#Azooz07 Posted May 31, 2016 Share Posted May 31, 2016 السلام عليكم يا شباب مين يعرف وين القي هذا الكلام في ملفات الريس و في اي سطر Map ..... Started "http://www.up-00.com/" Link to comment
Me[Z]oO Posted May 31, 2016 Share Posted May 31, 2016 ابحث عن حدث onMapLoad وارسل الكود حقه Link to comment
#Azooz07 Posted May 31, 2016 Author Share Posted May 31, 2016 Ma[Z]en said: ابحث عن حدث onMapLoad وارسل الكود حقه حصلته بس ما يقبل التلوين ليه ؟؟ السطر 59 addEventHandler("onResourceStart", rootElement, function (startedResource) --Is this resource a gamemode? if isGamemode(startedResource) then --Check no gamemode is running already if getRunningGamemode() then return end if triggerEvent("onGamemodeStart", getResourceRootElement(startedResource), startedResource) then currentGamemode = startedResource --Setup our announcements local gamemodeName = getResourceInfo(currentGamemode, "name") or getResourceName(currentGamemode) if get("ASE") then setGameType(gamemodeName) end if get("messages") then local name = getInstigatorName ( " by " ) or "" outputMapManager("[RooM]: Gamemode '"..gamemodeName.."' started" .. name .. "." ) end --We need to wait a while to see if any maps were started. If not, lets try and start a random one setTimer( function() if not getRunningGamemodeMap() then --Lets check if there are any maps for this gamemode local maps = getMapsCompatibleWithGamemode(getRunningGamemode()) --If we have any, we'll start a random one if #maps > 0 then changeGamemodeMap (maps[math.random(1,#maps)]) end end end, 50, 1 ) else currentGamemode = nil end elseif isMap(startedResource) then --If its a map --Make sure there is a gamemode running if not getRunningGamemode() then return end --Is there a map running already? if getRunningGamemodeMap() then return end --Is it compatible with our gamemode? if isGamemodeCompatibleWithMap ( getRunningGamemode(), startedResource ) then --Lets link the map with the gamemode if ( triggerEvent("onGamemodeMapStart", getResourceRootElement(startedResource), startedResource) ) then currentGamemodeMap = startedResource --Setup our announcements local gamemodeMapName = getResourceInfo(currentGamemodeMap, "name") or getResourceName(currentGamemodeMap) applyMapSettings( currentGamemodeMap ) if get("ASE") then setMapName(gamemodeMapName) end if get("messages") then local name = getInstigatorName ( " by " ) or "" outputChatBox("#ffffff[Room] '"..gamemodeMapName.."' started" .. name .. ".") end else currentGamemodeMap = nil end end end end ) Link to comment
Me[Z]oO Posted May 31, 2016 Share Posted May 31, 2016 (edited) outputChatBox("#ffffff[Room] "..gamemodeMapName.." started ".. name ..".",root,255,0,0,true) Edited May 31, 2016 by Guest Link to comment
#Azooz07 Posted May 31, 2016 Author Share Posted May 31, 2016 Ma[Z]en said: outputChatBox("#ffffff[Room] '"..gamemodeMapName.."' started" .. name .. ".",true) لانك مو مسوي ترو اقصد نفس الوضع - Link to comment
#Azooz07 Posted May 31, 2016 Author Share Posted May 31, 2016 Ma[Z]en said: عدلته فوق شكرا لك Link to comment
Me[Z]oO Posted May 31, 2016 Share Posted May 31, 2016 #Azooz07 said: Ma[Z]en said: عدلته فوق شكرا لك العفو حياك الله Link to comment
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