServerEvent ( "GiveVehicle",localPlayer , ID ) elseif source == GUIEditor.button[2] then triggerServerEvent( 'wrepplayre', localPlayer) elseif source == GUIEditor.button[3] then triggerServerEvent( 'werpvehicle', localPlayer) elseif source == GUIEditor.button[6] then triggerServerEvent( 'desvehicle', localPlayer) elseif source == GUIEditor.button[5] then guiGridListGetItemText(GUIEditor.gridlist[1],guiGridListGetSelectedItem(GUIEditor.gridlist[1] ), 1 ) triggerServerEvent( 'armor', localPlayer) elseif source == GUIEditor.button[4] then guiGridListGetItemText(GUIEditor.gridlist[1],guiGridListGetSelectedItem(GUIEditor.gridlist[1] ), 1 ) triggerServerEvent( 'helt', localPlayer) end end ) ; local table = { } addEvent("GiveVehicle" ,true) addEventHandler("GiveVehicle" ,root, function ( ID ) if isElement( table[ source ] ) then destroyElement ( table[ source] ) end local PosX , PosY , PosZ = getElementPosition ( source ) table[ source ] = createVehicle( ID , PosX , PosY , PosZ ) warpPlayerIntoVehicle(source,table[ source ]) end ) addEvent("wrepplayre",true) addEventHandler("wrepplayre",root, function() if not isElement(table[source]) then local x, y, z = getElementPosition(source) setElementPosition(source, x, y, z) warpPlayerIntoVehicle(source, table[source]) end end) addEvent("werpvehicle",true) addEventHandler("werpvehicle",root, function() if not isElement(table[source] ) then local x, y, z = getElementPosition(source) setElementPosition(table[source] x, y, z) warpPlayerIntoVehicle(source,table[source]) end end ) addEvent("desvehicle",true) addEventHandler("desvehicle",root, function () if not isElement(table[source]) then destroyElement ( table[source] ) end end ) addEvent("armor",true) addEventHandler("armor",root, function (player) local player = getPlayerFromName(player) if ( player ) then if getPedArmor(source) ~= 100 then setPedArmor( source, 100 ) end end end ) addEvent("armor",true) addEventHandler("armor",root, function (player) local player = getPlayerFromName(player) if ( player ) then if setElementHealth (source) ~= 200 then setElementHealth ( source,200 ) end end end ) Link to comment
فاّرس Posted July 4, 2016 Share Posted July 4, 2016 ^ اتوقع السيرفر بينفجر من الاخطاء Link to comment
Wleed1998 Posted July 4, 2016 Author Share Posted July 4, 2016 ^ اتوقع السيرفر بينفجر من الاخطاء اخطاء و ش يعني كود الاخ :لاعب خطاء ؟؟ Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now