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What is not correct in this shit? :D


Ronis

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Hello, i have a question, what's is not correct in this? :D

So basicly, on the old script was only one sound, now it's 4.

Something is not correct in server side because, when i put old script with only one sound, it's works, but this not.

Client-side

  
  
function setSirenState() 
    elseif exports.global:hasItem(source, 85) then -- sirens 
        local curState = getElementData(source, "lspd:siren") 
        exports.anticheat:changeProtectedElementDataEx(source, "lspd:siren", not curState) 
        setVehicleSirensOn ( source , not curState ) 
    end 
end 
addEvent( "lspd:setSirenState", true ) 
addEventHandler( "lspd:setSirenState", getRootElement(), setSirenState ) 
function updateSirens( name ) 
    if (name == "lspd:siren" or name == "lspd:extrasiren") and isElementStreamedIn( source ) and getElementType( source ) == "vehicle" then 
        local attached = getAttachedElements( source ) 
        if attached then 
            for key, value in ipairs( attached ) do 
                if getElementType( value ) == "sound" and value ~= sounds[ source ] then 
                    destroyElement( value ) 
                end 
            end 
        end 
  
        if sounds[ source ] then 
            destroyElement( sounds[ source ] ) 
            sounds[ source ] = nil 
        end 
         
        if (getElementData( source, "lspd:siren" ) == 1 and getElementData( source, "lspd:extrasiren" ) == nil) then 
            sounds[source] = playSound3D("siren.wav", 0, 0, 0, true) 
            attachElements( sounds[source], source ) 
            setSoundVolume(sounds[source], 0.3) 
            setSoundMaxDistance(sounds[source], 220) 
            setSoundMinDistance(sounds[source], 30) 
            setElementDimension(sounds[source], getElementDimension(source)) 
            setElementInterior(sounds[source], getElementInterior(source)) 
        elseif getElementData( source, "lspd:extrasiren" ) == 2 then 
            sounds[source] = playSound3D("2.wav", 0, 0, 0, true) 
            attachElements( sounds[source], source ) 
            setSoundVolume(sounds[source], 0.4) 
            setSoundMaxDistance(sounds[source], 220) 
            setSoundMinDistance(sounds[source], 30) 
            setElementDimension(sounds[source], getElementDimension(source)) 
            setElementInterior(sounds[source], getElementInterior(source)) 
        elseif getElementData( source, "lspd:extrasiren" ) == 3 then 
            sounds[source] = playSound3D("3.wav", 0, 0, 0, true) 
            attachElements( sounds[source], source ) 
            setSoundVolume(sounds[source], 0.4) 
            setSoundMaxDistance(sounds[source], 220) 
            setSoundMinDistance(sounds[source], 30) 
            setElementDimension(sounds[source], getElementDimension(source)) 
            setElementInterior(sounds[source], getElementInterior(source)) 
        elseif getElementData( source, "lspd:extrasiren" ) == 4 then 
            sounds[source] = playSound3D("4.wav", 0, 0, 0, true) 
            attachElements( sounds[source], source ) 
            setSoundVolume(sounds[source], 0.4) 
            setSoundMaxDistance(sounds[source], 220) 
            setSoundMinDistance(sounds[source], 30) 
            setElementDimension(sounds[source], getElementDimension(source)) 
            setElementInterior(sounds[source], getElementInterior(source)) 
        end 
    end 
end 
addEventHandler("onClientElementDataChange", getRootElement(), updateSirens) 
  

server-side

  
function setSirenState(state) 
        if state == 1 then 
    elseif exports.global:hasItem(source, 85) then -- sirens 
        local curState = getElementData(source, "lspd:siren") 
        exports.anticheat:changeProtectedElementDataEx(source, "lspd:siren", not curState) 
        setVehicleSirensOn ( source , not curState ) 
    end 
end 
addEvent( "lspd:setSirenState", true ) 
addEventHandler( "lspd:setSirenState", getRootElement(), setSirenState ) 
  

Client-side

  
  
function bindKey2(res) 
    bindKey(",", "both", toggleSirens2) 
    bindKey(",", "up", removeExtra) 
end 
addEventHandler("onClientResourceStart", getResourceRootElement(), bindKey2) 
  
function toggleSirens2() 
    local theVehicle = getPedOccupiedVehicle(getLocalPlayer()) 
    if (theVehicle) then 
        local occupants = getVehicleOccupants(theVehicle) 
        if occupants[0]==getLocalPlayer() then 
            triggerServerEvent("lspd:setSirenState", theVehicle, 2) 
        end 
    end 
end° 
  

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